Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

Engine:Titanium

From PCGamingWiki, the wiki about fixing PC games
Revision as of 21:43, 13 May 2023 by Jigen123 (talk | contribs) (This is a *PC* gaming wiki. For this type of info you can just read Wikipedia or Fandom.)
Titanium
Developers
Predecessor

Game Developer Publisher First release
Prototype Radical Entertainment Activision, 1C-SoftClub June 9, 2009
Prototype 2 Radical Entertainment Activision July 24, 2012
All games using this engine are locked at 60 FPS and will duplicate previous frames if they are forced to output at higher rates.
This engine is known to incorrectly overpoll the USB I/O in windows, causing low frame rates.
It also can't use more than 8 processing threads (physical or logical) to render 3D elements and will cause the games to crash.