Difference between revisions of "FireStarter"
From PCGamingWiki, the wiki about fixing PC games
m (updated template usage) |
(→Skip intro videos: added refcheck) |
||
Line 27: | Line 27: | ||
===Skip intro videos=== | ===Skip intro videos=== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
− | {{Fixbox/fix|Delete/rename intro.avi}} | + | {{Fixbox/fix|Delete/rename intro.avi|ref=<ref>{{Refcheck|user=Garrett|date=February 4, 2017|comment=}}</ref>}} |
# Go to <code>{{p|game}}\BASE\VIDEO\</code> | # Go to <code>{{p|game}}\BASE\VIDEO\</code> | ||
# Delete or rename {{file|intro.avi}}. | # Delete or rename {{file|intro.avi}}. |
Revision as of 02:53, 5 February 2017
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Developers | |
---|---|
GSC Game World | |
Publishers | |
Hip Games | |
Engines | |
FireStarter Engine | |
Release dates | |
Windows | November 28, 2003 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |
References
Categories:
- Stubs
- Windows
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (API)
- Missing section (Save game cloud syncing)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)
- Missing section (Localizations)