Extreme-G 2
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Revision as of 11:53, 23 August 2018 by Garrett (talk | contribs) (→Video settings: combined widescreen resolution steps)
Developers | |
---|---|
Acclaim Cheltenham | |
Publishers | |
Acclaim Entertainment | |
Steam | Throwback Entertainment |
Release dates | |
Windows | April 22, 1999 |
Key points
- PC version doesn't have any multiplayer modes.
- Original retail version requires few fixes to work on modern Windows, see Issues fixed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
Steam release
- Fixed crashing on launch on newer Windows versions.
- Includes dgVoodoo 2 to fix rendering glitches (requires GPU with DirectX 11 support).
- Includes launcher for changing game resolution, control presets and music tracks.
- Includes music tracks from all games in the Extreme-G series.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\newfile.dat[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582260/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\newfile.dat[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582260/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Widescreen resolution
- The game is made for 4:3 aspect ratio and defaults to 640x480, it is stretched on widescreen resolutions by default.
Instructions[1][2] |
---|
Notes
|
FOV, draw distance and fog distance settings
- These offsets and values are for the retail US version and were not tested on other versions.
Instructions[1] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Game crashes on launch on Windows XP and later
- OutputDebugString calls cause the game to crash, removing the calls fixes the issue.
Instructions[3] |
---|
|
Rendering glitches
- On modern GPUs font and texture rendering is glitched.
Use dgVoodoo 2[4] |
---|
|
Low framerate
- Because of the way the game uses timers, the framerate will be very low if Windows has been running for more than three days.
Restart Windows[5] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements (retail)
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 30 MB | |
Video card (GPU) | DirectX 5 compatible |
System requirements (Steam)
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 | Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible | 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/582260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (582260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 WSGF - Extreme-G 2 - last accessed on March 22, 2018
- ↑ Verified by User:Antrad on March 2, 2018
- ↑ Extreme-G 2 - crash on launch| Vogons
- ↑ Extreme-G 2 - rendering issues| Vogons
- ↑ Extreme-G 2 - framerate issue| Vogons