Difference between revisions of "Rogue Legacy"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
|||
Line 76: | Line 76: | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= Internal resolution maxes out at 1920x1440. Display resolution can be increased via the config file. | |widescreen resolution notes= Internal resolution maxes out at 1920x1440. Display resolution can be increased via the config file. | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = Pillarboxed 16:9. |
− | |ultrawidescreen = | + | |ultrawidescreen = false |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Pillarboxed 16:9. |
− | |4k ultra hd = | + | |4k ultra hd = false |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = hackable | |borderless windowed = hackable | ||
− | |borderless windowed notes = Use [ | + | |borderless windowed notes = Use [https://github.com/Codeusa/Borderless-Gaming/releases Borderless Gaming]. |
|anisotropic = n/a | |anisotropic = n/a | ||
|anisotropic notes = | |anisotropic notes = | ||
Line 107: | Line 107: | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = n/a |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = n/a |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = n/a |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
Line 166: | Line 166: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
− | |opengl versions = | + | |opengl versions = unknown |
|opengl notes = | |opengl notes = | ||
|glide versions = | |glide versions = | ||
Line 186: | Line 186: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable = | + | |64-bit executable = false |
|64-bit executable notes= | |64-bit executable notes= | ||
}} | }} |
Revision as of 10:08, 3 September 2017
Template:Infobox game/row/osxporterTemplate:Infobox game/row/linporter
Developers | |
---|---|
Cellar Door Games | |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | June 27, 2013 |
macOS (OS X) | October 16, 2013 |
Linux | October 16, 2013 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Amazon.com | ||||
GOG.com | ||||
Humble Store | ||||
Steam |
- Demo saves cannot be transferred to the full version.[1]
Game data
Configuration file location
-
GameConfig.ini
stores the configuration.
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
- The save games are cross-platform.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.6 GHz | 2 GHz |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | ATI Radeon X1950 Pro Nvidia GeForce 7900 GT 256 MB of VRAM DirectX 9.0c compatible | ATI Radeon HD 4770 Nvidia GeForce 8800 GTX |
Controller | XInput, DirectInput |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.8 | |
Processor (CPU) | Dual core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | glibc 2.15+ | |
Processor (CPU) | Dual core | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 400 MB | |
Video card (GPU) | OpenGL 3.0 compatible (2.1 with ARB extensions acceptable) |