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| ===Animations/Cutscenes running too fast due to framerate above 120=== | | ===Animations/Cutscenes running too fast due to framerate above 120=== |
− | {{Fixbox|description=Download [http://exkode.com/dxtory-downloads-en.html/ Dxtory] and enable "Limit Video FPS" under the advanced settings. Set the value to either 60 or 120 depending on your personal preference.}} Or using dgVoogoo2 with force vSync | + | {{Fixbox|description=Download [http://exkode.com/dxtory-downloads-en.html/ Dxtory] and enable "Limit Video FPS" under the advanced settings. Set the value to either 60 or 120 depending on your personal preference.}} |
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| + | {{Fixbox|description=Set monitor on 60hz.}} |
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| ===Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller=== | | ===Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller=== |
Revision as of 00:17, 29 July 2020
Warnings
- SafeDisc retail DRM does not work on Windows Vista and later (see Availability for affected versions).
- The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
Availability
- SafeDisc retail DRM does not work on Windows Vista and later (see above for affected versions).
- A demo is also available.
Game data
Configuration file(s) location
System |
Location |
Windows |
%USERPROFILE%\Documents\Harry Potter II\ |
Mac OS (Classic) |
|
macOS (OS X) |
|
Save game data location
System |
Location |
Windows |
%USERPROFILE%\Documents\Harry Potter II\Save\ |
Mac OS (Classic) |
|
macOS (OS X) |
|
Video settings
Template:Video settings
- Forcing a widescreen resolution cuts off the lower part of in-game menus, but all options remain accessible.
- The LegacyD3DResolutionHack or DGVoodoo2 is required to make popular resolutions higher than 2048x1536 work.
- If using Windows scaling above 100%, part of the game will appear outside of the screen. To fix this reset scaling to 100%.
Set widescreen resolution manually[3]
|
- Go to the configuration file(s) location.
- Open
Game.ini .
- Change the
FullscreenViewportX= and FullscreenViewportY= values to the desired resolution.
- Optionally, edit
User.ini and set the DesiredFOV= value to compensate: 100 for the 16:10 aspect ratio, and 105 for 16:9.
|
Input settings
Template:Input settings
Fix buttons and axises for Xbox gamepad.
Audio settings
Template:Audio settings
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
|
|
|
|
Czech |
|
|
|
Only available in Czech & Slovak retail release. |
Danish |
|
|
|
Only available in Danish retail release. |
French |
|
|
|
|
Italian |
|
|
|
|
Korean |
|
|
|
Only available in Korean retail release. |
Polish |
|
|
|
Only available in Polish retail release. |
Portuguese |
|
|
|
|
Russian |
|
|
|
Only available in Russian retail release. |
Spanish |
|
|
|
|
Swedish |
|
|
|
Only available in Swedish retail release. |
Issues fixed
All bugs can be fixed with dgVoodoo2 (UsePrecache should still be set to False in Game.ini when using DGVoodoo2).
Certain transparent effects and textures are not rendered properly
Edit configuration file
|
- Go to the configuration file(s) location.
- Open
Game.ini .
- Change the
UsePrecache= value under [D3DDrv.D3DRenderDevice] to False .
|
(alternative) Install transparency fix
|
Extract this fix into the game's System folder.
|
Low frame rate on Windows 8
Low frame rate on Windows 10
In the pause menu of the game, open the video settings (represented by a yellow eye icon in the bottom right corner). Change the colour depth to 32 bit, this should solve the issue.[5]
|
Animations/Cutscenes running too fast due to framerate above 120
Download Dxtory and enable "Limit Video FPS" under the advanced settings. Set the value to either 60 or 120 depending on your personal preference.
|
Camera spinning/Harry constantly walking backwards with Xbox 360 or Xbox One Controller
# Go to the configuration file(s) location.
- Open
Game.ini .
- Locate
[WinDrv.WindowsClient] section and change DeadZoneRUV=False to DeadZoneRUV=True and DeadZoneXYZ=False to DeadZoneXYZ=True .
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
7 |
|
Software renderer |
|
|
Executable | PPC | 16-bit |
32-bit |
64-bit |
Notes |
Windows | | |
|
|
|
macOS (OS X) | | |
|
|
Mac OS (Classic) | | | |
|
|
Middleware
|
Middleware |
Notes |
Audio |
OpenAL |
|
System requirements
Windows | Mac OS (Classic) | macOS (OS X) |
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
95 |
98, 2000, ME, XP |
Processor (CPU) |
Intel Pentium II 300 MHz
| Intel Pentium III 500 MHz |
System memory (RAM) |
64 MB (95, 98) 128 MB (2000, XP) |
128 MB (95, 98) 256 MB (2000, XP) |
Hard disk drive (HDD) |
600 MB | |
Video card (GPU) |
4 MB (Software rendering) 8 MB (Hardware rendering) of VRAM DirectX 8.0a compatible
| 16 MB of VRAM |
- Supported chipsets: ATI Rage 128, ATI Radeon series, Nvidia RIVA TNT, Nvidia RIVA TNT2 (Ultra), Nvidia GeForce series, Matrox G400, Matrox G450, Matrox G550, Matrox Parhelia, Power VR Kyro I & II, SiS 315
Mac OS |
|
Minimum |
Operating system (OS) |
9.1 |
Processor (CPU) |
PowerPC G3 |
System memory (RAM) |
128 MB |
Hard disk drive (HDD) |
|
Notes
- ↑ SafeDisc retail DRM does not work on Windows 10[1] or Windows 11 and is disabled by default on Windows Vista, Windows 7, Windows 8, and Windows 8.1 when the KB3086255 update is installed.[2]
References