Glossary:PhysX
From PCGamingWiki, the wiki about fixing PC games
Revision as of 02:56, 16 February 2023 by Mirh (talk | contribs) (→Latest version: after two days of navel gazing and head banging, I think I got the most straightforwardly correct wording that implicitly satisfies the question: why did nvidia split the installer, and what the hell was even the criterium.)
Developers | |
---|---|
Nvidia Corporation | |
Key points
- Used by many games for physics effects.
- Hardware acceleration is possible through Nvidia graphics cards in supported games.
- List of games that support Nvidia PhysX
Latest version
There are two releases of the PhysX driver that should be installed:
- NVIDIA PhysX System Software for games built on any runtime version that supports GPU acceleration[Note 1]
- PhysX Legacy System Software for all the others, generally found up to ~2008 (using version 2.7.2 or before 2.7.1)
If you are using an Nvidia graphics card the first package may be already included with the drivers.
PhysX v2.5.2 compatibility
- The NVIDIA PhysX Legacy System Software does not include v2.5.2; this is known to affect Infernal and The Void but there may be other affected games.
Download missing DLLs[citation needed] |
---|
|
Secondary PhysX card with an AMD/ATI video card
- Nvidia only allows a secondary Nvidia card to be used for PhysX if the primary card is also an Nvidia card, or since 372.70 if a monitor is reported attached to it.[1]
- Requirements:
- Windows 7 or Windows XP/Windows 2003 (Windows Vista will not work)
- AMD/ATI GPU used for your primary display
- NVIDIA GPU that support hardware accelerated PhysX (series 8 and newer, with a minimum of 32 cores and 256 MB of video memory)
Install necessary files[2] |
---|
Notes
|
Issues fixed
"The program cannot start because PhysXLoader.dll is missing from your computer" error at launch
Install latest versions of the PhysX System Software |
---|
Games prefer private own libraries to system ones
- This only applies to pre-2.8.4 PhysX games[3]
Kill local hack[4] |
---|
Notes
|
Delete/move/rename PhysXCore.dll , usually found in game executable directory
|
---|
Notes
- ↑ The PhysX SDK version an application was developed with is the only thing to matter here, not whether advanced hardware effects are or were actually used or not.