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Difference between revisions of "Engine:Titanium"

From PCGamingWiki, the wiki about fixing PC games
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{{ii}} This engine was also used for Crash of the Titans and Crash Mind Over Mutant.
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{{ii}} All games using this engine are locked at 60 FPS and will duplicate previous frames if they are forced to output at higher rates.

Revision as of 19:20, 22 October 2020

Titanium
Developers

Game Developer Publisher First release
Prototype Radical Entertainment Activision, 1C-SoftClub June 9, 2009
Prototype 2 Radical Entertainment Activision July 24, 2012
This engine was also used for Crash of the Titans and Crash Mind Over Mutant.
All games using this engine are locked at 60 FPS and will duplicate previous frames if they are forced to output at higher rates.