Difference between revisions of "Hard Truck 2"
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==Essential improvements== | ==Essential improvements== | ||
+ | |||
+ | ===Hacks=== | ||
+ | {{ii}} No-CD hack is skipped, albeit easily findable online (no files to download needed, it's about DISK1) | ||
+ | |||
+ | ====Skip intro videos==== | ||
+ | |||
+ | |||
+ | {{Fixbox|description=Skip intro|fix= | ||
+ | # Open the game folder | ||
+ | # Rename, move elsewhere, or delete the following files, | ||
+ | * "kotr.avi" | ||
+ | * "kotrDemo.avi" | ||
+ | }} | ||
+ | |||
+ | ==== Driving in the water ==== | ||
+ | {{ii}} An-obviously unintended game mechanic, but can save you some in-game hassle and help avoid random bugs | ||
+ | {{Fixbox|description=Driving in the water|fix= | ||
+ | # Open the game folder | ||
+ | # Rename, move elsewhere, or delete the following file, "TRirr.bne" | ||
+ | }} | ||
+ | |||
+ | ====dgVoodoo - windowed mode==== | ||
+ | {{ii}} Enables safe ALT-TAB functionality, which is especially handy on the modern machines with the non-4:3 monitors | ||
+ | |||
+ | {{ii}} Fun fact - the game forces fullscreen mode even though it perfectly operates in windowed mode | ||
+ | |||
+ | {{Fixbox|description=Windowed|fix= | ||
+ | # Install the latest dgVoodoo | ||
+ | # Open dgVoodoo settings, | ||
+ | * General -> Appearance -> (toggle) "Windowed" | ||
+ | * DirectX -> Behavior -> UN-check "Application controlled fullscreen/windowed state | ||
+ | # Click the "Apply" button. | ||
+ | }} | ||
+ | |||
+ | ==== Custom shaders, SheetFX ==== | ||
+ | |||
+ | The game is perfectly compatible with [https://www.pcgamingwiki.com/wiki/ReShade ReShade] in the DirectX 10+ mode | ||
+ | |||
===Patches=== | ===Patches=== | ||
{{mm}} [https://community.pcgamingwiki.com/files/file/1008-hard-truck-2-na-1005-patch/ Official NA 1005 Patch] | {{mm}} [https://community.pcgamingwiki.com/files/file/1008-hard-truck-2-na-1005-patch/ Official NA 1005 Patch] |
Revision as of 08:59, 16 February 2021
Developers | |
---|---|
SoftLab-NSK | |
Publishers | |
North America | ValuSoft |
Europe | JoWood Productions |
Russia | 1C Company |
Release dates | |
Windows | June 19, 2000 |
Hard Truck | |
---|---|
Hard Truck | 1998 |
Hard Truck 2 | 2000 |
Hard Truck: 18 Wheels of Steel | 2002 |
Hard Truck Apocalypse | 2005 |
Hard Truck Tycoon | 2006 |
Hard Truck Apocalypse: Rise of Clans | 2006 |
Hard Truck Apocalypse: Arcade | 2007 |
Rig 'n' Roll | 2009 |
- No page found for series "King of the Road", please click here to create it.
Key points
- Released as Hard Truck 2: King of the Road in Europe June 7, 2002
- Released as Дальнобойщики II in Russia September 27, 2001
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com | Hard Truck 2: King of the Road |
Essential improvements
Hacks
- No-CD hack is skipped, albeit easily findable online (no files to download needed, it's about DISK1)
Skip intro videos
Skip intro |
---|
|
Driving in the water
- An-obviously unintended game mechanic, but can save you some in-game hassle and help avoid random bugs
Driving in the water |
---|
|
dgVoodoo - windowed mode
- Enables safe ALT-TAB functionality, which is especially handy on the modern machines with the non-4:3 monitors
- Fun fact - the game forces fullscreen mode even though it perfectly operates in windowed mode
Windowed |
---|
|
Custom shaders, SheetFX
The game is perfectly compatible with ReShade in the DirectX 10+ mode
Patches
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\truck.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\*.pl1[Note 1] |
-
DRIVER.pl1
is the default profile. You can create new profiles under the "Change Driver" menu.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | There is no vocal dialogue in any version of the game. | |||
Russian | Using Russian in the NA release only changes the splashscreen, and the plain text UI elements. All of the UI elements that are bitmap based remain English. |
Change Game Language to Russian |
---|
[ENV] langv=rus |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | 8 | Versus |
||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues fixed
"your computer does not have graphic accelerator" error on launch
Use dgVoodoo2[1] |
---|
Notes
|
Issues unresolved
- Collisions with other vehicles may cause the vehicle models to get bound (stuck) together.
The impact of this issue can be reduced by changing the game resolution as follows. 1600x1200 (Russian title) or 1280x960 (English title) assuming your graphics card supports these resolutions. If you must use resolutions of 1024x768 or less, avoid colliding with cars and objects as you may experience game breaking physics.
- Falling through the floor or walls of the game map.
This often occurs after changing seats with other drivers many times in a short period. Change seats again or call 911 (use caution as changing seats can cause other issues, see bugs below)
- After changing seats (including changing back and forth) during the trucking mission, some of the rivals disappear.
This makes it impossible to arrive at the destination first. No known fix.
- After conquering the majority of the in-game market share (around 95%), it's no longer possible to find the remaining drivers for hire.
A workaround is to initiate a trucking race, finish it in any position and the remaining unemployed truckers (assuming they participated in the race) may be for hire after the race. This workaround is not guaranteed.
- After conquering the majority of the in-game market share, you often witness your employees engaging into any race you initiate.
(This may be triggered by starting the race directly or by changing seats). While often considered an in-game mechanic, this is very likely a memory leak. No known workaround.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 7 | |
DirectDraw | 7 | |
OpenGL | 1.2 | |
Glide | ? | Glide is officially supported, but the version is not known. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95, 98, 2000 | |
Processor (CPU) | Intel Pentium II 266 | Intel Pentium III |
System memory (RAM) | 32 MB | 64 MB |
Hard disk drive (HDD) | 15 MB required (minimal install) | 370 MB required (maximum install) |
Video card (GPU) | Direct3D compatible hardware accelerator 2 MB of VRAM DirectX 7 compatible | 4 MB of VRAM |
- Supported GPUs are not explicitly listed in the official system requirements, however, softlab-nsk referenced support for S3, 3dfx, and SiS cards on the Hard Truck 2 website (until they stopped hosting the webpage).[2]
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Verified by User:evokethunder on 2019-03-24
- ↑ Hard Truck 2 - Graphics Card Support - last accessed on February 12, 2018