|
|
Line 124: |
Line 124: |
| |key_remap_notes =Vehicle controls not rebindable. | | |key_remap_notes =Vehicle controls not rebindable. |
| |acceleration_option =true | | |acceleration_option =true |
− | |acceleration_option_notes = | + | |acceleration_option_notes =Can be disabled in game control settings. |
| |controller_support =true | | |controller_support =true |
| |controller_support_notes =No mixed controller and keyboard controls for vehicle sections.<ref>http://forums.ubi.com/showthread.php/732002-Controll-options-or-the-lack-of-them?p=8752077&viewfull=1#post8752077</ref> | | |controller_support_notes =No mixed controller and keyboard controls for vehicle sections.<ref>http://forums.ubi.com/showthread.php/732002-Controll-options-or-the-lack-of-them?p=8752077&viewfull=1#post8752077</ref> |
Revision as of 16:31, 8 February 2013
Template:Infobox
Far Cry (series)
Key points
- Large number of issues reported on multiple hardware configurations, including texture problems, falling through the world, etc.
- Requires additional Uplay launcher to run, even when using Steam.
General information
- Ubisoft Forums - PC Discussion
- Ubisoft Forums - Technical Community Help
- Steam Users' Forums for Far Cry series.
- Steam Comunity Discussions
Availability
Template:Availability Table
- All versions require running Uplay.
Game data
Save game location
Template:Game Location Table
Template:Save Game Cloud Syncing
Video settings
Template:Video Settings
Change resolution manually
- Changing your resolution to 640*480 will greatly increase preformance on bad PCs.
Disable HUD
-
The only way to disable the HUD is by editing a .dll file with a Hex Editor program. You can disable the HUD within the game as of patch 1.04.
Disable ambient occlusion
- Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Disable Depth of Field
- This will improve performance and fix the low-res textures on the background.
Change language in the UI
- For some reason Far Cry 3 will sometimes have a (poorly) translated interface.
Input settings
Template:Input Settings
Remapping
- Driving keys are not updated when remapping the movement keys, currently there doesn't seem to be a way to remap them.
Manually bind enter key to an action
Toggle aiming down sights (ADS) for weapons
Fix controller compatibility issues
Issues fixed
Clicking "Story" on main menu does nothing
- Story button as well as others make a noise when clicked but do not proceed to the next menu.
- This issue is usually caused by FC3.dll and FC3_d3d11.dll not being compatible with reloaded uplay_r1_loader.dll and ubiorbitapi_r2_loader.dll. Issue can be fixed easily by editing the hex values of the FC3.dll and FC3_d3d11.dll
Windows XP
- Attempting to run the game on Windows XP may result in error
Application Error 0xc0000142
.
Multi-GPU crash
- If your game freezes and crashes when entering a saved game, you must disable the Post FX option.
Game stuck on splash screen
- Game splash screen pops up on desktop and freezes, doing nothing until the process is ended.
Parachute will not open
Game reports wrong button for opening parachute when jumping with wing-suit. There seems to be link between crouch binding and change vehicle seat binding. Make sure that these actions are bound to same key. [1]
Multiplayer: Weapons will not level up
Weapons earn EXP and level up during matches, but do no retain EXP post-game; weapons stay at level 1 indefinitely.
Issues unresolved
Game stuck on Skill tree
Game stuck on the first time you enter the skill tree. The game will not exit from the skill tree no matter what key is pressed.
Crash after first cutscene and random crashing
- Crash after first cutscene.[2]
- First cutscene is also unskippable.[3]
- Crashes occur randomly in all parts of the game.[4]
Microstutter
- Reports indicate pervasive microstutter issue, despite higher framerates.[5][6]
Textures and artifacting
Artifact blocks appear on screen.
Escaping to menu and returning and geometry has failed to load correctly.
Stretched, hollow blocks of the ground appearing randomly. (Possible Fix for this particular one at least for me is to change to direct X 9.)
System requirements
Template:System Requirements
References