Difference between revisions of "Re-Volt"
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== Availability == | == Availability == | ||
{{Availability Table| | {{Availability Table| | ||
− | {{Availability Table/row| [http://www.gog.com/game/revolt GOG.com] | {{ID|DRM-free}} |}} | + | {{Availability Table/row| [http://www.gog.com/game/revolt GOG.com] | {{ID|DRM-free}} |Pre-patched with the [[#v1.2 Update|v1.2 Update]].}} |
− | {{Availability Table/row| Retail | {{ID|Retail}} | | + | {{Availability Table/row| Retail | {{ID|Retail}} |Install the [[#v1.2 Update|v1.2 Update]].}} |
}} | }} | ||
− | == | + | ==Essential improvements== |
− | + | ===v1.2 Update=== | |
+ | The [http://community.pcgamingwiki.com/files/file/78-re-volt-v12-update/ Re-Volt v1.2 Update] fixes many issues and adds new features including proper widescreen support. | ||
− | === | + | === Mods and utilities === |
− | + | ==== Phoenix R3 ==== | |
− | + | [http://revolt.wikia.com/wiki/Phoenix_R3 Phoenix R3]is a program which allows the creation of full custom tracks. Its features provide the ability to make tracks of comparable quality to those in the original release, and gives the player more freedom than was offered in the original release. | |
− | === | + | ==== WolfR4 ==== |
− | + | [http://jigebren.free.fr/jeux/pc/revolt/WolfR4.html WolfR4] is a custom launcher tool currently under active development, and similar in premise to Phoenix R3, but with expanded capabilities (however it should be noted it only supports patch 1207).<ref>http://revolt.wikia.com/wiki/WolfR4</ref> | |
− | + | ==== Other popular mods ==== | |
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*[http://revolt.wikia.com/wiki/FutureCars_mod_for_Re-Volt FutureCars] is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles. | *[http://revolt.wikia.com/wiki/FutureCars_mod_for_Re-Volt FutureCars] is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles. | ||
− | === Vehicle dynamics === | + | ==== Vehicle dynamics ==== |
Go to <code>Acclaim/ReVolt/cars</code> and then enters any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle. | Go to <code>Acclaim/ReVolt/cars</code> and then enters any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle. | ||
− | == | + | ==Game data== |
− | Re-Volt | + | {{Game Location Table| |
− | + | {{Game Location Table/row|Progress and settings (64-bit)|HKEY_LOCAL_MACHINE\SOFTWARE\Wow6432Node\Acclaim\Re-Volt\1.0}} | |
− | + | {{Game Location Table/row|Progress and settings (32-bit)|HKEY_LOCAL_MACHINE\SOFTWARE\Acclaim\Re-Volt\1.0}} | |
− | + | }} | |
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==Video settings== | ==Video settings== | ||
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/re-volt | |wsgf link = http://www.wsgf.org/dr/re-volt | ||
− | |widescreen wsgf award = | + | |widescreen wsgf award = gold |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = incomplete |
|ultrawidescreen wsgf award = incomplete | |ultrawidescreen wsgf award = incomplete | ||
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= Install [ | + | |widescreen resolution notes= Install [[#v1.2 Update|v1.2 Update]]; resolutions from 1280x768 - 2048x2048. |
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = Install [ | + | |multimonitor notes = Install [[#v1.2 Update|v1.2 Update]]; resolutions from 1280x768 - 2048x2048. |
|ultrawidescreen = unknown | |ultrawidescreen = unknown | ||
|ultrawidescreen notes = | |ultrawidescreen notes = | ||
Line 141: | Line 72: | ||
|fov notes = | |fov notes = | ||
|windowed = hackable | |windowed = hackable | ||
− | |windowed notes = Install [ | + | |windowed notes = Install [[#v1.2 Update|v1.2 Update]] and add <code>-window</code> to shortcut target. |
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
|anisotropic = hackable | |anisotropic = hackable | ||
− | |anisotropic notes = Install [ | + | |anisotropic notes = Install [[#v1.2 Update|v1.2 Update]] to add a setting (up to 16x). |
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Install [ | + | |antialiasing notes = Install [[#v1.2 Update|v1.2 Update]] then force in the video card control panel. |
|vsync = hackable | |vsync = hackable | ||
− | |vsync notes = Install [ | + | |vsync notes = Install [[#v1.2 Update|v1.2 Update]] to add an on/off setting. |
}} | }} | ||
==Input settings== | ==Input settings== | ||
{{Input settings | {{Input settings | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse menu = | + | |mouse menu = false |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|controller support = true | |controller support = true | ||
− | |controller support notes = | + | |controller support notes = |
− | |full controller = | + | |full controller = true |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = true |
− | |controller remap notes = | + | |controller remap notes = Can't map POV hat. |
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|touchscreen = unknown | |touchscreen = unknown | ||
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==Audio settings== | ==Audio settings== | ||
{{Audio settings | {{Audio settings | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music and SFX. |
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Everything is text-based. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
|eax support notes = | |eax support notes = | ||
}} | }} | ||
+ | |||
+ | == Issues unresolved == | ||
+ | The [[#v1.2 Update|v1.2 Update]] has a number of unresolved issues. | ||
+ | |||
+ | === Crashing and Freezing === | ||
+ | A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include: | ||
+ | *Crashing during multiplayer | ||
+ | *Rare freeze due to propagation of bad data over the internet | ||
+ | *Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System | ||
+ | *Rare instances of PC restarting after reaching a menu screen | ||
+ | === Graphical Glitches === | ||
+ | Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows: | ||
+ | *Improper rendering of vertex colors (dev mode only) | ||
+ | *Rare artifacts with cloud rendering | ||
+ | *Lines and glitches with graphics card forced anti-aliasing turned on | ||
+ | *Screen flickering when attempting to change display mode after using the Print Screen button | ||
+ | *Visible artifacts in the rear-view camera (known as the blue triangle bug) | ||
+ | *Visible texture seams in-between ploygons | ||
+ | *Transparent areas displayed incorrectly in Print Screen shots | ||
+ | *No objects in frontend after exiting a track with Objects Edit Mode | ||
+ | *Objects clipped when viewed at a specific angle | ||
+ | === Multiplayer === | ||
+ | There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues. | ||
+ | === Other Issues === | ||
+ | *Bomb fuse disappears after hitting a clone pickup | ||
+ | *Unable to read certain game states if Caps Lock is on | ||
==System requirements== | ==System requirements== | ||
− | |||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
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|minmem = 32 MB | |minmem = 32 MB | ||
|minHD = 200 MB free | |minHD = 200 MB free | ||
− | | | + | |minVRAM = 4 MB |
}} | }} | ||
{{References}} | {{References}} |
Revision as of 23:21, 15 December 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Probe Software | |
Acclaim Cheltenham | |
Publishers | |
Acclaim Entertainment | |
Throwback Entertainment | |
H2 Interactive | |
Release dates | |
Windows | July 31, 1999 |
General information
- Re-Volt Race community site
- Re-Volt XTG (RVXTG) community site
- Our Re-Volt Pub forum
- RRR Racing Forum
- GOG.com Community Discussions
- GOG.com Support Page
Availability
Essential improvements
v1.2 Update
The Re-Volt v1.2 Update fixes many issues and adds new features including proper widescreen support.
Mods and utilities
Phoenix R3
Phoenix R3is a program which allows the creation of full custom tracks. Its features provide the ability to make tracks of comparable quality to those in the original release, and gives the player more freedom than was offered in the original release.
WolfR4
WolfR4 is a custom launcher tool currently under active development, and similar in premise to Phoenix R3, but with expanded capabilities (however it should be noted it only supports patch 1207).[1]
Other popular mods
- FutureCars is a Re-Volt mod including custom cars and tracks which replaces existing Re-Volt gameplay with high speed, "ultra grav" vehicles, reaching in-game speeds of up to 100 mph. The mod currently includes seven custom tracks, and 20 unique vehicles.
Vehicle dynamics
Go to Acclaim/ReVolt/cars
and then enters any sub-folder with a car in it, they are able to edit the vehicle parameters in the 'Parameters.txt' file. This allows the user to change the top speed, acceleration, steering rate and wheel size, as well as detailed vehicle dynamics settings, effectively allowing the user to 'tune' the vehicle.
Game data
Video settings
Input settings
Audio settings
Issues unresolved
The v1.2 Update has a number of unresolved issues.
Crashing and Freezing
A number of situations will currently cause the game to crash, none of which have yet been resolved. Currently, these include:
- Crashing during multiplayer
- Rare freeze due to propagation of bad data over the internet
- Freeze resulting from incompatibility of some Antivirus programs with Miles Sound System
- Rare instances of PC restarting after reaching a menu screen
Graphical Glitches
Graphical glitches are common in v1.2. A basic listing of unresolved issues is as follows:
- Improper rendering of vertex colors (dev mode only)
- Rare artifacts with cloud rendering
- Lines and glitches with graphics card forced anti-aliasing turned on
- Screen flickering when attempting to change display mode after using the Print Screen button
- Visible artifacts in the rear-view camera (known as the blue triangle bug)
- Visible texture seams in-between ploygons
- Transparent areas displayed incorrectly in Print Screen shots
- No objects in frontend after exiting a track with Objects Edit Mode
- Objects clipped when viewed at a specific angle
Multiplayer
There are a number of issues with the game's multiplayer mode, including crashing and object inconsistencies, as well as bad syncing and bad starts, often preceded by a hang at the loading screen. Saving replays also often results in a bug. There is currently no known fix for any of these issues.
Other Issues
- Bomb fuse disappears after hitting a clone pickup
- Unable to read certain game states if Caps Lock is on
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95, 98, ME | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 200 MB free | |
Video card (GPU) | 4 MB of VRAM |