Difference between revisions of "Extreme-G 2"
From PCGamingWiki, the wiki about fixing PC games
(low framerate issue, original cover) |
(widescreen fix, fov/draw distance/fog distance hex edit) |
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Line 8: | Line 8: | ||
|engines = | |engines = | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|April 22, 1999}} |
|steam appid = 582260 | |steam appid = 582260 | ||
|steam appid side = | |steam appid side = | ||
Line 62: | Line 62: | ||
{{Image|Extreme G-2 - options menu.png|Game options menu.}} | {{Image|Extreme G-2 - options menu.png|Game options menu.}} | ||
{{Video settings | {{Video settings | ||
− | |wsgf link = | + | |wsgf link = http://www.wsgf.org/dr/extreme-g-2/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = limited |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = limited |
− | |widescreen resolution = | + | |widescreen resolution = hackable |
− | |widescreen resolution notes= | + | |widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See [[#Widescreen resolution|Widescreen resolution]]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = Camera position can be changed using in-game controls. | + | |fov notes = See [[#Widescreen resolution|Widescreen resolution]]. Camera position can be changed using in-game controls. |
|windowed = false | |windowed = false | ||
|windowed notes = | |windowed notes = | ||
Line 101: | Line 101: | ||
# Use <code>-w</code> and <code>-h</code> parameters to set resolution: | # Use <code>-w</code> and <code>-h</code> parameters to set resolution: | ||
*Example <code>-w1920 -h1080</code>. | *Example <code>-w1920 -h1080</code>. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Widescreen resolution|Widescreen resolution]]=== | ||
+ | {{Fixbox|description=Instructions|ref=<ref name="wsgf">{{Refurl|url=http://www.wsgf.org/dr/extreme-g-2/en|title=WSGF - Extreme-G 2|date=March 22, 2018}}</ref>|fix= | ||
+ | # Visit the [http://www.wsgf.org/dr/extreme-g-2/en WSGF page], download the attachment and extract the files. | ||
+ | # Open the folder with the aspect ratio you wish to use, then copy <code>xg2pc.exe</code> to the game installation folder and replace the existing file. | ||
+ | # Read the instructions to set a [[#Custom resolution|custom resolution]]. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The executables in the attachment are based on the retail US version which was already hex edited to prevent [[#Game crashes on launch on Windows XP and later|crashing on Windows XP and later]]. | ||
+ | }} | ||
+ | |||
+ | ===FOV, draw distance and fog distance settings=== | ||
+ | {{Fixbox|description=Instructions|ref=<ref name="wsgf" />|fix= | ||
+ | # Open {{file|xg2pc.exe}} with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. | ||
+ | # Press {{key|Ctrl|G}} and go to one of the following offsets and change the values: | ||
+ | #*<code>000CA480</code> - FOV (default value is 60 or <code>00 00 70 42</code>) | ||
+ | #*<code>000CA487</code> - draw distance (default value is 1 or <code>00 00 80 3F</code>) | ||
+ | #*<code>000C3D3D</code> - fog distance (default value is 0.2 or <code>CD CC 4C 3E</code>) | ||
+ | #*Example: | ||
+ | #**Increase FOV value from 60 to 120: | ||
+ | #**<code>00 00 70 42</code> => <code>00 00 F0 42</code> | ||
+ | #**Increase draw distance value from 1 to 3: | ||
+ | #**<code>00 00 80 3F</code> => <code>00 00 40 40</code> | ||
+ | #**Decrease fog distance value from 0.2 to 0.1: | ||
+ | #**<code>CD CC 4C 3E</code> => <code>CD CC CC 3D</code> | ||
+ | # Save the file. | ||
+ | '''Notes''' | ||
+ | {{ii}} [https://gregstoll.dyndns.org/~gregstoll/floattohex/ Floating Point to Hex Converter] can be used to easily convert the values. | ||
}} | }} | ||
Revision as of 20:08, 22 March 2018
Developers | |
---|---|
Acclaim Cheltenham | |
Publishers | |
Acclaim Entertainment | |
Steam | Throwback Entertainment |
Release dates | |
Windows | April 22, 1999 |
Key points
- PC version doesn't have any multiplayer modes.
- Original retail version requires few fixes to work on modern Windows, see Issues fixed.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Steam |
Steam release
- Fixed crashing on launch on newer Windows versions.
- Includes dgVoodoo 2 to fix rendering glitches (requires GPU with DirectX 11 support).
- Includes launcher for changing game resolution, control presets and music tracks.
- Includes music tracks from all games in the Extreme-G series.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582260/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/582260/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
Custom resolution
- The game is made for 4:3 aspect ratio and defaults to 640x480, it is stretched on widescreen resolutions.
Use command line parameters[1] |
---|
|
Widescreen resolution
Instructions[2] |
---|
Notes
|
FOV, draw distance and fog distance settings
Instructions[2] |
---|
Notes
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Spanish |
Issues fixed
Game crashes on launch on Windows XP and later
- OutputDebugString calls cause the game to crash, removing the calls fixes the issue.
Instructions[3] |
---|
|
Rendering glitches
- On modern GPUs font and texture rendering is glitched.
Use dgVoodoo 2[4] |
---|
|
Low framerate
- Because of the way the game uses timers, the framerate will be very low if Windows has been running for more than three days.
Restart Windows[5] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements (retail)
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 95 | |
Processor (CPU) | Pentium | |
System memory (RAM) | 16 MB | |
Hard disk drive (HDD) | 30 MB | |
Video card (GPU) | DirectX 5 compatible |
System requirements (Steam)
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3 | Intel Core i5 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | 1 GB of VRAM DirectX 11 compatible | 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/582260/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (582260) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Antrad on March 2, 2018
- ↑ 2.0 2.1 WSGF - Extreme-G 2 - last accessed on March 22, 2018
- ↑ Extreme-G 2 - crash on launch| Vogons
- ↑ Extreme-G 2 - rendering issues| Vogons
- ↑ Extreme-G 2 - framerate issue| Vogons