Generation Zero

From PCGamingWiki, the wiki about fixing PC games
Generation Zero
Generation Zero cover
Avalanche Studios
Apex Engine[1]
Release dates
Windows March 26, 2019
Generation Zero on Wikipedia

General information

Official website
Official forum
Steam Community Discussions


All versions require Steam DRM.

Game data[edit]

In-game general settings.
In-game general settings.

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Avalanche Studios\GenerationZero\Saves\settings\<user-id>\
Linux (Proton) <Steam-folder>/steamapps/compatdata/704270/pfx/[Note 1]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Avalanche Studios\GenerationZero\Saves\<user-id>\
Linux (Proton) <Steam-folder>/steamapps/compatdata/704270/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud

Video settings[edit]

In-game display settings.
In-game display settings.
In-game graphics settings.
In-game graphics settings.

Anti-aliasing (AA)[edit]

The settings limits the choice of anti-aliasing to FXAA or FXAA+TAA, with no other option. Manually tweaking the config file is necessary to disable FXAA.
See this comparison image of the effect GraphicsAA has on aliasing in the game.
Manually tweak the configuration file[2]
  1. Go to the Configuration file(s) location.
  2. Open settings.json in a text editor.
  3. Locate the row "GraphicsAA": #, where # is a digit of 0 to 3.
  4. Change the digit to the desired value:
    • 0 disables FXAA.
    • 1 enables FXAA.
    • 3 enables FXAA+TAA.
  5. Save and close the file.


2 causes the world to look blue, or red while using a scope.

Input settings[edit]

In-game keyboard/mouse settings.
In-game keyboard/mouse settings.
In-game gamepad settings.
In-game gamepad settings.

Audio settings[edit]

In-game audio settings.
In-game audio settings.
Audio feature State Notes
Separate volume controls
SFX, Music, Dialogue
Surround sound
Closed captions
Mute on focus lost


Language UI Audio Sub Notes
Simplified Chinese


Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
4 Co-op

Connection types

Issues unresolved[edit]

Check out the official known issues thread to find unresolved issues currently being worked on.

Game session ends abruptly when connection to Steam is lost[edit]

This is a bug actively being worked on by the development team.[5]

Movement speed differs in cooperative mode[edit]

The movement speed of the player is based on various factors such as the weapon currently selected. Part of the movement speed seems tied to the frame rate of the player, meaning people with low frame rate will move slower than those with a higher frame rate.[6]
The user affected by the slower movement speed can try and lower the graphical settings in an attempt to increase the frame rate to where the movement speed more matches the other players.

Issues fixed[edit]

The official known issues thread might also include instructions on how to fix commonly known issues.

Game does not save properly[edit]

Whitelist the game executable in the anti-virus suite running on the computer[7]

Other information[edit]

In-game privacy settings.
In-game privacy settings.


Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes

Modding Tools[edit]

deca : A basic python based tool (Windows and Linux) for extracting game archive files and minimal functionality to modify game functionality

System requirements[edit]

Minimum Recommended
Operating system (OS) 7 SP1
Processor (CPU) Intel Core i5
System memory (RAM) 8 GB
Hard disk drive (HDD) 35 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7870
2 GB of VRAM
A 64-bit operating system is required.


  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/704270/ in addition to or instead of this directory. The app ID (704270) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.