Difference between revisions of "Midnight Outlaw: Illegal Street Drag"
From PCGamingWiki, the wiki about fixing PC games
m (→API: updated template usage) |
m (→API: Marking ≤2004 Windows games as 32-bit with AutoWikiBrowser in Bot mode) |
||
Line 186: | Line 186: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = true |
|windows 64-bit exe = unknown | |windows 64-bit exe = unknown | ||
|windows exe notes = | |windows exe notes = |
Revision as of 02:58, 28 June 2021
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
Canopy Games | |
Publishers | |
ValuSoft | |
Release dates | |
Windows | September 2002 |
Warnings
Midnight Outlaw | |
---|---|
Midnight Outlaw: Illegal Street Drag | 2002 |
Midnight Outlaw: 6 Hours to SunUp | 2005 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows |
Save game data location
System | Location |
---|---|
Windows |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium II 400 MHz | |
System memory (RAM) | 128 MB | |
Hard disk drive (HDD) | 200 MB | |
Video card (GPU) | 8 MB of VRAM DirectX 8.1 compatible |