Difference between revisions of "Rise of the Argonauts"
From PCGamingWiki, the wiki about fixing PC games
m (→Skip intro videos: updated template usage) |
(Fixed config file location, added vsync and high framerate sections) |
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Rise of the Argonauts\}} | + | {{Game data/row|Windows|{{p|userprofile}}\Documents\My Games\Rise of the Argonauts\LiquidGame\Config}} |
}} | }} | ||
Line 80: | Line 80: | ||
|antialiasing = false | |antialiasing = false | ||
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |vsync = hackable |
− | |vsync notes = | + | |vsync notes = See [[#Vertical sync (Vsync)|Vertical sync (Vsync)]]. |
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Capped at 62 FPS by default. See [[#High frame rate|High frame rate]]. |
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Vertical sync (Vsync)|Vertical sync (Vsync)]]=== | ||
+ | {{Fixbox|description=Disable Vsync|ref={{cn|date=November 2017}}|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>LiquidEngine.ini</code>. | ||
+ | # Change <code>UseVsync=True</code> to <code>UseVsync=False</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Frame rate (FPS)|High frame rate]]=== | ||
+ | {{Fixbox|description=Change frame rate smoothing|ref=<ref>Tested successfully by [[User:Genesis|Genesis]]</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>LiquidEngine.ini</code>. | ||
+ | # Search and change <code>bSmoothFrameRate</code> to <code>FALSE</code> '''or''' raise <code>MaxSmoothedFrameRate</code> value. | ||
+ | # Save file. | ||
+ | {{ii}} For more information, see the [[Engine:Unreal Engine 3#Smoothed frame rate|Unreal Engine 3 page]]. | ||
}} | }} | ||
Revision as of 17:52, 23 November 2017
Cover image missing, please upload it | |
Developers | |
---|---|
Liquid Entertainment | |
Publishers | |
Codemasters | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | December 16, 2008 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Green Man Gaming | ||||
Steam |
Essential improvements
Skip intro videos
Rename/delete intro videos[citation needed] |
---|
|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12770/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/12770/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Vertical sync (Vsync)
Disable Vsync[citation needed] |
---|
|
High frame rate
Change frame rate smoothing[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista | XP, Vista |
Processor (CPU) | 3.0 GHz Pentium or AMD equivalent | Intel Core 2 Duo @ 2.66 GHz AMD Athlon X2 3800+ |
System memory (RAM) | XP 1 GB / Vista 1.5 GB | 2 GB |
Hard disk drive (HDD) | 8 GB | 9.2 GB |
Video card (GPU) | Nvidia GeForce 6800 AMD Radeon X1300 or above | Nvidia GeForce 8800GTX or above AMD Radeon 3800 series or above |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (12770) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.