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Difference between revisions of "Nightmare Reaper"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: vert- is always limiting)
m (→‎Audio settings: Added separate volume notes.)
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{{Audio settings
 
{{Audio settings
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Music and SFX.
 
|surround sound          = unknown
 
|surround sound          = unknown
 
|surround sound notes    =  
 
|surround sound notes    =  

Revision as of 22:06, 14 March 2020

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This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Nightmare Reaper
Nightmare Reaper cover
Developers
Blazing Bit Games
Engines
Unreal Engine 4
Release dates
Windows Early access

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GOG.com
DRM-free
Windows
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\MyProject\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1]

Save game data location

System Location
Windows
GOG.com <path-to-game>\MyProject\Content\Settings
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1051690/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video settings

Display settings.
Display settings.
Quality settings.
Quality settings.

Template:Video settings

Multi-monitor

An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
An example of the UI rendering issues caused by a higher-than-normal FOV in-game.
The default Vert- scaling used in Nightmare Reaper causes an extremely narrow field of view on setups with wider aspect ratios.
Attempting to force Hor+ scaling breaks the UI system, causing first person weapon sprites to float above the edge of the screen.
Change FOV scaling to Hor+ (Note: minor graphical glitches)[1]
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following lines to the end of the file:
[/Script/Engine.LocalPlayer]
AspectRatioAxisConstraint=AspectRatio_MaintainYFOV

Notes

UI elements will float above the screen. See screenshot.

Input settings

General gameplay settings.
General gameplay settings.
Key/controller rebinding menu.
Key/controller rebinding menu.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3
System memory (RAM) 2 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Nvidia GeForce GT 540M

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:cptmold on 2020-03-14
    Applied the fix posted by Waschbär for Maize, a UE4 title with similar Vert- default scaling.