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Difference between revisions of "Re-Volt"

From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes)
(filled in most templates, removed mod/patch feature details, other misc. fixes; still needs further work)
Line 27: Line 27:
 
== Availability ==
 
== Availability ==
 
{{Availability Table|
 
{{Availability Table|
{{Availability Table/row| [http://www.gog.com/game/revolt GOG.com] | {{ID|DRM-free}} |}}
+
{{Availability Table/row| [http://www.gog.com/game/revolt GOG.com] | {{ID|DRM-free}} |Pre-patched with the [[#v1.2 Update|v1.2 Update]].}}
{{Availability Table/row| Retail | {{ID|Retail}} |Needs updating (see [[#Patches|Patches]]).}}
+
{{Availability Table/row| Retail | {{ID|Retail}} |Install the [[#v1.2 Update|v1.2 Update]].}}
 
}}
 
}}
  
== Patches ==
+
==Essential improvements==
Although the last official patch (v1.1) was released on 16<sup>th</sup> September 1999, the community has created an suitable fan patch, which is generally updated every fortnight.<ref>http://rv12.zackattackgames.com/index.php</ref>
+
===v1.2 Update===
 +
The [http://community.pcgamingwiki.com/files/file/78-re-volt-v12-update/ Re-Volt v1.2 Update] fixes many issues and adds new features including proper widescreen support.
  
=== Official Patches ===
+
=== Mods and utilities ===
*'''[http://www.revoltrace.net/downloads.php Patch 0916]''' was one of two official patches released for Re-Volt by Acclaim. It updated the game to v1.10, and allowed a doubling in the size of exported editor tracks, as well as permitting the use of custom tracks in multiplayer.
+
==== Phoenix R3 ====
*'''[http://www.revoltrace.net/downloads.php Patch 1207]''' was released on December 7, 1999, and was the last official patch for the game. It disabled the CD check and included on a 3D sounds option, as well as support for *.ace files, and support for the Rooftops track installed separately. This patch fixed some bugs found in the original version, in addition of adding the ability to host and join custom races online (just like patch 0916) and inserting -sli as a command line arguments for the game.
+
[http://revolt.wikia.com/wiki/Phoenix_R3 Phoenix R3]is a program which allows the creation of full custom tracks. Its features provide the ability to make tracks of comparable quality to those in the original release, and gives the player more freedom than was offered in the original release.
  
=== v1.2 (Fan Patch) ===
+
==== WolfR4 ====
'''[http://rv12.zackattackgames.com/downloads.php Re-Volt (v1.2)]''' is a fan patch which aims to develop a more fully featured version of the game, bringing it up to modern standards and introducing the most popular fan features. It is also '''fully compatible''' with modern version of Windows, including XP, Vista and 7. The patch's fan developers have suggested the final release version will be produced by the end of 2012.
+
[http://jigebren.free.fr/jeux/pc/revolt/WolfR4.html WolfR4] is a custom launcher tool currently under active development, and similar in premise to Phoenix R3, but with expanded capabilities (however it should be noted it only supports patch 1207).<ref>http://revolt.wikia.com/wiki/WolfR4</ref>
  
Additional features:
+
==== Other popular mods ====
*Full support for all NT versions of Windows, including XP, Vista and 7
 
*Support for [[Wikipedia:Wine (software)|Wine]] on [[Wikipedia:Linux|Linux]] and [[Wikipedia:Macintosh|Mac]]<ref>http://revolt.wikia.com/wiki/Re-Volt_for_Mac</ref>
 
*Wide screen and multi-monitor support
 
*Anisotropic texture filtering, improved display and font style
 
*Support for international keyboard layouts
 
*New language introduced (Dutch)
 
*New content and game modes
 
*Optimisations and bug fixes.
 
Detailed information on all additional features can be found [http://rv12.zackattackgames.com/features.php here]. There is also a list of [http://rv12.zackattackgames.com/todo.php planned future additions].
 
 
 
== Mods And Utilities ==
 
=== Custom Cars and Tracks ===
 
Custom cars and tracks are a popular modification for Re-Volt, with the former often introducing real-life vehicles of varying quality to the game, and the latter community created tracks in addition to the standard ones. A popular source for both cars and tracks is [http://rvzt.zackattackgames.com/main/cars.php Re-Volt Zone Tracks].
 
=== [http://revolt.wikia.com/wiki/Phoenix_R3 Phoenix R3] ===
 
Phoenix R3 is a program which allows the creation of full custom tracks. Its features provide the ability to make tracks of comparable quality to those in the original release, and gives the player more freedom than was offered in the original release.
 
 
 
Phoenix R3 also includes a number of additional features, including but not limited to:
 
*Windows Vista and 7 support
 
*Improved game load time
 
*Main Re-Volt GFX, SFX and models swap
 
*Raised texture limit per track
 
*MP3 player - custom song for each track
 
*Adjustable texture resolution
 
 
 
In order to obtain the mod and its license of use, various conditions must be met:
 
*Join the #revolt IRC channel @irc-hispano.org
 
*Be an active member on the [http://z8.invisionfree.com/RRR_Racing_Forum/index.php? Re-Volt Racing Forum] with a ranking of at least 2
 
*Make a full custom track and/or a good tutorial for the site
 
*Prove that you own an original copy of Re-Volt
 
 
 
=== [http://jigebren.free.fr/jeux/pc/revolt/WolfR4.html WolfR4] ===
 
WolfR4 is a custom launcher tool currently under active development, and similar in premise to Phoenix R3, but with expanded capabilities (however it should be noted it only supports patch 1207)<ref>http://revolt.wikia.com/wiki/WolfR4</ref>.
 
 
 
WolfR4 is a tool with numerous features, which can be viewed in greater detail [http://jigebren.free.fr/jeux/pc/revolt/WolfR4.html#Features here], however, a list of its most prominent aspects is as follows:
 
*Numerous bug fixes
 
*Provides easy access to many commonly used settings (number of laps, activate pickup etc.)
 
*Extends some existing Re-Volt features (up to 12 players in online lobby race, increase the Battle Tag time etc.)
 
*Adds new modes not available in the original release (ghost car in time trial, race against 30 AI opponents, No car/car collision mode etc.)
 
*Provides an easy access to all command line options
 
*Permits the creation of full custom tracks
 
*Allows global custom (custom championships, Re-Volt Mods, HUD or frontend replacement, etc.)
 
*Allows user tracks that have been designed for it to be raced in reverse mode
 
*Allows user stunt and battle tag tracks
 
 
 
Anyone is able to download the mod for free on its [http://jigebren.free.fr/jeux/pc/revolt/WolfR4.html#Download official project page].
 
=== [http://rvhouse.zackattackgames.com/ RVHouse] ===
 
Re-Volt House (shortened to RVHouse) is an open source multiplayer game lobby and chat tool for Re-Volt, developed after the shutdown of the official MSN Gaming Zone; allowing community members to chat and organise races. It is possible to run this tool on Linux<ref>http://rvhouse.zackattackgames.com/index.php?section=downloads</ref>.
 
=== Other Popular Mods ===
 
 
*[http://revolt.wikia.com/wiki/FutureCars_mod_for_Re-Volt FutureCars] is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.
 
*[http://revolt.wikia.com/wiki/FutureCars_mod_for_Re-Volt FutureCars] is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.
  
=== Vehicle dynamics ===
+
==== Vehicle dynamics ====
 
Go to <code>Acclaim/ReVolt/cars</code> and then enters any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
 
Go to <code>Acclaim/ReVolt/cars</code> and then enters any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
  
== Unresolved Issues - Fan Patch (v1.2) ==
+
==Game data==
Re-Volt v1.2 has a number of unresolved issues currently being worked on by fans. Outlined below is a basic listing of the largest of these issues, but further information can be found [http://rv12.zackattackgames.com/todo.php here] under 'Known Bugs'.
+
{{Game Location Table|
=== Crashing and Freezing ===
+
{{Game Location Table/row|Progress and settings (64-bit)|HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0}}
A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:
+
{{Game Location Table/row|Progress and settings (32-bit)|HKEY_LOCAL_MACHINE\SOFTWARE\Acclaim\Re-Volt\1.0}}
*Crashing during multiplayer
+
}}
*Rare freeze due to propagation of bad data over the internet
 
*Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
 
*Rare instances of PC restarting after reaching a menu screen
 
=== Graphical Glitches ===
 
Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:
 
*Improper rendering of vertex colors (dev mode only)
 
*Rare artifacts with cloud rendering
 
*Lines and glitches with graphics card forced anti-aliasing turned on
 
*Screen flickering when attempting to change display mode after using the Print Screen button
 
*Visible artifacts in the rear-view camera (known as the blue triangle bug)
 
*Visible texture seams in-between ploygons
 
*Transparent areas displayed incorrectly in Print Screen shots
 
*No objects in frontend after exiting a track with Objects Edit Mode
 
*Objects clipped when viewed at a specific angle
 
=== Multiplayer ===
 
There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.
 
=== Other Issues ===
 
*Bomb fuse disappears after hitting a clone pickup
 
*Trouble restoring after Alt+Tab in Windows Vista or 7
 
*Issue with configuring certain joystick controllers
 
*Unable to read certain game states if Caps Lock is on
 
*Multithreading inconsistencies during loading
 
  
 
==Video settings==
 
==Video settings==
 
{{Video settings
 
{{Video settings
 
|wsgf link                  = http://www.wsgf.org/dr/re-volt
 
|wsgf link                  = http://www.wsgf.org/dr/re-volt
|widescreen wsgf award      = unsupported
+
|widescreen wsgf award      = gold
|multimonitor wsgf award    = unsupported
+
|multimonitor wsgf award    = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|ultrawidescreen wsgf award = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = hackable
 
|widescreen resolution      = hackable
|widescreen resolution notes= Install [http://rv12.zackattackgames.com/downloads.php Re-Volt v1.2 Update]; resolutions from 1280x768 - 2048x2048.
+
|widescreen resolution notes= Install [[#v1.2 Update|v1.2 Update]]; resolutions from 1280x768 - 2048x2048.
 
|multimonitor              = hackable
 
|multimonitor              = hackable
|multimonitor notes        = Install [http://rv12.zackattackgames.com/downloads.php Re-Volt v1.2 Update]; resolutions from 1280x768 - 2048x2048.
+
|multimonitor notes        = Install [[#v1.2 Update|v1.2 Update]]; resolutions from 1280x768 - 2048x2048.
 
|ultrawidescreen            = unknown
 
|ultrawidescreen            = unknown
 
|ultrawidescreen notes      =  
 
|ultrawidescreen notes      =  
Line 141: Line 72:
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = hackable
 
|windowed                  = hackable
|windowed notes            = Install [http://rv12.zackattackgames.com/downloads.php Re-Volt v1.2 Update].
+
|windowed notes            = Install [[#v1.2 Update|v1.2 Update]] and add <code>-window</code> to shortcut target.
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = hackable
 
|anisotropic                = hackable
|anisotropic notes          = Install [http://rv12.zackattackgames.com/downloads.php Re-Volt v1.2 Update] to add a setting (up to 16x).
+
|anisotropic notes          = Install [[#v1.2 Update|v1.2 Update]] to add a setting (up to 16x).
 
|antialiasing              = hackable
 
|antialiasing              = hackable
|antialiasing notes        = Install [http://rv12.zackattackgames.com/downloads.php Re-Volt v1.2 Update] then force in the video card control panel.
+
|antialiasing notes        = Install [[#v1.2 Update|v1.2 Update]] then force in the video card control panel.
 
|vsync                      = hackable
 
|vsync                      = hackable
|vsync notes                = Install [http://rv12.zackattackgames.com/downloads.php Re-Volt v1.2 Update] to add an on/off setting.
+
|vsync notes                = Install [[#v1.2 Update|v1.2 Update]] to add an on/off setting.
 
}}
 
}}
  
 
==Input settings==
 
==Input settings==
 
{{Input settings
 
{{Input settings
|key remap                = unknown
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = unknown
+
|acceleration option      =  
 
|acceleration option notes =  
 
|acceleration option notes =  
|mouse menu                = unknown
+
|mouse menu                = false
 
|mouse menu notes          =  
 
|mouse menu notes          =  
|invert mouse y-axis      = unknown
+
|invert mouse y-axis      =  
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 
|controller support        = true
 
|controller support        = true
|controller support notes  = Some controllers (e.g. [[Xbox 360 Controllers]]) may not function correctly in-game.
+
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
 
|full controller notes    =  
 
|full controller notes    =  
|controller remap          = unknown
+
|controller remap          = true
|controller remap notes    =  
+
|controller remap notes    = Can't map POV hat.
|invert controller y-axis  = unknown
+
|invert controller y-axis  = true
 
|invert controller y-axis notes=  
 
|invert controller y-axis notes=  
 
|touchscreen              = unknown
 
|touchscreen              = unknown
Line 176: Line 107:
 
==Audio settings==
 
==Audio settings==
 
{{Audio settings
 
{{Audio settings
|separate volume          = unknown
+
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music and SFX.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
|subtitles notes          =  
+
|subtitles notes          = Everything is text-based.
|closed captions          = unknown
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      = unknown
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 
}}
 
}}
 +
 +
== Issues unresolved ==
 +
The [[#v1.2 Update|v1.2 Update]] has a number of unresolved issues.
 +
 +
=== Crashing and Freezing ===
 +
A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:
 +
*Crashing during multiplayer
 +
*Rare freeze due to propagation of bad data over the internet
 +
*Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
 +
*Rare instances of PC restarting after reaching a menu screen
 +
=== Graphical Glitches ===
 +
Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:
 +
*Improper rendering of vertex colors (dev mode only)
 +
*Rare artifacts with cloud rendering
 +
*Lines and glitches with graphics card forced anti-aliasing turned on
 +
*Screen flickering when attempting to change display mode after using the Print Screen button
 +
*Visible artifacts in the rear-view camera (known as the blue triangle bug)
 +
*Visible texture seams in-between ploygons
 +
*Transparent areas displayed incorrectly in Print Screen shots
 +
*No objects in frontend after exiting a track with Objects Edit Mode
 +
*Objects clipped when viewed at a specific angle
 +
=== Multiplayer ===
 +
There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.
 +
=== Other Issues ===
 +
*Bomb fuse disappears after hitting a clone pickup
 +
*Unable to read certain game states if Caps Lock is on
  
 
==System requirements==
 
==System requirements==
The following system requirements are for the basic game. The fan patch version uses the same system requirements, although it is compatible with more modern versions of Windows.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
Line 198: Line 154:
 
|minmem  = 32 MB
 
|minmem  = 32 MB
 
|minHD    = 200 MB free
 
|minHD    = 200 MB free
|minGPU  = 4 MB 3-D Accelerated Video Card
+
|minVRAM  = 4 MB
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 23:21, 15 December 2013

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
Re-Volt
Cover image missing, please upload it
Developers
Probe Software
Acclaim Cheltenham
Publishers
Acclaim Entertainment
Throwback Entertainment
H2 Interactive
Release dates
Windows July 31, 1999
Re-Volt on Wikipedia

General information

Re-Volt Race community site
Re-Volt XTG (RVXTG) community site
Our Re-Volt Pub forum
RRR Racing Forum
GOG.com Community Discussions
GOG.com Support Page

Availability

Template:Availability Table

Essential improvements

v1.2 Update

The Re-Volt v1.2 Update fixes many issues and adds new features including proper widescreen support.

Mods and utilities

Phoenix R3

Phoenix R3is a program which allows the creation of full custom tracks. Its features provide the ability to make tracks of comparable quality to those in the original release, and gives the player more freedom than was offered in the original release.

WolfR4

WolfR4 is a custom launcher tool currently under active development, and similar in premise to Phoenix R3, but with expanded capabilities (however it should be noted it only supports patch 1207).[1]

Other popular mods

  • FutureCars is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.

Vehicle dynamics

Go to Acclaim/ReVolt/cars and then enters any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.

Game data

Template:Game Location Table

Video settings

Template:Video settings

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues unresolved

The v1.2 Update has a number of unresolved issues.

Crashing and Freezing

A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:

  • Crashing during multiplayer
  • Rare freeze due to propagation of bad data over the internet
  • Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
  • Rare instances of PC restarting after reaching a menu screen

Graphical Glitches

Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:

  • Improper rendering of vertex colors (dev mode only)
  • Rare artifacts with cloud rendering
  • Lines and glitches with graphics card forced anti-aliasing turned on
  • Screen flickering when attempting to change display mode after using the Print Screen button
  • Visible artifacts in the rear-view camera (known as the blue triangle bug)
  • Visible texture seams in-between ploygons
  • Transparent areas displayed incorrectly in Print Screen shots
  • No objects in frontend after exiting a track with Objects Edit Mode
  • Objects clipped when viewed at a specific angle

Multiplayer

There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.

Other Issues

  • Bomb fuse disappears after hitting a clone pickup
  • Unable to read certain game states if Caps Lock is on

System requirements

Windows
Minimum
Operating system (OS) 95, 98, ME
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 200 MB free
Video card (GPU) 4 MB of VRAM

References