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Difference between revisions of "SWAT 3: Close Quarters Battle"

From PCGamingWiki, the wiki about fixing PC games
(Added settings menu image.)
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:# Replace the numbers they contain (i.e. <code>aiofficertime=20</code>) with 200 (i.e. <code>aiofficertime=200</code>).
 
:# Replace the numbers they contain (i.e. <code>aiofficertime=20</code>) with 200 (i.e. <code>aiofficertime=200</code>).
 
:# Save ''Swat.cfg''.
 
:# Save ''Swat.cfg''.
Notes:
+
 
 +
'''Notes:'''
 
{{ii}}<code>aiofficertime</code> and <code>aisuspecttime</code> are independent of each other - you could set <code>aiofficertime</code> to 200 and <code>aisuspecttime</code> to 20 to decrease difficulty by way of making suspect AI dumber, or vice-versa.
 
{{ii}}<code>aiofficertime</code> and <code>aisuspecttime</code> are independent of each other - you could set <code>aiofficertime</code> to 200 and <code>aisuspecttime</code> to 20 to decrease difficulty by way of making suspect AI dumber, or vice-versa.
 
{{ii}}You can try increasing the AI determination time further to, say, 2000, but the improvements may be minimal.
 
{{ii}}You can try increasing the AI determination time further to, say, 2000, but the improvements may be minimal.

Revision as of 18:43, 2 January 2014

SWAT 3: Close Quarters Battle
SWAT 3: Close Quarters Battle cover
Developers
Sierra Northwest
Publishers
Sierra Entertainment
Release dates
Windows November 23, 1999
SWAT 3: Close Quarters Battle on Wikipedia
SWAT
Police Quest: In Pursuit of the Death Angel 1987
Police Quest II: The Vengeance 1988
Police Quest III: The Kindred 1991
Police Quest: Open Season 1993
Police Quest: SWAT 1995
Police Quest: SWAT 2 1998
SWAT 3: Close Quarters Battle 1999
SWAT 4 2005

General information

GOG.com Community Discussions
GOG.com Support Page

Availability

Template:Availability Table

Essential improvements

Skip intro videos

Instructions

Enhance AI

The amount of time the AI has to determine its actions can be safely increased on modern computers beyond the normal 20ms maximum for much-improved AI.
Instructions

Game data

General settings.

Template:Game Location Table

Video settings

Template:Video settings

Widescreen resolution

Instructions

Windowed

Windowed mode requires 16-bit color mode.
Available only in 800x600.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues unresolved

Low performance on Windows 8

  • A common problem is a low performance of a game on Windows 8 systems. Launching a game in Windowed mode may solve a problem, at a cost of a game running in 800x600 window.

System requirements

Windows
Minimum
Operating system (OS) 95 / 98 / 2000 / ME
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 600MB
Video card (GPU) 800x600 SVGA high color (16 bit)
8MB of VRAM

References