Difference between revisions of "FireStarter"
From PCGamingWiki, the wiki about fixing PC games
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{{Game data| | {{Game data| | ||
{{Game data/row|Windows|}} | {{Game data/row|Windows|}} | ||
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+ | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
+ | {{Save game cloud syncing | ||
+ | |gog galaxy = false | ||
+ | |gog galaxy notes = | ||
+ | |origin = | ||
+ | |origin notes = | ||
+ | |steam cloud = | ||
+ | |steam cloud notes = | ||
+ | |uplay = | ||
+ | |uplay notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
Revision as of 02:08, 23 March 2017
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Developers | |
---|---|
GSC Game World | |
Publishers | |
Hip Games | |
Engines | |
FireStarter Engine | |
Release dates | |
Windows | November 28, 2003 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GOG.com |
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video settings
Widescreen resolution
Instructions |
---|
Input settings
Audio settings
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 32 | |||
Online play | 32 |
Connection types
Type | Native | Notes |
---|---|---|
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Other information
API
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | ||
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) |