Generation Zero
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Revision as of 12:25, 1 April 2019 by Aemony (talk | contribs) (→Issues unresolved: added Movement speed differs in cooperative mode)
Developers | |
---|---|
Avalanche Studios | |
Engines | |
Apex Engine[1] | |
Release dates | |
Windows | March 26, 2019 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Green Man Gaming | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Avalanche Studios\GenerationZero\Saves\settings\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/704270/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Avalanche Studios\GenerationZero\Saves\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/704270/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Anti-aliasing (AA)
- The settings limits the choice of anti-aliasing to FXAA or FXAA+TAA, with no other option. Manually tweaking the config file is necessary to disable FXAA.
- See this comparison image of the effect
GraphicsAA
has on aliasing in the game.
Manually tweak the configuration file[2] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Japanese | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Swedish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking |
Issues unresolved
- Check out the official known issues thread to find unresolved issues currently being worked on.
Game session ends abruptly when connection to Steam is lost
- This is a bug actively being worked on by the development team.[3]
Movement speed differs in cooperative mode
- The movement speed of the player is based on various factors such as the weapon currently selected. Part of the movement speed seems tied to the frame rate of the player, meaning people with low frame rate will move slower than those with a higher frame rate.[4]
- The user affected by the slower movement speed can try and lower the graphical settings in an attempt to increase the frame rate to where the movement speed more matches the other players.
Issues fixed
- The official known issues thread might also include instructions on how to fix commonly known issues.
Game does not save properly
Whitelist the game executable in the anti-virus suite running on the computer.[5] |
---|
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
- A 64-bit operating system is required.
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 SP1 | 10 |
Processor (CPU) | Intel Core i5 | Intel Core i7 |
System memory (RAM) | 8 GB | 16 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM | Nvidia GeForce GTX 960 AMD Radeon R9 280 4 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/704270/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (704270) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Avalanche Studios - News - ANNOUNCING GENERATION ZERO - last accessed on 2018-06-13
- ↑ Steam Community - AA options in settings file. - last accessed on 2019-03-29
- ↑ Steam Community - This game is steam server dependant? - last accessed on 2019-03-28
- ↑ Steam Community - Run speed different in Coop - last accessed on 2019-04-01
- ↑ Steam Community - Generation Zero - Problem Saving? Please Check Here - last accessed on 2019-03-28