Difference between revisions of "Hydroneer"
From PCGamingWiki, the wiki about fixing PC games
(→Video settings: Updated settings.) |
(→Video settings: Added fixes based on recommendations from User:Rose.) |
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|4k ultra hd = unknown | |4k ultra hd = unknown | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See [[#Field of view (FOV)|Field of view (FOV)]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = limited |
− | |anisotropic notes = | + | |anisotropic notes = Bound to in-game overall preset. See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]]. |
− | |antialiasing = | + | |antialiasing = limited |
− | |antialiasing notes = Bound to in-game overall preset. | + | |antialiasing notes = Bound to in-game overall preset. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]]. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 93: | Line 93: | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Change FOV scaling to {{term|Hor+}}|ref=<ref name="Expack3_graphics">{{Refcheck|user=Expack3|date=2020-05-02}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [/Script/Engine.LocalPlayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anisotropic filtering (AF)|Anisotropic filtering (AF)]]=== | ||
+ | {{Fixbox|description=Custom anisotropic samples|ref=<ref name="Expack3_graphics"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.MaxAnisotropy=16 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Disable TAA|ref=<ref name="Expack3_graphics"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.PostProcessAAQuality=0 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Can introduce a noticable amount of texture and shadow dithering. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Enable FXAA|ref=<ref name="Expack3_graphics"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.DefaultFeature.AntiAliasing=1 | ||
+ | r.PostProcessAAQuality=4 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}}Enabling FXAA will disable TAA. | ||
+ | <pre> | ||
+ | DefaultFeature.AntiAliasing= | ||
+ | 0: off (no anti-aliasing) | ||
+ | 1: FXAA | ||
+ | 2: TemporalAA (default) | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} FXAA quality can be adjusted by changing the value of <code>r.PostProcessAAQuality</code> between 1(low) and 6(high). | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Enable SSAA|ref=<ref name="Expack3_graphics"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code>. | ||
+ | # Add the following and save the file. | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.ScreenPercentage=150 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Values between 100 and 200 are recommended. | ||
}} | }} | ||
Revision as of 13:55, 2 May 2020
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Foulball Hangover | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | May 8, 2020 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Mining\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1106840/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Mining\Saved\SaveGames |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1106840/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Field of view (FOV)
Change FOV scaling to Hor+[1] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV |
Anisotropic filtering (AF)
Custom anisotropic samples[1] |
---|
[SystemSettings] r.MaxAnisotropy=16 |
Anti-aliasing (AA)
Disable TAA[1] |
---|
[SystemSettings] r.PostProcessAAQuality=0 Notes
|
Enable FXAA[1] |
---|
[SystemSettings] r.DefaultFeature.AntiAliasing=1 r.PostProcessAAQuality=4 Notes
DefaultFeature.AntiAliasing= 0: off (no anti-aliasing) 1: FXAA 2: TemporalAA (default) Notes
|
Enable SSAA[1] |
---|
[SystemSettings] r.ScreenPercentage=150 Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 | |
Processor (CPU) | Quad-core Intel processor 2.0 GHZ Quad-core AMD processor 2.0 GHZ |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1106840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1106840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.