SWAT 3: Close Quarters Battle
From PCGamingWiki, the wiki about fixing PC games
Developers | |
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Sierra Northwest | |
Publishers | |
Sierra Entertainment | |
Release dates | |
Windows | November 23, 1999 |
General information
- GOG.com Community Discussions for game series
- GOG.com Support Page
Availability
Source | DRM | Notes | Keys | OS |
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Retail | ||||
GOG.com |
Essential improvements
Skip intro videos
Instructions |
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Performance improvement
- Performance is very low on modern operating systems.[citation needed]
Instructions |
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Enhance AI
- The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI.
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
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Save game data location
Template:Game data/row
System | Location |
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Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Widescreen resolution
Instructions |
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Windowed
- Windowed mode requires 16-bit color mode.
- Available only in 800x600.
- DxWnd and Windowed Borderless Gaming can be used together to force borderless window mode.
Instructions |
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Instructions |
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Instructions |
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Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | TGOTY : only in english. | |||
French | ||||
Polish | Local retail version only. |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | Versus, Co-op |
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Online play | Versus, Co-op |
Issues unresolved
Low performance on Windows 8
- Low performance on Windows 8 systems is commonly reported. Launching the game in windowed mode may solve the problem, at the cost of the game running in 800x600 window.
- See the Windowed section in this article for information specific to this game.
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
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Minimum | ||
Operating system (OS) | 95, 98, 2000, ME | |
Processor (CPU) | Pentium II 266 MHz | |
System memory (RAM) | 64 MB | |
Hard disk drive (HDD) | 600 MB | |
Video card (GPU) | 800x600 SVGA high color (16 bit) 8 MB of VRAM |