Difference between revisions of "Sins of a Solar Empire"
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|online play players = 10 | |online play players = 10 | ||
|online play modes = | |online play modes = | ||
− | |online play notes = Online play | + | |online play notes = Online play can only be done via DirectIP |
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
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{{Network/Connections | {{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
− | |matchmaking notes = | + | |matchmaking notes = Multiplayer via Ironclad Online no longer available<ref>https://steamcommunity.com/app/201290/discussions/0/1759104257594884149/</ref> |
|p2p = unknown | |p2p = unknown | ||
|p2p notes = | |p2p notes = | ||
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|self-hosting = unknown | |self-hosting = unknown | ||
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = true |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports |
Revision as of 23:29, 8 September 2018
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Developers | |
---|---|
Ironclad Games | |
Publishers | |
Stardock Corporation | |
Engines | |
Iron Engine | |
Release dates | |
Windows | February 4, 2008 |
Sins of a Solar Empire | |
---|---|
Sins of a Solar Empire | 2008 |
Sins of a Solar Empire: Rebellion | 2012 |
Sins of a Solar Empire II | EA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Release version has no DRM but patches require Impulse.[1] | |||
Steam | Trinity - includes both expansions |
- Online play via Ironclad Online is no longer available. LAN and DirectIP support remains functional.[2]
DLC and expansion packs
Name | Notes | |
---|---|---|
Entrenchment | ||
Diplomacy |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/201290/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ironclad Games\Sins of a Solar Empire |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/201290/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Polish | Local retail version only. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 10 | |||
Online play | 10 | Online play can only be done via DirectIP |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Multiplayer via Ironclad Online no longer available[3] | |
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (201290) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.