Difference between revisions of "Doom (1993)"
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{{stub}} | {{stub}} | ||
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{{infobox | {{infobox | ||
|title = Doom | |title = Doom | ||
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|publisher = [[Wikipedia:id Software|id Software]] | |publisher = [[Wikipedia:id Software|id Software]] | ||
|engine = Doom | |engine = Doom | ||
− | |release dates = December 10, 1993 | + | |release dates = <sup>DOS and Mac</sup> December 10, 1993<br/><sup>Windows</sup> August 20, 1996 |
}} | }} | ||
{{:Doom (series)}} | {{:Doom (series)}} | ||
− | ==Availability== | + | '''Key points''' |
+ | {{++}} Runs on very low end hardware | ||
+ | {{++}} Open source, thus the game is free | ||
+ | |||
+ | '''General information''' | ||
+ | {{mm}} [http://doomwiki.org/ Doomwiki] | ||
+ | {{mm}} [http://steamcommunity.com/app/2280/discussions/ Steam Community Discussions] | ||
+ | |||
+ | == Availability == | ||
{{Availability Table| | {{Availability Table| | ||
{{Availability Table/row| [http://store.steampowered.com/app/2280/ Steam] | {{ID|Steam}} | Ultimate Doom (base game plus Episode IV: Thy Flesh Consumed).}} | {{Availability Table/row| [http://store.steampowered.com/app/2280/ Steam] | {{ID|Steam}} | Ultimate Doom (base game plus Episode IV: Thy Flesh Consumed).}} | ||
+ | }} | ||
+ | |||
+ | == Game data == | ||
+ | {{Game Location Table| | ||
+ | {{Game Location Table/row|Windows|}} | ||
+ | {{Game Location Table/row|Mac|}} | ||
+ | {{Game Location Table/row|Linux|}} | ||
+ | }} | ||
+ | |||
+ | === [[Cloud Syncing]] === | ||
+ | {{Save Game Cloud Syncing | ||
+ | |steam_cloud =true | ||
+ | |steam_cloud_notes = | ||
+ | |origin = | ||
+ | |origin_notes = | ||
+ | |uplay = | ||
+ | |uplay_notes = | ||
+ | |gamesave_manager =unknown | ||
+ | |gamesave_manager_notes = | ||
+ | |gamestow = | ||
+ | |gamestow_notes = | ||
+ | |synctocloud = | ||
+ | |synctocloud_notes = | ||
+ | |square_enix = | ||
+ | |square_enix_notes = | ||
+ | }} | ||
+ | |||
+ | == Video settings == | ||
+ | <!-- [[File:game_settings.jpg|290px|right|thumb|General settings.]] --> | ||
+ | {{Video Settings | ||
+ | |wsgf_link =http://www.wsgf.org/dr/doom | ||
+ | |widescreen_wsgf_award =gold | ||
+ | |multimonitor_wsgf_award =silver | ||
+ | |widescreen_resolution =hackable | ||
+ | |widescreen_resolution_notes=Using the GZDoom port | ||
+ | |multimonitor =hackable | ||
+ | |multimonitor_notes =Using the GZDoom port. See [[#Multi-monitor Support|Multi-monitor Support]] | ||
+ | |fov =hackable | ||
+ | |fov_notes =See [[#Field of View Fix|Field of View Fix]] | ||
+ | |windowed =unknown | ||
+ | |windowed_notes = | ||
+ | |fullscreen =unknown | ||
+ | |fullscreen_notes = | ||
+ | |anisotropic =unknown | ||
+ | |anisotropic_notes = | ||
+ | |antialiasing =unknown | ||
+ | |antialiasing_notes = | ||
+ | |vsync =unknown | ||
+ | |vsync_notes = | ||
+ | }} | ||
+ | |||
+ | === Field of View Fix === | ||
+ | Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>. | ||
+ | |||
+ | === [[Multi-monitor]] Support === | ||
+ | ZDoom [http://forum.zdoom.org/viewtopic.php?t=26755 seeks to support multiple monitors out of the box since version 2.5.0]. [http://widescreengamingforum.com/dr/doom Widescreen Gaming Forum] discusses multimonitor set ups with GZDoom. | ||
+ | |||
+ | == Input settings == | ||
+ | {{Input Settings | ||
+ | |key_remap =unknown | ||
+ | |key_remap_notes = | ||
+ | |acceleration_option =unknown | ||
+ | |acceleration_option_notes = | ||
+ | |controller_support =unknown | ||
+ | |controller_support_notes = | ||
}} | }} | ||
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* [http://zdoom.org/News ZDoom] | * [http://zdoom.org/News ZDoom] | ||
− | |||
* [http://www.zandronum.com/ Zandronum] | * [http://www.zandronum.com/ Zandronum] | ||
* [http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom] | * [http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom] | ||
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A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk. | A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk. | ||
− | == | + | == System requirements == |
− | + | {{System Requirements | |
− | + | |OSfamily = Windows | |
− | |||
− | |||
− | |||
− | = | + | |minOS = Windows 95, Windows 98, Windows ME, Windows 2000 <ref>[http://gamesystemrequirements.com/games.php?id=1541 System Requirements for doom - gamesystemrequirements.com]</ref> |
− | + | |minproc = 486 processor operating at a minimum of 66MHz or any Pentium /Athlon processors | |
− | + | |minmem = 8 MB | |
− | + | |minHD = 100 MB | |
− | = | + | }} |
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− | + | {{References}} | |
− | |||
+ | [[Category:Game]] | ||
[[Category:DOS]] | [[Category:DOS]] | ||
[[Category:Windows]] | [[Category:Windows]] | ||
[[Category:Mac]] | [[Category:Mac]] | ||
[[Category:Linux]] | [[Category:Linux]] |
Revision as of 00:14, 6 April 2013
Template:Infobox Doom (series)
Key points
- Runs on very low end hardware
- Open source, thus the game is free
General information
Availability
Game data
Cloud Syncing
Template:Save Game Cloud Syncing
Video settings
Field of View Fix
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.
Multi-monitor Support
ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.
Input settings
Versions
Engines
Since the release of the source code, several modified engines have emerged.
You can view a more exhaustive list on Wikipedia or a set of comparison tables on Doomwiki. The history of various source ports is examined on Doomworld.
Content
A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.
System requirements