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F.E.A.R.

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Template:Infobox

F.E.A.R.
F.E.A.R. 2005
F.E.A.R. Perseus Mandate 2007
F.E.A.R. 2: Project Origin 2009
F.E.A.R. 3 2011
F.E.A.R. Online 2014

Key points

Multiplayer is free to download and continues to be supported by the community.

General information

Steam Users' Forums for game series
Unofficial Wiki for game series
F.E.A.R. Combat Community

Availability

Template:Availability Table

Improvements

Patches

Modding

Official SDK

Game data

Template:Game Location Table

Save game cloud syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Input settings

Template:Input Settings

Issues and Fixes

TweakGuides has created a comprehensive guide for fixing issues in this game. It can be found here.

Logitech/FPS fix

Certain wired/wireless Logitech keyboards/mice will cause major FPS drops at random times. To fix this, open up the Start Menu, right-click Computer, select Manage. Go to Device Manager, and under Human Interface Devices, right-click and disable all HID-Compliant Devices. You will need to re-enable them after playing the game or you won't be able to use some keyboard keys like: volume control, play/pause, etc. To automate this process, you can use this script.

No Torch Glitch

At the beginning of Interval 03 - Escalation - Infiltration, the player must wait until they have control of the character before changing maps with the maphole command otherwise the torch will not be carried through for the rest of the game.

Multiplayer

The FEAR multiplayer master server was shut down on December 19, 2012[1]. The community has developed an unofficial patch for the game and is offering new FEAR Combat CD keys for free. The latest version of the community-supported FEAR Combat client and new CD keys can be obtained from the Fear Combat Community website.

Game won't start/maps not loading

When hosting a LAN game as a listen server the game may hang at the map loading screen with the progress bar stuck at 0%. This can be resolved by hosting the game as a dedicated server and then joining with the FEAR Combat client[2].

System requirements

Template:System Requirements


References