Difference between revisions of "Enter the Matrix"
From PCGamingWiki, the wiki about fixing PC games
m (→Video settings) |
m (updated template usage) |
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|oculus rift = unknown | |oculus rift = unknown | ||
|oculus rift notes = | |oculus rift notes = | ||
− | | | + | |high frame rate = unknown |
− | | | + | |high frame rate notes = |
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
Line 98: | Line 98: | ||
'''Notes''' | '''Notes''' | ||
− | {{ii}} If resolution options and a Patch button won't be a available after selecting a | + | {{ii}} If resolution options and a Patch button won't be a available after selecting a folder, where the game is installed, you probably have a version of exe file that doesn't work with a program.<ref>Tested by [[User:Suicide_machine|Suicide machine]]</ref> |
}} | }} | ||
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|minOS = 98SE/Me/2000/XP | |minOS = 98SE/Me/2000/XP | ||
|minCPU = Intel Pentium III 800MHz<br />AMD Athlon 800 MHz | |minCPU = Intel Pentium III 800MHz<br />AMD Athlon 800 MHz | ||
− | |minmem = 128 MB | + | |minmem = 128 MB |
|minHD = 4.3 GB | |minHD = 4.3 GB | ||
|minGPU = NVIDIA GeForce 256 | |minGPU = NVIDIA GeForce 256 | ||
|minGPU2 = ATI Radeon 8500 | |minGPU2 = ATI Radeon 8500 | ||
− | |minVRAM = | + | |minVRAM = 32 MB |
|recCPU = Intel Pentium III 1.2GHz<br />AMD Athlon 1.2 GHz | |recCPU = Intel Pentium III 1.2GHz<br />AMD Athlon 1.2 GHz | ||
− | |recmem = 256 MB | + | |recmem = 256 MB |
|recGPU = NVIDIA GeForce 3 | |recGPU = NVIDIA GeForce 3 | ||
− | |recVRAM = | + | |recVRAM = 64 MB |
|recDX = 9.0c | |recDX = 9.0c | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 20:15, 29 January 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Shiny Entertainment | |
Publishers | |
Atari | |
Release dates | |
Windows | May 14, 2003 |
Availability
Essential improvements
Patches
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Save game cloud syncing
- No save game cloud syncing information; you can edit this page to add it.
Video settings
Widescreen resolution
- Patch 1.52 is needed for both solution.
Instructions |
---|
Instructions |
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Windowed
Instructions |
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Input settings
Audio settings
Issues unresolved
Extremely low performance
- On many configurations the performance badly. One way to improve the performance a bit is to enable Force Object LOD in game's launcher - this however comes at the cost of poor model quality.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98SE/Me/2000/XP | |
Processor (CPU) | Intel Pentium III 800MHz AMD Athlon 800 MHz | Intel Pentium III 1.2GHz AMD Athlon 1.2 GHz |
System memory (RAM) | ||
Hard disk drive (HDD) | 4.3 GB | |
Video card (GPU) | NVIDIA GeForce 256 ATI Radeon 8500 32 MB of VRAM | NVIDIA GeForce 3 64 MB of VRAM DirectX 9.0c compatible |