Difference between revisions of "Pirates of the Caribbean: At World's End"
From PCGamingWiki, the wiki about fixing PC games
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|4k ultra hd = hackable | |4k ultra hd = hackable | ||
|4k ultra hd notes = See the [https://www.wsgf.org/dr/pirates-caribbean-worlds-end/en WSGF entry]. | |4k ultra hd notes = See the [https://www.wsgf.org/dr/pirates-caribbean-worlds-end/en WSGF entry]. | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = false |
|windowed notes = | |windowed notes = | ||
|borderless windowed = false | |borderless windowed = false | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
− | |anisotropic notes = | + | |anisotropic notes = |
− | |antialiasing = | + | |antialiasing = false |
− | |antialiasing notes = | + | |antialiasing notes = |
− | |vsync = | + | |vsync = always on |
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = false | |120 fps = false | ||
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|color blind = unknown | |color blind = unknown |
Revision as of 23:37, 15 August 2020
Developers | |
---|---|
Eurocom Entertainment Software | |
Publishers | |
Disney Interactive Studios | |
Engines | |
EngineX | |
Release dates | |
Windows | May 22, 2007 |
Key points
- Based on the PlayStation 2 release.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Retail version is DRM-free. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Disney Interactive Studios\Pirates of the Caribbean - At Worlds End\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301980/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Disney Interactive Studios\Pirates of the Caribbean - At Worlds End\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/301980/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | Intel Pentium 4 AMD Athlon 1.5 GHz |
1.8 GHz |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 1434 MB | |
Video card (GPU) | 3D video card with Hardware Transform and Lighting capability 64 MB of VRAM DirectX 9.0c compatible | 128 MB of VRAM |
Sound (audio device) | DirectX 9.0c-compatible sound card |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/301980/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (301980) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.