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Difference between revisions of "Far Cry 3"

From PCGamingWiki, the wiki about fixing PC games
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===Microstutter===
 
===Microstutter===
 
{{--}} Reports indicate pervasive microstutter issue, despite higher framerates.<ref>http://forums.ubi.com/showthread.php/730854-Micro-stuttering/page2</ref><ref>http://www.youtube.com/watch?v=b171isQbROo</ref>
 
{{--}} Reports indicate pervasive microstutter issue, despite higher framerates.<ref>http://forums.ubi.com/showthread.php/730854-Micro-stuttering/page2</ref><ref>http://www.youtube.com/watch?v=b171isQbROo</ref>
 +
Changing from directx 11 to 9 may solve this problem.
  
 
===Textures and artifacting===
 
===Textures and artifacting===

Revision as of 23:11, 30 November 2012

Template:Infobox Far Cry (series) Key points

Large number of issues reported on multiple hardware configurations, including texture problems, falling through the world, etc.
Requires additional Uplay launcher to run.

General information

Ubisoft Forums - PC Discussion
Ubisoft Forums - Technical Community Help
Steam Users' Forums for Far Cry series.
Steam Comunity Discussions

Availability

Template:Availability Table

All versions require running Uplay.

Game data

Save game location

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Video settings.
Video quality settings.

Template:Video Settings

Disable ambient occlusion

Ambient occlusion can't be disabled completely through the in-game settings when playing in DirectX 11, only switched to various techniques available (SSAO, HBAO, HDAO).
Instructions

Input settings

Template:Input Settings

Remapping

Driving keys are not updated when remapping the movement keys, currently there doesn't seem to be a way to remap them.

Manually bind enter key to an action

Instructions

Toggle aiming down sights (ADS) for weapons

Instructions

Issues unresolved

Crash after first cutscene and random crashing

Crash after first cutscene.[1]
First cutscene is also unskippable.[2]
Crashes occur randomly in all parts of the game.[3]

Microstutter

Reports indicate pervasive microstutter issue, despite higher framerates.[4][5]

Changing from directx 11 to 9 may solve this problem.

Textures and artifacting

System requirements

Template:System Requirements


References