Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Glossary:Meta

From PCGamingWiki, the wiki about fixing PC games
Revision as of 05:51, 18 June 2023 by Yuuyatails (talk | contribs)
The Meta Quest 2, the best-selling VR headset on the market.
The Meta Quest 2, the best-selling VR headset on the market.

See virtual reality headset article for more information. For a list of games, see List of VR games. For the company itself, see Meta.

This is an article containing a list of virtual reality headsets produced by Oculus VR and later Meta.

On PC, Meta's virtual reality headsets support games that utilize Meta's own LibOVR API and the open-sourced OpenXR API. Through Steam, the headsets also play games that use Valve's OpenVR API. Do note that some earlier VR games use earlier version of the LibOVR API and may only support the Rift DK1 and/or DK2, and not support the consumer VR headsets, and in that case, a third-party application LibOVRWrapper is needed for playing those titles with the consumer headsets. For standalone VR headsets, playing games from outside the Oculus Store requires enabling Unknown Sources. PC VR is usually done through Meta's Oculus App or third-party software like ALVA and Virtual Desktop on supported headsets.

General information

Oculus Store
Meta Forums

Headsets

PC VR

PC VR headsets cannot be used on its their own and required to be connected to the PC.
The Rift Core 2.0 update introduces new Dash UI and new minimum and recommended system requirements for the PC VR headsets[1]

Oculus Rift Development Kit 1

Oculus Rift DK1
Oculus Rift DK1

The Oculus Rift Development Kit 1, also known as DK1, was Oculus' first release of a headset[2]. It was released on March 29, 2013.

Since it use a 3DoF head tracker, it only supports rotational tracking and no positional tracking, thus it can only be used for seated and a few standing rotational experiences. The DK1 also includes interchangeable lenses for simple dioptric correction.

It is no longer supported by the Oculus Store. Sample article


Controllername
Controllername cover
XInput support
Connection method
USB
Predecessor
Preceding controller
Successor
Succeeding controller
Meta on Wikipedia

Introduction paragraph. Controllername is a game controller/arcade controller/racing wheel developed by company and released/manufactured by company on date. The controller is a pro-orientated or platform-compatible version of other controller, or was released alongside the accompanied video game console.

The controller have multiple features, including on-the-fly remapping, pressure-fit joystick cap, and other notable features. Also note if it has features that were not present on its predecessor. if the controller has more than one models, list the features of Model A here.

The controller is available in three models: The Model A, Model B and Model C. Model B, released on date, has more features that are not present on Model A. Model C, released on date, lacks some features that were present on Model A. Also note the color model(s) available if there's more than one.

The Controllername is a native XInput device, meaning it can supported by games that only use the XInput API. Software can expose the controller's additional features, such as motion control and motorized triggers. The controller need additional first or third-party accessory to work, and what limitation on the controller support.

General infomation

Name of Model A
Name of Model B
Name of Model C

Inputs

  • 2 × clickable analog sticks: LS, RS
  • 2 × analog triggers: LT, RT
  • 2 × digital shoulder buttons: LB, RB
  • 4 × digital directional buttons (d-pad): , , ,
  • 4 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬
  • 5 × digital functional buttons: -, +, ⌂ ʜᴏᴍᴇ, ꜱᴛᴀʀ, ᴘʀᴏꜰɪʟᴇ
  • 2 × digital remappable back buttons: P1, P2
  • 1 × mode slider switch: ᴅ - x

Model B inputs

  • Motion sensing: Accelerometer, Gyroscope
  • 2 × clickable analog sticks: LS, RS
  • 2 × analog triggers (acts as digital trigger when connected via Bluetooth): ZL, ZR
  • 2 × digital shoulder buttons: 𝐋, 𝐑
  • 4 × digital directional buttons (d-pad): , , ,
  • 4 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬
  • 5 × digital functional buttons: -, +, ⌂ ʜᴏᴍᴇ, ꜱᴛᴀʀ, ᴘʀᴏꜰɪʟᴇ
  • 2 × digital remappable back buttons: P1, P2
  • 1 × mode slider switch: ʙʟᴜᴇᴛᴏᴏᴛʜ - 2.4ɢ
  • 1 × digital functional button: ᴘᴀɪʀɪɴɢ

Model C inputs

  • 2 × clickable analog sticks: LS, RS
  • 2 × analog triggers: LT, RT
  • 2 × digital shoulder buttons: LB, RB
  • 4 × digital directional buttons (d-pad): , , ,
  • 4 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬
  • 4 × digital functional buttons: -, +, ⌂ ʜᴏᴍᴇ, ꜱᴛᴀʀ

Controller variations

List one model per paragraph. Remove if the controller only has one model.

Use with PC platforms

Add any limitation of the controller usage on PC.

Connection

Instructions on how to connect the controllers to PC.
Add info about one connectivity method being only available on one or more specific model.
Connect instruction

How to connect the controller to PC.

Operating System

Add info about whatever the controller need additional driver install or not on one or more operating system(s).
List any first and third-party software that support the controller.

Steam

Add info about controller support on Steam.

Steam Link compatibility

Add info about controller support via Steam Link on remote device like smartphones.

Controller profile and remapping

Add info about the instruction on how to change built-in controller profiles and/or remapping buttons.
Add info about if it requires additional software or not.
Remove if the controller doesn't support profile switching or remapping, or both.

Hardware

Expansions

List any first and/or third-party accessories that are compatible with the controller.

Adapters

List any first and/or third-party adapters that needed for either connect the controller to PC, or connect the associated accessories to the controller or PC.

DIY mods

List any third-party modification parts that requires the controller to be open up.

Replacement

List any first-party, user-replaceable parts if the controller has any.

Support in games

Add and list any info about game support for the controller, and whatever the game support the controller's additional features.

Accessory

List the box content of the controller if any.

Other information

Technical information

Device name: Controller, HWID: 0000:0000.
Change to "model or mode, device name: Controller, HWID: 0000:0000" if the controller have more than one model.

Firmware updates

Add info about whatever the controller's firmware is updatable or not.


References

Oculus Rift DK2
Oculus Rift DK2

Oculus Rift Development Kit 2

The Oculus Rift Development Kit 2, also known as DK2, is the second release of the headset for developers. It was released in July 2014.

Unlike the DK1, the DK2 has a single Samsung-sourced OLED screen with higher-resolution (1920 x 1080 with 960 × 1080 per-eye) and running at 75 Hz refresh rate. It now support seated and standing positional tracking through constellation tracking with the use of external IR cameras.

It is still support by the Oculus Store and can be used with an Xbox One Controller to play non- touch controller games.

Features and specification:
Display type Single 75Hz Low Persistence OLED
Resolution 960 × 1080 per-eye, 1920 x 1080 of total resolution
Lenses Aspherical lenses
IPD range Fixed 63.5mm
Field-of-view 100°
Tracking Positional tracking with Oculus DK2 IR Camera via constellation tracking.
Connection(s) A HDMI plus a USB-Micro through a split cable.
Oculus Rift CV1
Oculus Rift CV1

Oculus Rift

The consumer version of the Oculus Rift, also known as CV1, is the first consumer-orientated VR headset released on March 28, 2016.

Compare to the DK2, the CV1 now features the dual OLED panels with 1080 x 1200 resolution per-eye and 90Hz refresh rate. The CV1 also have integrated headphone for audio, and have an ability to adjust the IPD.

The CV1 came bundled with two Oculus Sensors for Constellation tracking. Earlier production batches of the headset came with a Xbox Wireless Controller, but later production batches came with a pair of Oculus Touch controller.

The CV1 was discontinued in 2019.

General information

Product page (archived)
Features and specification:
3D Stereoscopic 3D
Display type Dual 90 Hz Low Persistence OLED
Resolution 1080 x 1200 per-eye, 2160 x 1200 of total resolution
Lenses Aspherical lenses
IPD range 58-72 mm
Field-of-view 110°
Tracking External Oculus Sensor cameras to track the headset and Touch controllers positional via Constellation tracking.

Supporting the following configuarations:
- 1 x Oculus sensor for seated play with an Xbox One Controller or Oculus Remote.
- 2 x Oculus Sensors for standing with Oculus Touch controllers.
- 3 x Oculus Sensors for room-scale tracking with Oculus Touch Controllers.
Audio Integrated headphones and microphone. Headphones can be replaced with earphones.
Supported controller(s) Oculus Touch
Xbox One Controller
Connection(s) A HDMI 1.3 plus a USB-A 3.0 through a wired control box for the headset, 1 to 3 USB-A 3.0 for the Oculus Sensors.
Other feature(s) Proximity sensor
Oculus Rift S
Oculus Rift S

Oculus Rift S

The Oculus Rift S is a successor to the CV1, released on March 20, 2019.

Unlike the CV1 which have constellation tracking, the Rift S have inside-out tracking through the use of the headset's five built-in cameras. Unlike the CV1 which has dual OLED panels, the Rift S has a single, fast-switching LCD panel with a 1280 x 1440 resolution per-eye. It was also Oculus's first headset to use the fresnel lenses.

It came bundled with a pair of second-generation Oculus Touch controllers.

It was discontinued in 2021.

General information

Product feature page
Features and specification:
3D Stereoscopic 3D
Display type Single 80 Hz Fast-switch LCD
Resolution 1280 x 1440 per-eye, 2560 x 1440 of total resolution
Lenses Fresnel lenses
IPD range 58-72 mm
Field-of-view 115°
Tracking Five built-in cameras for inside-out tracking. Oculus Sensors for the original Rift can be optionally used to enhance tracking quality.
Audio Speakers are integrated into the headband. 3.5mm headphone jack is present to use external headphones.
Supported controller(s) Oculus Touch (2nd-generation)
Connection(s) A DisplayPort 1.2 plus a USB-A 3.0 through a detachable split cable for the headset.

Standalone VR

Oculus Quest
Oculus Quest

Oculus Quest

The Oculus Quest is the first standalone VR headset that was released on May 21, 2019.

Just like the Rift S, the Quest have inside-out tracking with its four built-in cameras. It has a dual OLED panels with a 1440 x 1600 resolution per-eye. As a standalone VR headset, the Quest is powered by a Qualcomm Snapdragon 835 SoC, with 4 GB of system memory and 64 GB or 128 GB of storage. Originally, it was released with the custom OS based on Android 7.1.1, but had been since updated to Android 10.

Pairing with PC for PC VR is possible with a single Oculus Link cable in wired configuration, or Wi-Fi via Air Link in wireless configuration. The headset came bundled with a pair of second-generation Oculus Touch controllers.

It was discontinued in 2020.

General information

Product feature page (archived)
Features and specification:
3D Stereoscopic 3D
Display type Dual 72 Hz OLED
Resolution 1440 x 1600 per-eye, 2880 x 1600 of total resolution
Lenses Fresnel lenses
IPD range 58-72 mm
Field-of-view 110°
Tracking Four built-in cameras for inside-out tracking.
Audio Built-in headphones. Two 3.5mm headphone jacks are present to use external headphones.
Supported controller(s) Oculus Touch (2nd-generation)
Connection(s) USB-C for wired connection and Wi-Fi 5 for wireless connection.
Operating system (OS) Quest system software based on Android 7.1.1 at launch. Updated to Android 10 via update.
System-on-chip (SoC) Qualcomm Snapdragon 835
Memory 4 GB LPDDR4X
Storage 64 GB, 128 GB
Battery capacity 3648 mAh

Meta Quest 2

Meta Quest 2
Meta Quest 2

The Meta Quest 2, formerly Oculus Quest 2, is the second standalone VR headset released on October 13, 2020.

Compare the original Quest, the Quest 2 have numerous hardware changes; Powering the headset is a Qualcomm Snapdragon XR2 SoC, with 6 GB of system memory and 64 GB / 128 GB / 256 GB of storage. It has a single LCD panel with a 1832 x 1920 resolution per-eye and run at 90 Hz, but can be run at 120 Hz with software updates. Originally, it was released with the custom OS based on Android 10, but had been since updated to Android 12.1.

Pairing with PC for PC VR is possible with a single Oculus Link cable in wired configuration, or with Wi-Fi in wireless configuration. The headset came bundled with a pair of third-generation Oculus Touch controllers.

General information

Product page

Sample article


Controllername
Controllername cover
XInput support
Connection method
USB
Predecessor
Preceding controller
Successor
Succeeding controller
Meta on Wikipedia

Introduction paragraph. Controllername is a game controller/arcade controller/racing wheel developed by company and released/manufactured by company on date. The controller is a pro-orientated or platform-compatible version of other controller, or was released alongside the accompanied video game console.

The controller have multiple features, including on-the-fly remapping, pressure-fit joystick cap, and other notable features. Also note if it has features that were not present on its predecessor. if the controller has more than one models, list the features of Model A here.

The controller is available in three models: The Model A, Model B and Model C. Model B, released on date, has more features that are not present on Model A. Model C, released on date, lacks some features that were present on Model A. Also note the color model(s) available if there's more than one.

The Controllername is a native XInput device, meaning it can supported by games that only use the XInput API. Software can expose the controller's additional features, such as motion control and motorized triggers. The controller need additional first or third-party accessory to work, and what limitation on the controller support.

General infomation

Name of Model A
Name of Model B
Name of Model C

Inputs

  • 2 × clickable analog sticks: LS, RS
  • 2 × analog triggers: LT, RT
  • 2 × digital shoulder buttons: LB, RB
  • 4 × digital directional buttons (d-pad): , , ,
  • 4 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬
  • 5 × digital functional buttons: -, +, ⌂ ʜᴏᴍᴇ, ꜱᴛᴀʀ, ᴘʀᴏꜰɪʟᴇ
  • 2 × digital remappable back buttons: P1, P2
  • 1 × mode slider switch: ᴅ - x

Model B inputs

  • Motion sensing: Accelerometer, Gyroscope
  • 2 × clickable analog sticks: LS, RS
  • 2 × analog triggers (acts as digital trigger when connected via Bluetooth): ZL, ZR
  • 2 × digital shoulder buttons: 𝐋, 𝐑
  • 4 × digital directional buttons (d-pad): , , ,
  • 4 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬
  • 5 × digital functional buttons: -, +, ⌂ ʜᴏᴍᴇ, ꜱᴛᴀʀ, ᴘʀᴏꜰɪʟᴇ
  • 2 × digital remappable back buttons: P1, P2
  • 1 × mode slider switch: ʙʟᴜᴇᴛᴏᴏᴛʜ - 2.4ɢ
  • 1 × digital functional button: ᴘᴀɪʀɪɴɢ

Model C inputs

  • 2 × clickable analog sticks: LS, RS
  • 2 × analog triggers: LT, RT
  • 2 × digital shoulder buttons: LB, RB
  • 4 × digital directional buttons (d-pad): , , ,
  • 4 × digital face buttons: 𝐀, 𝐁, 𝐗, 𝗬
  • 4 × digital functional buttons: -, +, ⌂ ʜᴏᴍᴇ, ꜱᴛᴀʀ

Controller variations

List one model per paragraph. Remove if the controller only has one model.

Use with PC platforms

Add any limitation of the controller usage on PC.

Connection

Instructions on how to connect the controllers to PC.
Add info about one connectivity method being only available on one or more specific model.
Connect instruction

How to connect the controller to PC.

Operating System

Add info about whatever the controller need additional driver install or not on one or more operating system(s).
List any first and third-party software that support the controller.

Steam

Add info about controller support on Steam.

Steam Link compatibility

Add info about controller support via Steam Link on remote device like smartphones.

Controller profile and remapping

Add info about the instruction on how to change built-in controller profiles and/or remapping buttons.
Add info about if it requires additional software or not.
Remove if the controller doesn't support profile switching or remapping, or both.

Hardware

Expansions

List any first and/or third-party accessories that are compatible with the controller.

Adapters

List any first and/or third-party adapters that needed for either connect the controller to PC, or connect the associated accessories to the controller or PC.

DIY mods

List any third-party modification parts that requires the controller to be open up.

Replacement

List any first-party, user-replaceable parts if the controller has any.

Support in games

Add and list any info about game support for the controller, and whatever the game support the controller's additional features.

Accessory

List the box content of the controller if any.

Other information

Technical information

Device name: Controller, HWID: 0000:0000.
Change to "model or mode, device name: Controller, HWID: 0000:0000" if the controller have more than one model.

Firmware updates

Add info about whatever the controller's firmware is updatable or not.


References

Meta Quest Pro

Meta Quest Pro
Meta Quest Pro

The Meta Quest Pro is a business-and-enthusiast-grade VR headset released on October 25, 2022.

Compare to the Quest 2, the Quest Pro have differences in hardware; It is powered by a Qualcomm Snapdragon XR2+ SoC, with 12 GB of system memory and 256 GB of storage. Unlike past VR headsets which use either aspheric lenses or fresnel lenses, the Quest Pro use the pancake lenses. It has a dual LCD panels with a 1800 x 1920 resolution and run at 90 Hz refresh rate. The Quest Pro also have a single RGB camera for camera passthrough, and has eye tracking and face tracking for supported applications.

Just like the Quest 2, pairing with PC for PC VR is possible with a single Oculus Link cable in wired configuration, or with Wi-Fi in wireless configuration. It came bundled with a pair of Touch Pro controllers.

General information

Product page
Features and specification:
3D Stereoscopic 3D
Display Dual 90 Hz LCD with local dimming
Resolution 1800 x 1920 per-eye, 3600 x 1920 of total resolution
Lenses Pancake lenses
IPD range 55-75 mm
Field-of-view 106°
Tracking Two built-in cameras for inside-out tracking.
Audio Built-in headphones. A single 3.5mm headphone jack is present to use external headphone.
Supported controller(s) Meta Quest Touch Pro
Connection(s) USB-C for wired connection and Wi-Fi 6E for wireless connection.
Operating system (OS) Quest system software based on Android.
System-on-chip (SoC) Qualcomm Snapdragon XR2+
Memory 12 GB LPDDR5
Storage 256 GB
Battery capacity 5348 mAh
Other feature(s) Built-in eye tracking and face tracking.

Meta Quest 3

The Meta Quest 3 is an upcoming consumer standalone VR headset, set to be released in late 2023.

Just like the Quest Pro, it use the pancake lenses. It is powered by a unspecified Qualcomm Snapdragon SoC.

The headset will came bundled with a pair of Meta Quest Touch Plus controllers.

General information

Product page
Features and specification:
3D Stereoscopic 3D
Display TBA
Resolution TBA
Lenses Pancake lenses
IPD range TBA
Field-of-view TBA
Tracking Four built-in cameras for inside-out tracking.
Audio Built-in headphones. A single 3.5mm headphone jack is present to use external headphone.
Supported controller(s) Meta Quest Touch Plus
Meta Quest Touch Pro (optional)
Connection(s) USB-C for wired connection and Wi-Fi 6E for wireless connection.
Operating system (OS) Quest system software based on Android.
System-on-chip (SoC) Unspecified Qualcomm Snapdragon
Memory TBA
Storage 128 GB
Battery capacity TBA

Controllers

Oculus Remote

Comes in the box, can be used to play simple movies and experiences that don't require interaction or gameplay.

Touch controllers

As of June 2023, there are fourth iterations of the standard Touch controllers.

Oculus Touch

The first-generation Touch controllers were made specifically for the CV1. The standalone set came with an additional Oculus Sensor.

Oculus Touch (2nd-generation)

The second-generation Touch controllers were only available as bundles with the Oculus Rift S and the Oculus Quest.

Oculus Touch (3rd-generation)

The third-generation Touch controllers were available either as a bundle with the Meta Quest 2 or as a standalone set.

Meta Quest Touch Plus

The upcoming Meta Quest Touch Plus are the fourth-generation Touch controllers, available as a bundle with the upcoming Meta Quest 3.

Meta Quest Touch Pro

The Touch Pro controllers are available either bundled with the Quest Pro VR headsets or as a standalone set. In case of the standalone set, they came with a charging dock.

System Requirement

System Requirements for PC VR only headsets and standalone headsets varies.

Rift and Rift S

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i3-6100
AMD FX-4350
AMD Ryzen 3 1200
System memory (RAM) 8 GB
Hard disk drive (HDD)
Video card (GPU) Nvidia GeForce GTX 1050 Ti
Nvidia GeForce GTX 960
AMD Radeon RX 470
AMD Radeon R9 290
Other Rift
1x USB 3.0, 2x USB 2.0
HDMI 1.3
Rift S
1x USB 3.0
DisplayPort 1.2 or Mini DisplayPort
List of which graphics cards meet the minimum and recommended specifications

Quest, Quest 2 and Quest Pro

Windows
Minimum Recommended
Operating system (OS) 10, 11
Processor (CPU) Intel i5-4590
AMD Ryzen 5 1500X
System memory (RAM) 8 GB+
Hard disk drive (HDD)
Video card (GPU) NVIDIA GeForce GTX 970
NVIDIA GeForce GTX 1060 3 GB/6 GB
AMD Radeon RX 400 Series
Other USB-C
Wi-Fi 5
List of which graphics cards meet the minimum and recommended specifications

References