Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Difference between revisions of "RAGE"

From PCGamingWiki, the wiki about fixing PC games
m (moved surround sound key point to audio settings)
Line 19: Line 19:
 
{{--}} Extremely problematic texture issues with ATi/AMD graphics cards.
 
{{--}} Extremely problematic texture issues with ATi/AMD graphics cards.
 
{{--}} Texture streaming is an issue even at new systems.
 
{{--}} Texture streaming is an issue even at new systems.
{{++}} Rage supports 7.1 positional audio.
 
 
{{++}} Rage runs from [[RAM Disk]] without problems.
 
{{++}} Rage runs from [[RAM Disk]] without problems.
  
Line 116: Line 115:
 
==Audio settings==
 
==Audio settings==
 
{{Audio settings
 
{{Audio settings
|separate volume          =true
+
|separate volume          = true
|separate volume notes    = Music,Voice,Effects
+
|separate volume notes    = Music, Voice, Effects.
|surround sound          = unknown
+
|surround sound          = true
|surround sound notes    =  
+
|surround sound notes    = Supports 7.1 positional audio.
|subtitles                =true
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
 
|closed captions notes    =  
 
|closed captions notes    =  
|mute on focus lost      =true
+
|mute on focus lost      = true
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  

Revision as of 00:45, 13 November 2013

Template:Infobox game/row/osxporter
RAGE
RAGE cover
Developers
id Software
Publishers
Bethesda Softworks
Japan Square Enix
Engines
id Tech 5
Release dates
Windows October 4, 2011
RAGE on Wikipedia

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Key points

Extremely problematic texture issues with ATi/AMD graphics cards.
Texture streaming is an issue even at new systems.
Rage runs from RAM Disk without problems.

General information

Steam Users' Forums
Steam Comunity Discussions

Availability

Template:Availability Table

All versions require Steam.

Game data

Template:Game Location Table

Video settings

File:Rage settings.jpg
General settings.

Template:Video settings

Field of view (FOV)

Instructions
Instructions

Borderless fullscreen windowed

PCGamingWiki AutoHotKey Script does not work. RAGE will resize so that the title bar of the window becomes visible.
RAGE's fullscreen mode is extremely Alt+Tab friendly, and can be done virtually seamlessly.

Adding Rage.exe to the GameCompanion will run the game in borderless fullscreen windowed mode. Due to the window styling, it appears that the window will be slightly too small for the native resolution, revealing a small window border on one side.

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Improvements

Enable developer console

Instructions

Disable company logos

Instructions

Customizing rageconfig.cfg

Setting game variables in rageconfig.cfg will allow you to alter various properties to adjust visual quality outside of the built in game menu. Adjusting values, especially variables related to video memory use should be taken with caution. If Rage goes over your video cards memory limit you can reduce your framerate to single digits (1-3 fps).

This file is not created by game and needs to be created by user!

Save your custom rageconfig.cfg here: Template:Game Location Table

TheDailyBuggle has an article describing what most of the graphical related variables will do.

DoNotArgue has a rageconfig.cfg generator. It is recommended to start with default values and only modify variables related to the desired result.

A basic rageconfig.cfg to increase texture detail

If the configuration generator feels overwhelming, this basic rageconfig.cfg will improve texture resolutions, enable the console, save uncompressed screenshots, and skip the intro videos. You must have 1GB or more of video memory for this fix. Additionally there are diminishing returns on increasing texture resolutions, so using 16k x 16k textures is a waste of video card memory and wont be a significant upgrade over 8k x 8k.

C:\Program Files (x86)\Bethesda\id Software\RAGE\rageconfig.cfg
com_videoRam 1024
fc_maxcachememoryMB 1024 //put your VRAM value in.

com_AllowConsole 1
com_SkipIntroVideo 1
vt_pageimagesizeuniquediffuseonly2 8192    // Rage defaults to 4096x4096.  Note that not all textures will be improved, but this will significantly improve some indoor areas.
vt_pageimagesizeuniquediffuseonly 8192
vt_pageimagesizeunique 8192
vt_pageimagesizevmtr 8192
vt_minlod -1
vt_maxlockedpages 1024
vt_maxaniso 4
vt_uncompressedvmtr 0
vt_uncompressedphysicalimages 0
image_lodbias -1    // Textures will have a slightly sharp bias
image_anisotropy 4   // Maximum anisotropy
image_usecompression 0
image_screenshotquality 100
com_captureTGA 1 //this forces your screenshots to be in uncompressed TGA format

rageconfig.cfg for a quad core processor

vt_useCudaTranscode 0    // Set this to 1 if you have a fast (nVidia GTX 560 Ti or better) video card but slower CPU.  If you have a slow video card this will actually degrade performance! 
vt_maxPPF 128    // Setting this too high can degrade performance, and 128 is regarded as the maximum necessary for quick texture loads.  Try 32 or 64 for dual core processors.

Using a value of 64 vt_maxPPF will also yield acceptable results. If you wish to simulate a poorly performing computer set this to 1.

CUDA Transcode Improved Performance

Rage uses very highly compressed texture data as part of its MegaTexture technology engine. During gameplay textures are decompressed on the fly and streamed to the video card. A noticeable effect from this is "popping in" textures where blurry textures are rapidly replaced by sharper ones as the player turns his camera around quickly. This behavior can be adjusted either through enabling CUDA transcode or adjusting how many textures are decompressed per frame. Users with a fast video card can benefit from CUDA transcoding which will offload this task to the video card rather than the CPU. Users with 4 or more processor cores will benefit from extra CPU transcoding giving all available video card time to rendering the game.

Issues unresolved

Regular crashes with ATi/AMD mobile graphics

Running RAGE on some systems will cause regular crashes, and this issue remains unfixed.[1]
Using third-party drivers does not fix the issue.[2]

Issues fixed

Seams or dotted lines between textures

This will occur when forcing 16x (or possibly lower) anisotropic filtering in the Nvidia control panel. Change the setting to 'application controlled' to correct this.

Broken or black textures

  • ATI users may experience broken textures where most of the world looks black. This can be fixed by unchecking "Disable Catalyst AI" from the Catalyst Control Center.

Stutter

  • If you experience stutter, even with graphics options minimized and a high end PC, simply disable Catalyst Overdrive and the issue should be resolved.
  • If this doesn't work, right-click the game in steam, select "properties", "set launch options" and paste in the following:
+jobs_numThreads 0 +cvaradd g_fov 12 +image_anisotropy 16 +image_usecompression 0 +g_showplayershadow 1 +m_smooth 0 +vt_maxPPF 8

Minifreezes

  • If the game freezes for about 1 two 2 seconds in regularly intervalls, add "+jobs_numThreads 0" to the launch options

Texture Pop-in

Unfortunately there is not universal fix this issue and issue is persistent ever after several patches. However there are few things you can try:

  • A guide to fixing the texture pop-in issue is available on this reddit thread.
  • Lower or completely turn off anti-aliasing.
  • Install game to fast drive (SSD, RAID, RAM Disk) to lower streaming time. Streaming textures from RAM Disk is barely noticeable.

System requirements

Windows
Minimum Recommended
Operating system (OS) XP SP3, Vista, 7
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 25 GB
Video card (GPU) GeForce 8800
Radeon HD 4200

References