Difference between revisions of "Return to Castle Wolfenstein"
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{{:Wolfenstein (series)}} | {{:Wolfenstein (series)}} | ||
+ | |||
+ | '''Key points''' | ||
+ | {{ii}} Master servers for the multiplayer were shut down in February 2012. A mod [[#S4NDMoD|S4NDMoD]] solves this problem, by making a game use fans' master server. | ||
'''General information''' | '''General information''' | ||
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=== Unofficial v1.42b Patch === | === Unofficial v1.42b Patch === | ||
A patch by Knightmare that fixes various crashes and adds native widescreen support can be found [http://www.markshan.com/knightmare/ at KMQuake II] | A patch by Knightmare that fixes various crashes and adds native widescreen support can be found [http://www.markshan.com/knightmare/ at KMQuake II] | ||
+ | |||
+ | === S4NDMoD === | ||
+ | A mod that focuses on fixing exploits and adding necessary features to RTCW multiplayer. A list of features can be found [http://www.s4ndmod.com/wiki/index.php/Main_Page#S4NDMoD_Features here]. Due to master server being down, this mod is the best solution to make server browser work, again. Mod can be downloaded, [http://www.s4ndmod.com/wordpress/ here]. | ||
+ | |||
+ | ==Game data== | ||
+ | {{Game Location Table| | ||
+ | {{Game Location Table/row|Save game location|..\Return to Castle Wolfenstein\Main\save\}} | ||
+ | {{Game Location Table/row|Configuration file (Singleplayer)|..\Return to Castle Wolfenstein\Main\wolfconfig.cfg}} | ||
+ | {{Game Location Table/row|Configuration file (Multiplayer)|..\Return to Castle Wolfenstein\Main\wolfconfig_mp.cfg}} | ||
+ | }} | ||
+ | |||
+ | ==Video settings== | ||
+ | {{Video Settings | ||
+ | |wsgf_link =http://www.wsgf.org/dr/return-castle-wolfenstein | ||
+ | |widescreen_wsgf_award =incomplete | ||
+ | |multimonitor_wsgf_award =incomplete | ||
+ | |widescreen_resolution =hackable | ||
+ | |widescreen_resolution_notes=See [[#Widescreen resolution|Widescreen resolution]]. | ||
+ | |multimonitor =hackable | ||
+ | |multimonitor_notes = | ||
+ | |fov =hackable | ||
+ | |fov_notes =See [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | |windowed =true | ||
+ | |windowed_notes = | ||
+ | |fullscreen =false | ||
+ | |fullscreen_notes = | ||
+ | |anisotropic =false | ||
+ | |anisotropic_notes =<code>r_ext_texture_filter_anisotropic</code> doesn't seem to work. | ||
+ | |antialiasing =false | ||
+ | |antialiasing_notes = | ||
+ | |vsync =true | ||
+ | |vsync_notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Widescreen resolution]]=== | ||
+ | Game's options allow only to choose from 4:3 resolutions. An [[#Unofficial v1.42b Patch|unofficial patch 1.42b]] adds widescreen resolutions to game's menu. It is however possible, to run a game in widescreen resolution, without this patch. | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Running a game in widescreen resolution using console commands}} | ||
+ | # Start a game. | ||
+ | # Open up console, by pressing <code>~</code>. | ||
+ | # Type in: <code>\r_customwidth X</code>, where X is width of your desired resolution (for example, for 1680x1050 resolution, replace X with 1680). | ||
+ | # Now, type in: <code>\r_customheight Y</code>, where Y is height of your desired resolution (for example, for 1680x1050 resolution, replace Y with 1050). | ||
+ | # Type in: <code>\r_mode -1</code> to make the game use custom resolutions. | ||
+ | # Type in <code>\vid_restart</code> to restart the renderer and apply new resolution settings. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} This solution doesn't extend the FOV. See [[#Field of view (FOV)|Field of view (FOV)]] for more information. | ||
+ | {{ii}} This solution works for both Singleplayer and Multiplayer. | ||
+ | }} | ||
+ | |||
+ | ===[[Field of view (FOV)]]=== | ||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Changing FOV (Singleplayer)}} | ||
+ | # Start a game with a parameter <code>+set sv_cheat 1</code>. | ||
+ | # Start a new game or load a saved game. | ||
+ | # Open a console window, by pressing <code>~</code> and type in: <code>cg_fov X</code> where X is your horizontal FOV value. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|1= | ||
+ | {{Fixbox/fix|Changing FOV (Multiplayer)}} | ||
+ | # Start a game. | ||
+ | # Create or join a server. | ||
+ | # Open a console window, by pressing <code>~</code> and type in: <code>cg_fov X</code> where X is your horizontal FOV value. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} It is recommended, not to launch a multiplayer with <code>sv_cheats 1</code> attribute. This can be problematic, when using Steam version, since it doesn't allow to specify separate launch attributes for singleplayer and multiplayer. | ||
+ | }} | ||
+ | |||
+ | ==Input settings== | ||
+ | {{Input Settings | ||
+ | |key_remap =true | ||
+ | |key_remap_notes = | ||
+ | |acceleration_option =false | ||
+ | |acceleration_option_notes =See [[#Mouse acceleration|Mouse acceleration]]. | ||
+ | |controller_support =false | ||
+ | |controller_support_notes = | ||
+ | }} | ||
+ | |||
+ | ===[[Mouse acceleration]]=== | ||
+ | Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option in Controls Menu to enable Mouse Smoothing. Mouse Acceleration can be activated using console command <code>cl_mouseAccel 1</code>. | ||
+ | |||
== System requirements == | == System requirements == |
Revision as of 01:58, 20 April 2013
Template:Infobox Wolfenstein (series)
Key points
- Master servers for the multiplayer were shut down in February 2012. A mod S4NDMoD solves this problem, by making a game use fans' master server.
General information
Availability
Improvements
Unofficial v1.42b Patch
A patch by Knightmare that fixes various crashes and adds native widescreen support can be found at KMQuake II
S4NDMoD
A mod that focuses on fixing exploits and adding necessary features to RTCW multiplayer. A list of features can be found here. Due to master server being down, this mod is the best solution to make server browser work, again. Mod can be downloaded, here.
Game data
Video settings
Widescreen resolution
Game's options allow only to choose from 4:3 resolutions. An unofficial patch 1.42b adds widescreen resolutions to game's menu. It is however possible, to run a game in widescreen resolution, without this patch.
Instructions |
---|
Field of view (FOV)
Instructions |
---|
Instructions |
---|
Input settings
Mouse acceleration
Both Mouse Acceleration and Mouse Smoothing are disabled by default. There is an option in Controls Menu to enable Mouse Smoothing. Mouse Acceleration can be activated using console command cl_mouseAccel 1
.