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Difference between revisions of "Gensokyo Night Festival"

From PCGamingWiki, the wiki about fixing PC games
(→‎Video settings: wording, style)
Line 70: Line 70:
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      = Pillarboxed, although HUD elements and certain 2D elements appear fine above the pillarboxing.<ref>{{Refcheck|user=BesuBaru|date=2019-10-24|comment=Tested with custom resolution}}</ref>
+
|ultrawidescreen notes      = {{term|Pillarboxed}}, although HUD elements and certain 2D elements scale to width.<ref>{{Refcheck|user=BesuBaru|date=2019-10-24|comment=Tested with custom resolution}}</ref>
 
|4k ultra hd                = false
 
|4k ultra hd                = false
 
|4k ultra hd notes          = <ref>{{Refcheck|user=BesuBaru|date=2019-10-24|comment=Ran with a custom resolution of 3840x2160, and tested with a Steam screenshot, which was at 1920x1080}}</ref>
 
|4k ultra hd notes          = <ref>{{Refcheck|user=BesuBaru|date=2019-10-24|comment=Ran with a custom resolution of 3840x2160, and tested with a Steam screenshot, which was at 1920x1080}}</ref>
 
|fov                        = false
 
|fov                        = false
|fov notes                  = Uses Orthographic camera projection, which causes FOV adjustment to change the camera distance. Default FOV is 10 Degrees.
+
|fov notes                  = Uses orthographic camera projection, which causes FOV adjustment to change the camera distance. Default FOV is 10°.
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = In-game Windowed option is Borderless Windowed at 1280x720.
+
|windowed notes            = In-game Windowed option is Borderless windowed at 1280x720.
 
|borderless windowed        = false
 
|borderless windowed        = false
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
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|antialiasing notes        =  
 
|antialiasing notes        =  
 
|vsync                      = false
 
|vsync                      = false
|vsync notes                = VSync is disabled by default.<ref>{{Refcheck|user=BesuBaru|date=2019-10-24|comment=Checked the VSync value using a UE4 command console injector.}}</ref>
+
|vsync notes                = Vsync is disabled by default.<ref>{{Refcheck|user=BesuBaru|date=2019-10-24|comment=Checked the VSync value using a UE4 command console injector.}}</ref>
 
|60 fps                    = true
 
|60 fps                    = true
 
|60 fps notes              =  
 
|60 fps notes              =  

Revision as of 15:09, 31 October 2019

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Gensokyo Night Festival
Gensokyo Night Festival cover
Developers
Vaka Game Magazine
tea_basira
Publishers
Vaka Game Magazine
AGM PLAYISM
Engines
Unreal Engine 4[1]
Release dates
Windows Early access

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\sKagura\Saved\Config\WindowsNoEditor
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1122050/pfx/[Note 1]

Save game data location

System Location
Windows %LOCALAPPDATA%\sKagura\Saved\SaveGames
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/1122050/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

"Graphic Config" options.
"Graphic Config" options.

Template:Video settings

Input settings

"Key Config" options (Controller remapping).
"Key Config" options (Controller remapping).
"Controls" menu.
"Controls" menu.
"System Config" options.
"System Config" options.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Japanese

Other information

API

Executable 32-bit 64-bit Notes
Windows

Middleware

No middleware information; you can edit this page to add it.

Performance Tweaks

The default scalability settings used in-game can cause performance issues on low-end PC hardware, due to the game using UE4's "Epic" scalability setting presets by default.
Edit GameUserSettings.ini
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Under the [ScalabilityGroups] Header, replace the "sg." lines with the following:
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=1
sg.EffectsQuality=0
sg.FoliageQuality=0
"sg.TextureQuality" needs to be set to 1 (UE4's "Medium" setting preset), due to some sprites (Like the smoke clouds on the title screen) not properly loading with the value set to 0 (UE4's "Low" setting preset).
Changing "sg.ResolutionQuality" to anything below "100" changes the internal resolution the game runs at (Without affecting the UI), but can cause 2D sprites to appear blurry.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) Intel Core2 Duo
System memory (RAM) 2 GB
Hard disk drive (HDD) 500 MB
Video card (GPU) Open GL compliant video card
A 64-bit operating system is required.

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:BesuBaru on 2019-10-24
    Checked game install directory.