Difference between revisions of "Engine:Gamebryo (TES Engine)"
From PCGamingWiki, the wiki about fixing PC games
m (updated page) |
(correct developer name) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 2: | Line 2: | ||
{{Infobox engine | {{Infobox engine | ||
|cover=Gamebryo logo.svg | |cover=Gamebryo logo.svg | ||
− | |developer=Bethesda | + | |developer=Bethesda Game Studios |
|website= | |website= | ||
|first release=2002 | |first release=2002 | ||
Line 15: | Line 15: | ||
{{ii}} The heavily customized fork of the [[Engine:Gamebryo|Gamebryo]] engine used in Bethesda Software's role-playing games. | {{ii}} The heavily customized fork of the [[Engine:Gamebryo|Gamebryo]] engine used in Bethesda Software's role-playing games. | ||
− | {{Infobox engine/ | + | {{Infobox engine/query}} |
{{References}} | {{References}} |
Latest revision as of 07:38, 28 October 2021
This page is for the Bethesda fork of Gamebryo. For the main branch of the engine, see Gamebryo.
Developers | |
---|---|
Bethesda Game Studios | |
First release date | |
2002 | |
Latest release date | |
2010 | |
Predecessor | |
Gamebryo | |
Successor | |
Creation Engine |
Key points
- The heavily customized fork of the Gamebryo engine used in Bethesda Software's role-playing games.
Game | Developer | Publisher | First release |
---|---|---|---|
Fallout 3 | Bethesda Game Studios | Bethesda Softworks | October 28, 2008 |
Fallout: New Vegas | Obsidian Entertainment | Bethesda Softworks | October 19, 2010 |
Nehrim: At Fate's Edge | SureAI | June 9, 2010 | |
The Elder Scrolls III: Morrowind | Bethesda Game Studios | Bethesda Softworks, Ubisoft | May 1, 2002 |
The Elder Scrolls IV: Oblivion | Bethesda Game Studios | Bethesda Softworks, 2K Games | March 20, 2006 |