Difference between revisions of "Myth II: Soulblighter"
From PCGamingWiki, the wiki about fixing PC games
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*[http://tain.totalcodex.net/items/show/expansive-interface Expansive Interface] or [http://tain.totalcodex.net/items/show/expanded-interface Expanded Interface] - Make the main/pause menu interface larger than 640x480; 1024x768 for Expansive and 800x600 for Expanded. | *[http://tain.totalcodex.net/items/show/expansive-interface Expansive Interface] or [http://tain.totalcodex.net/items/show/expanded-interface Expanded Interface] - Make the main/pause menu interface larger than 640x480; 1024x768 for Expansive and 800x600 for Expanded. | ||
*[http://tain.totalcodex.net/items/show/long-player-list-interface Long Player List Interface] - Shows 16 player instead of the default 8 when in a lobby. | *[http://tain.totalcodex.net/items/show/long-player-list-interface Long Player List Interface] - Shows 16 player instead of the default 8 when in a lobby. | ||
+ | *[http://tain.totalcodex.net/items/show/myth-ii-quicktime-cutscenes Myth II QuickTime Cutscenes] and [http://tain.totalcodex.net/items/show/third-party-quicktime-cutscenes Third Party QuickTime Cutscenes] - Replaces the original low-res cutscenes with hi-res ones. | ||
*[http://tain.totalcodex.net/items/show/iron-tagset Iron Tagset] - Adds hi-res player character sprites. | *[http://tain.totalcodex.net/items/show/iron-tagset Iron Tagset] - Adds hi-res player character sprites. | ||
*[http://tain.totalcodex.net/items/show/chimera-trees Chimera Trees] - Replaces some of the ugliest Bungie stock tree sprites with ones from the Chimera addon. | *[http://tain.totalcodex.net/items/show/chimera-trees Chimera Trees] - Replaces some of the ugliest Bungie stock tree sprites with ones from the Chimera addon. |
Revision as of 01:45, 31 May 2019
Developers | |
---|---|
Bungie | |
Linux | Loki Software |
Publishers | |
North America | Bungie |
Europe | GT Interactive |
Release dates | |
Windows | November 30, 1998 |
Mac OS (Classic) | November 30, 1998 |
Linux | July 20, 1999 |
macOS (OS X) | March 14, 2003 |
Myth | |
---|---|
Myth: The Fallen Lords | 1997 |
Myth II: Soulblighter | 1998 |
Myth III: The Wolf Age | 2001 |
Key points
- Comes bundled with modding tools
- Small but dedicated community
General information
- Bungie.net - The original developer's site.
- Project Magma - The current developers for the Myth series. See Project Magma patch for details.
- Bungiepedia - A wiki for everything Bungie related.
- Wyrdipedia - A small wiki for everything Myth related.
- Myth.Bungie.org - One of the biggest Myth fan sites around.
- The Tain - A huge mod database for the Myth series.
- Gate of Storms - A multiplayer server and community for Myth II.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
DLC and expansion packs
Name | Notes | |
---|---|---|
Chimera | Freeware download for Windows. Linux version included in patch 1.3e. |
Essential improvements
Project Magma patch
- This patch also removes the game's DRM.
Project Magma is a major patch and continuation of Myth II, it provides modern PC support, huge optimizations, bug fixes, and countless other additions. It also updates the main modding tools to modern standards. An optional terrain texture pack is available on the downloads page.
Graphical Mods
- Expansive Interface or Expanded Interface - Make the main/pause menu interface larger than 640x480; 1024x768 for Expansive and 800x600 for Expanded.
- Long Player List Interface - Shows 16 player instead of the default 8 when in a lobby.
- Myth II QuickTime Cutscenes and Third Party QuickTime Cutscenes - Replaces the original low-res cutscenes with hi-res ones.
- Iron Tagset - Adds hi-res player character sprites.
- Chimera Trees - Replaces some of the ugliest Bungie stock tree sprites with ones from the Chimera addon.
- Death of the Warlocks - Makes Warlocks' deaths more realistic (and gruesome).
- Drippy Blood - Increases the amount of blood and gives it gravity physics (it runs down hills!)
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Mac OS (Classic) | |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Windows | |
macOS (OS X) | |
Mac OS (Classic) | |
Linux |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Official localization by «1C-Softclub» | |||
Russian | Unofficial translation link #1 and #2: 1) Fargus Multimedia 2) «7th Wolf» 3) «XXI век» |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 16 | |||
Online play | 16 |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6, 11 | DX11 requires the Project Magma patch. |
OpenGL | 4.4 | Requires the Project Magma patch. |
Software renderer |
Executable | PPC | 16-bit | 32-bit | 64-bit | Notes |
---|---|---|---|---|---|
Windows | |||||
macOS (OS X) | |||||
Linux | |||||
Mac OS (Classic) |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Smacker Video Technology |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | Windows ME, 2000, XP |
Processor (CPU) | Intel Pentium 200 MHz | |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 100 MB | |
Video card (GPU) | SVGA graphics card |