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RayStorm

From PCGamingWiki, the wiki about fixing PC games
Revision as of 19:46, 2 July 2021 by AmethystViper (talk | contribs) (Adding a method to run the game without the CD and restore music playback via _inmm.dll.)
RayStorm
RayStorm cover
Developers
Taito
Publishers
Europe Empire Interactive
Japan CYBERFRONT Corporation
Release dates
Windows April 6, 2001
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Top-down view, Scrolling
Controls Direct control
Genres Arcade, Shooter
Vehicles Space flight
Themes Sci-fi
Series RAY
RayStorm on Wikipedia
RAY
Layer Section 1997
RayStorm 2001
RayCrisis 2001
Layer Section & Galactic Attack S-Tribute 2022
Ray'z Arcade Chronology 2023

Key points

The PC version is also known as Operation: RayStorm 2291 in Europe.
Runs at a higher resolution than the PlayStation version, along with more audible sound effects and faster loading times due to being a port of the arcade version.
Runs badly on Windows 8 and 8.1.[1] See low frame-rate fix for these operating systems.
Missing the "Neu Tanz" soundtrack for the Extra Mode from the PlayStation version.

General information

Official Taito Corporation website
Cuirous Cat — a fansite dedicated to the RAY and Ace Combat series (Japanese)

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
Can be played without the disc after launching the game, but music will not play and load times increases. See Run without the CD for a workaround.
Windows
Although it was not released in North America, it can be played on any system regardless of region settings.[2]
PC version is not available digitally.

Essential improvements

Run without the CD

_inmm allows the music tracks to be swapped between the original arcade and "Neu Tanz" soundtrack from the PlayStation version.
Does not make the game portable for certain releases.
Create a hglcore.ini in <path-to-game> and use _inmm.dll[3][4]
  1. Download and install the patched _inmm.dll 2.38 from PC Gaming Wiki here.
  2. Rip the game's music from the CD drive using a program such as foobar2000 and its encoding packs as MP3 files and store the music files in a convenient location (e.g. My Music). Eject the game's CD the music has been ripped.
  3. Go to <path-to-game> and drag and drop the game's RayStorm.exe onto _inmmcnf.exe in _inmm.dll's installation folder to patch the executable. A back up of the unpatched executable is also created to undo changes.
  4. Create a new folder in <path-to-game> with a descriptive name for the game's music (e.g. AUDIO, MUSIC), then move all of the ripped MP3 files of the game's music to this new folder.
  5. While in the game's installation folder, create a new text file and name it hglcore.ini and fill in this fill with the following with a text editor such as Notepad:
    • hglcore.ini:
    
    AllDevicePass=true
    FullScreen=true
    UseZBuffer=true
    UserHEL=true
    CDCheckPass=true
    
  6. Run _inmmcnf.exe, then from the Method tab set *.mp3 to DirectShow, then go to the _inmm.ini tab and click the Add button, add all of the game's MP3 files in the dialogue window when prompt, and click Open. Click the Save button and save this file to <path-to-game>.
  7. Launch the game. The game should launch without needing the disc in the CD drive and _inmm.dll should play the game's music.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\CONFIG.SGS[Note 1]

Save game data location

System Location
Windows <path-to-game>\bu00_BISLPS_00678[Note 1]

Video settings

External configuration tool.
External configuration tool.

Template:Video settings

Windowed

Use wndmode[5]
  1. Download wndmode here.
  2. Extract to the contents of wndmode.zip to <path-to-game>.
  3. Right-click RayStorm.exe, go to "Properties" from the context menu, then go to the Compatibility tab in the Properties window, then set the game's Compatibility Mode to Windows XP (Service Pack 3), and then click Apply to save the changes.

Input settings

Remapping.
Remapping.

Template:Input settings

Controller support

A fix is required for the game to recognize XInput D-pad and analog triggers when assigning controls.
Use XInput Plus[6]
  1. Download and run XInput Plus.
  2. Set the Target Program to RayStorm.exe.
  3. Go to the Key Assign tab, then go to Left Stick and assign it to Multiple Key, then check Left Stick and DPAD.
  4. Go to the DirectInput tab, then check Enable DirectInput Output.
  5. Click Customize, then assign the following buttons:
    • Left and Right Triggers as Button 7/8, respectively
    • Back/View and Start/Menu buttons as Button 9/10, respectively
    • Left and Right Stick buttons as Button 11/12, respectively
    • And the Guide button as Button 13
  6. Click Apply to save settings and install DLLs into the installation folder.
  7. Configure your controller settings with the external configuration tool and remap the in-game controls accordingly from the Options menu. The game should be able to register XInput D-pad and analog triggers as DirectInput buttons.

Audio settings

In-game audio settings.
In-game audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Only chatter from commanding officer can be heard.
Japanese
In-game chatter is in English.

Network

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play
Asynchronous multiplayer

Issues fixed

Low frame-rate on Windows 8 and 8.1

The game will run at half speed on Windows 8 and 8.1 due to poor implementation of older Direct3D support. This issue however is not present on Windows 10.[7]

Make sure to use one of these fixes at a time.
Force windowed mode[5]
Use Microsoft Application Compatibility Toolkit[8]

Follow the instructions found here to learn how to install and use Microsoft Application Compatibility Toolkit.

Notes

Frame-rate my fluctuate during gameplay.
Use a modified DDRAW.dll[9]
  1. Download the modified DDRAW.dll.
  2. Extract the contents of the archive anywhere on your computer, then copy the DDRAW.dll from the folder that matches your operating system and place the file into <path-to-game>.

Other information

API

Technical specs Supported Notes
Direct3D 7
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum
Operating system (OS) 98, ME, XP, 2000
Processor (CPU) Intel Pentium 233 MHz or AMD equivalent
System memory (RAM) 64 MB
Hard disk drive (HDD) 60 MB
Video card (GPU) 4 MB of VRAM
DirectX 7 compatible
Sound (audio device) DirectX compatible
Other CD ROM drive speed x2

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. Verified by User:AmethystViper on January 4, 2014
    Tested RayStorm under Windows 8.1 64-bit which caused the game to run at half speed.
  2. Verified by User:AmethystViper on January 4, 2014
    Tested an imported European version of the game with English region and Unicode settings.
  3. Verified by User:AmethystViper on 2021-07-02
    Despite obtaining the hglcore.ini file from a Warez site, using this file on my own legitimate copy of RayStorm after installing it from the CD worked on it as well. This did not make my legitimate installation from the Empire Interactive portable as the game stores some installation information in the system registries and prevents it from running if the game's installation is moved elsewhere.
  4. _inmm.dll Tutorial - Play Old PC Games - last accessed on 2021-07-02
  5. 5.0 5.1 Verified by User:AmethystViper on October 30, 2018
  6. Verified by User:AmethystViper on October 4, 2016
    Used XInput Plus and works without forcing it through XInput Plus Loader.
  7. Verified by User:AmethystViper on July 29, 2016
    Tested on Windows 10 Home 64-bit and confirmed to run at full speed.
  8. Verified by User:AmethystViper on March 24, 2015
    Tested on Windows 8.1 64-bit with this fix.
  9. Verified by User:AmethystViper on March 27, 2015
    Tested on Windows 8.1 64-bit by using the modified ddraw.dll file with the game and it fixed the low frame-rate.