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As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like newer Direct3D, OpenGL or Vulkan).
General information
- The Wrapper Collection Project \ VOGONS
- Wrappers - Emulation General Wiki
3dfx / Glide wrappers
DirectDraw wrappers
Direct3D wrappers
- There are no Direct3D 1 and 4 versions. Direct3D started with 2, and 4 was canceled.
Mantle wrappers
Name |
API versions |
Wrapping to
|
GRVK |
|
Vulkan
|
OpenGL wrappers
Vulkan wrappers
Name |
API versions |
Wrapping to
|
MoltenVK |
? |
Metal
|
Notes
- ↑ Since version 1.11 the
VK_KHR_dynamic_rendering
extension is required.[1] Technically speaking this was released two months before its mandated inclusion into the new Vulkan 1.3 specification (so compatible drivers aren't one and the same with it). But for just about every intent and purpose, every card that received this big major update is also new enough not to have been legacy at the end of 2021 (unlike for instance Nvidia's Kepler and AMD gpus older than GCN4).
References