Difference between revisions of "RAID: World War II"
From PCGamingWiki, the wiki about fixing PC games
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(→Issues fixed: Added info about mouse acceleration/sensitivity) |
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==Issues fixed== | ==Issues fixed== | ||
+ | ===Mouse acceleration=== | ||
+ | {{Fixbox|Disable mouse acceleraton||fix= | ||
+ | # Navigate to executable location | ||
+ | # Open '''context.xml''' | ||
+ | # Find line '''multithreaded="true"/>''' and change '''true''' to '''false''' | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Vanilla game has a bug that plays gunshot sounds twice when firing an automatic weapon. | ||
+ | }} | ||
+ | |||
===Autofire sound fix=== | ===Autofire sound fix=== | ||
{{Fixbox|description=Mod the game|ref=<ref>[https://modworkshop.net/mydownloads.php?action=view_down&did=21111]</ref>|fix= | {{Fixbox|description=Mod the game|ref=<ref>[https://modworkshop.net/mydownloads.php?action=view_down&did=21111]</ref>|fix= |
Revision as of 03:19, 22 November 2017
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Developers | |
---|---|
Lion Game Lion | |
Publishers | |
Starbreeze Studios | |
Engines | |
Diesel | |
Release dates | |
Windows | September 26, 2017 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/414740/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/414740/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 4 | Co-op Private/Friends-Only matches available. |
Issues fixed
Mouse acceleration
Instructions |
---|
Notes
|
Autofire sound fix
Mod the game[1] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | 3.2.5.1 |
Audio | Wwise | |
Cutscenes | Bink Video | 2.6g |
Multiplayer | Steamworks |
System requirements
- A 64-bit system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-2300, 2.80 GHz AMD FX-4350, 4.2 GHz |
Intel Core i5-4570, 3.4 GHz AMD FX-6300, 3.5 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | ||
Video card (GPU) | Nvidia GeForce GTX 460 AMD Radeon HD 6870 512 MB of VRAM DirectX 9.0 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 280X 2 GB of VRAM DirectX 11 compatible |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/414740/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (414740) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.