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Difference between revisions of "Glossary:Display wrapper"

From PCGamingWiki, the wiki about fixing PC games
(Added dgVoodoo (classic), DXVK, WineD3D and zink. Needs further tweaks)
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{{stub}}
 
{{stub}}
  
As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like D3D11 or OpenGL).
+
As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like newer Direct3D, OpenGL or Vulkan).
  
 
==3dfx wrappers / Glide wrappers==
 
==3dfx wrappers / Glide wrappers==
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! Name !! API versions !! Wrapping to
 
! Name !! API versions !! Wrapping to
 
|-
 
|-
| [http://www.zeus-software.com/downloads/nglide nGlide] || 1 / 2 / 3|| D3D9, Vulkan
+
| [http://www.zeus-software.com/downloads/nglide nGlide] || 1/2/3|| D3D9, Vulkan
 
|-
 
|-
| [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html DgVoodoo 2] || 1 / 2 /3 || D3D11
+
| [http://dege.freeweb.hu/dgVoodoo/dgVoodoo.html dgVoodoo] || 1/2/3 || D3D7, D3D9
 +
|-
 +
| [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html DgVoodoo 2] || 1/2/3 || D3D11
 
|}
 
|}
  
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| [http://bitpatch.com/ddwrapper.html Aqrit's DDwrapper] || ? || ddraw
 
| [http://bitpatch.com/ddwrapper.html Aqrit's DDwrapper] || ? || ddraw
 
|-
 
|-
| [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html DgVoodoo 2] || 3/5/6/7 || D3D11
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| [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html dgVoodoo 2] || 3/5/6/7 || D3D11
 
|}
 
|}
  
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|-
 
|-
 
| [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html DgVoodoo 2] || 3/5/6/7/8/9(beta) || D3D11
 
| [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html DgVoodoo 2] || 3/5/6/7/8/9(beta) || D3D11
 +
|-
 +
| [https://github.com/doitsujin/dxvk DXVK] || 9/10/11 || Vulkan
 +
|-
 +
| [https://www.winehq.org/ WineD3D] || 1-12 || OpenGL, Vulkan
 +
|-
 +
|}
 +
 +
==OpenGL wrappers==
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{| class="wikitable"
 +
|-
 +
! Name !! API versions !! Wrapping to
 +
|-
 +
| [https://gitlab.freedesktop.org/kusma/mesa/commits/zink zink] || 2.6 || Vulkan
 
|}
 
|}

Revision as of 21:24, 11 May 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like newer Direct3D, OpenGL or Vulkan).

3dfx wrappers / Glide wrappers

Name API versions Wrapping to
nGlide 1/2/3 D3D9, Vulkan
dgVoodoo 1/2/3 D3D7, D3D9
DgVoodoo 2 1/2/3 D3D11

DirectDraw wrappers

Name API versions Wrapping to
Aqrit's DDwrapper ? ddraw
dgVoodoo 2 3/5/6/7 D3D11

Direct3D wrappers

Name API versions Wrapping to
d3d8to9 8 D3D9
DgVoodoo 2 3/5/6/7/8/9(beta) D3D11
DXVK 9/10/11 Vulkan
WineD3D 1-12 OpenGL, Vulkan

OpenGL wrappers

Name API versions Wrapping to
zink 2.6 Vulkan