Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Key points
- Cross-platform gameplay with all console players.[3][4]
General information
- Official forums
- Steam Community Discussions
Availability
- All versions require Steam DRM.
DLC and expansion packs
Name |
Notes |
|
Aftershock |
|
|
Back to the Future |
|
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Batman v Superman: Dawn of Justice |
|
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Chaos Run |
|
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DC Super Heroes |
|
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Esper |
|
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Fast & Furious '70 Dodge Charger R/T |
|
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Fast & Furious '99 Nissan Skyline GT-R R34 |
|
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Hot Wheels Bone Shaker |
|
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Hot Wheels Triple Threat |
|
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Hot Wheels Twin Mill III |
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Jurassic World |
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Marauder |
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Masamune |
|
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NBA Flag |
|
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Official Game Soundtrack |
|
|
Official Game Soundtrack, Vol. 2 |
|
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Proteus |
|
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Revenge of the Battle-Cars |
|
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Supersonic Fury |
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The Fate of the Furious Ice Charger |
|
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Triton |
|
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Vulcan |
|
|
x Monstercat Vol. 1 |
|
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x Monstercat Vol. 2 |
|
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x Monstercat Vol. 3 |
|
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x Monstercat Vol. 4 |
|
|
Essential improvements
Skip intro videos
Game data
In-game general settings.
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\My Games\Rocket League\TAGame\Config\ |
macOS (OS X) |
$HOME/Library/Application Support/Rocket League/TAGame/ |
Linux |
$XDG_DATA_HOME/Rocket League/TAGame/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game data location
System |
Location |
Windows |
%USERPROFILE%\Documents\My Games\Rocket League\TAGame\SaveData\ |
macOS (OS X) |
$HOME/Library/Application Support/Rocket League/TAGame/SaveData/ |
Linux |
$XDG_DATA_HOME/Rocket League/TAGame/SaveData/ |
System |
Native |
Notes |
OneDrive |
|
Requires enabling backup of the Documents folder in OneDrive on all computers. |
Steam Cloud |
|
Save games are cross-platform, but aren't automatically synced over. |
Video settings
Template:Video settings
- RocketLauncher allows easily changing Rocket League's resolution (including for dual-monitor split screen).
Instructions[citation needed]
|
- Use the
-ResX=YourWidth -ResY=YourHeight command line arguments and launch the game.
- Close the game, then remove the command line arguments.
|
Modify configuration file[citation needed]
|
- Go to the configuration file(s) location.
- Open
TASystemSettings.ini .
- Find the following line
MaxAnisotropy= and set it to 16 .
|
Enable MSAA[6]
|
- Go to the configuration file(s) location.
- Open
TASystemSettings.ini .
- Find
bAllowD3D9MSAA and set it to True .
- Find
MaxMultiSamples (this should be directly above the line mentioned above) and set it to your preferred level of MSAA samples (2 , 4 , 8 or 16 ).
Notes
- MSAA is not officially supported and can cause bugs.[7]
|
- SSAA forced through the driver works (tested on AMD card). On Dropshot, requires tinkering with the in-game AA setting (disable/re-enable it) during gameplay to work again.
Input settings
In-game general control settings.
In-game key/button map settings.
Template:Input settings
Mouse
- Mouse axes aren't bound to anything by default. Binding them to the camera will cause mouse movement to act like an analog stick, making the camera move at a constant speed and resetting to the default position instantly if movement stops.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
No spoken dialogue |
Dutch |
|
|
|
No spoken dialogue |
French |
|
|
|
No spoken dialogue |
German |
|
|
|
No spoken dialogue |
Italian |
|
|
|
No spoken dialogue |
Portuguese |
|
|
|
No spoken dialogue |
Russian |
|
|
|
No spoken dialogue |
Spanish |
|
|
|
No spoken dialogue |
Turkish |
|
|
|
No spoken dialogue |
Network
Multiplayer types
Connection types
Ports
Protocol |
Port(s) and/or port range(s) |
TCP |
80, 443 |
UDP |
7000 - 9000 |
- This game does not support Universal Plug and Play (UPnP) for automatic port configuration.
VR support
Issues unresolved
Low FPS after ALT-Tabbing
On some systems users may experience a severe FPS Cap reducing your FPS from the maximum of 250 down to possibly 60. A relaunch solves the issue, and there is likely a fix on the way.
Issues fixed
Controller not working
- As the game does support all controller standards, it might be picking up some peripheral as primary controller, which can include mouse, tablet, webcam, etc.
Remove unused controllers[citation needed]
|
- Push ⊞ Win+R and type joy.cpl then push OK.
- From Advanced settings... set your used controller as primary one and then push OK.
- Locate all unused controllers listed and either unplug them physically, disable them from device manager or with virtual controllers uninstall from control panel.
|
Not connected to Servers under Linux
Create a symlink for the CA Certificates to where Rocket League expects them[8]
|
sudo ln -s /etc/ssl/certs/ca-bundle.crt /etc/ssl/certs/ca-certificates.crt
|
Game fails to launch and does not create an error message
- Steam will adjust user status to 'playing game' for several seconds, but fail to create a process for Rocket League, possibly giving an error that MSVCR100.dll is missing
Repair Installation of Microsoft Visual C++ 2010 Redistributable Package[9]
|
- Go to
<path-to-game>\_CommonRedist\vcredist\2010
- Run
vcredist_x86.exe - It does not matter if you are using a 64bit install of your operating system
- Choose to repair the installation
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
9 |
|
OpenGL |
4.1 |
OS X/Linux only |
Shader Model support |
3 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
|
|
|
macOS (OS X) | |
|
|
Linux | |
|
|
Middleware
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
Vista SP2 |
7, 8.1, 10 |
Processor (CPU) |
2.4 GHz Dual Core
| 2.5 GHz Quad Core |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
7 GB | |
Video card (GPU) |
Nvidia GeForce GTX 260 ATI Radeon HD 4850 DirectX 9.0c compatible
| Nvidia GeForce GTX 660 AMD Radeon HD 7950 DirectX 9.0c compatible |
- Gamepad or Controller Recommended
macOS (OS X) |
|
Minimum |
Recommended |
Operating system (OS) |
10.8.5 | |
Processor (CPU) |
Intel Core i5 2.4 GHz
| Intel Core i7 2.4 GHz |
System memory (RAM) |
8 GB | |
Hard disk drive (HDD) |
7 GB | |
Video card (GPU) |
ATI Radeon HD 5670 Nvidia GeForce GT 640M Intel HD 4000 or Iris Pro OpenGL 4.1 compatible | |
Linux |
|
Minimum |
Recommended |
Operating system (OS) |
| |
Processor (CPU) |
2.4 GHz Dual Core
| 2.5 GHz Quad Core |
System memory (RAM) |
2 GB |
4 GB |
Hard disk drive (HDD) |
7 GB | |
Video card (GPU) |
Nvidia GeForce GTX 260 ATI Radeon HD 4850
| Nvidia GeForce GTX 660 AMD Radeon HD 7950 |
References
- ↑ Timothee Besset on Twitter - last accessed on 2016-09-09
- "( I am working on Linux ports again! )"
- ↑ 2.0 2.1 In-Depth with the Rumble Update
- ↑ USgamer • Rocket League - Nintendo Switch, PS4, Xbox One, PC, Cross-Play, Release Date, Features Everything We Know - last accessed on 2017-07-02
- ↑ Gamasutra - Rocket League to offer cross-platform multiplayer between Xbox One, PC, and Switch - last accessed on 2017-07-02
- "The PlayStation 4 however, which already allows Rocket League matches between Steam and PS4 players, is notably absent from that list."
- ↑ Steam Community Guides - Skip Intro Movies
- ↑ How to use MSAA: RocketLeague
- ↑ Psyonix Forums • View topic - MSAA ini help
- ↑ Steam forums: Linux - Can not connect to servers
- ↑ http://www.psyonix.com/forums/viewtopic.php?f=34&t=13760
- ↑ Verified by User:Hawaii_Beach on 2017-01-14
- Searching for "gfxVersion" in RocketLeague.exe