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Difference between revisions of "Doom (1993)"

From PCGamingWiki, the wiki about fixing PC games
m (Added stub tag)
(Improved various sections using older templates.)
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{{stub}}
 
{{stub}}
{{cleanup}}
 
 
{{infobox
 
{{infobox
 
|title          = Doom
 
|title          = Doom
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|publisher      = [[Wikipedia:id Software|id Software]]
 
|publisher      = [[Wikipedia:id Software|id Software]]
 
|engine        = Doom
 
|engine        = Doom
|release dates  = December 10, 1993
+
|release dates  = <sup>DOS and Mac</sup> December 10, 1993<br/><sup>Windows</sup> August 20, 1996
 
}}
 
}}
 
{{:Doom (series)}}
 
{{:Doom (series)}}
  
==Availability==
+
'''Key points'''
 +
{{++}} Runs on very low end hardware
 +
{{++}} Open source, thus the game is free
 +
 
 +
'''General information'''
 +
{{mm}} [http://doomwiki.org/ Doomwiki]
 +
{{mm}} [http://steamcommunity.com/app/2280/discussions/ Steam Community Discussions]
 +
 
 +
== Availability ==
 
{{Availability Table|
 
{{Availability Table|
 
{{Availability Table/row| [http://store.steampowered.com/app/2280/ Steam] | {{ID|Steam}} | Ultimate Doom (base game plus Episode IV: Thy Flesh Consumed).}}
 
{{Availability Table/row| [http://store.steampowered.com/app/2280/ Steam] | {{ID|Steam}} | Ultimate Doom (base game plus Episode IV: Thy Flesh Consumed).}}
 +
}}
 +
 +
== Game data ==
 +
{{Game Location Table|
 +
{{Game Location Table/row|Windows|}}
 +
{{Game Location Table/row|Mac|}}
 +
{{Game Location Table/row|Linux|}}
 +
}}
 +
 +
=== [[Cloud Syncing]] ===
 +
{{Save Game Cloud Syncing
 +
|steam_cloud            =true
 +
|steam_cloud_notes      =
 +
|origin                =
 +
|origin_notes          =
 +
|uplay                  =
 +
|uplay_notes            =
 +
|gamesave_manager      =unknown
 +
|gamesave_manager_notes =
 +
|gamestow              =
 +
|gamestow_notes        =
 +
|synctocloud            =
 +
|synctocloud_notes      =
 +
|square_enix            =
 +
|square_enix_notes      =
 +
}}
 +
 +
== Video settings ==
 +
<!-- [[File:game_settings.jpg|290px|right|thumb|General settings.]] -->
 +
{{Video Settings
 +
|wsgf_link                  =http://www.wsgf.org/dr/doom
 +
|widescreen_wsgf_award      =gold
 +
|multimonitor_wsgf_award    =silver
 +
|widescreen_resolution      =hackable
 +
|widescreen_resolution_notes=Using the GZDoom port
 +
|multimonitor              =hackable
 +
|multimonitor_notes        =Using the GZDoom port. See [[#Multi-monitor Support|Multi-monitor Support]]
 +
|fov                        =hackable
 +
|fov_notes                  =See [[#Field of View Fix|Field of View Fix]]
 +
|windowed                  =unknown
 +
|windowed_notes            =
 +
|fullscreen                =unknown
 +
|fullscreen_notes          =
 +
|anisotropic                =unknown
 +
|anisotropic_notes          =
 +
|antialiasing              =unknown
 +
|antialiasing_notes        =
 +
|vsync                      =unknown
 +
|vsync_notes                =
 +
}}
 +
 +
=== Field of View Fix ===
 +
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>.
 +
 +
=== [[Multi-monitor]] Support ===
 +
ZDoom [http://forum.zdoom.org/viewtopic.php?t=26755 seeks to support multiple monitors out of the box since version 2.5.0]. [http://widescreengamingforum.com/dr/doom Widescreen Gaming Forum] discusses multimonitor set ups with GZDoom.
 +
 +
== Input settings ==
 +
{{Input Settings
 +
|key_remap                  =unknown
 +
|key_remap_notes            =
 +
|acceleration_option        =unknown
 +
|acceleration_option_notes  =
 +
|controller_support        =unknown
 +
|controller_support_notes  =
 
}}
 
}}
  
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* [http://zdoom.org/News ZDoom]
 
* [http://zdoom.org/News ZDoom]
* <strike>[http://www.skulltag.com/ Skulltag]</strike> - now moved to Zandronum
 
 
* [http://www.zandronum.com/ Zandronum]
 
* [http://www.zandronum.com/ Zandronum]
 
* [http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom]
 
* [http://www.osnanet.de/c.oelckers/gzdoom/ GZDoom]
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A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.  
 
A freely redistributable replacement of DOOM-like assets is available at [http://www.nongnu.org/freedoom/ Freedoom], forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.  
  
== View ==
+
== System requirements ==
=== Field of Vision Fix (FOV) ===
+
{{System Requirements
Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try <nowiki>fov <1-179></nowiki> or <nowiki>gr_fov <1-179></nowiki>.
+
|OSfamily = Windows
 
 
=== Multimonitor Support ===
 
ZDoom [http://forum.zdoom.org/viewtopic.php?t=26755 seeks to support multiple monitors out of the box since version 2.5.0]. [http://widescreengamingforum.com/dr/doom Widescreen Gaming Forum] discusses multimonitor set ups with GZDoom.
 
  
== Save Game Data ==
+
|minOS    = Windows 95, Windows 98, Windows ME, Windows 2000 <ref>[http://gamesystemrequirements.com/games.php?id=1541 System Requirements for doom - gamesystemrequirements.com]</ref>
=== Folder Location ===
+
|minproc  = 486 processor operating at a minimum of 66MHz or any Pentium /Athlon processors
Where saves are stored depends on the engine used and which version.
+
|minmem  = 8 MB
 
+
|minHD    = 100 MB
=== Steam Cloud ===
+
}}
Steam versions use the Steam Cloud to back up data.
 
 
 
==System requirements==
 
The various engines have different requirements, but they are low enough that it shouldn't give you any problems.
 
 
 
Steam just lists "Minimum: A 100% Windows XP/Windows Vista compatible computer system" as the only requirement for their version.
 
 
 
== See Also ==
 
Games using the id Tech 1 engine:
 
* [[DOOM II: Hell on Earth]]
 
* [[Hexen]]
 
* [[Heretic]]
 
 
 
Other related games:
 
* [[Wolfenstein 3D]]
 
* [[Quake]]
 
* [[Doom 3]]
 
  
== External Links ==
+
{{References}}
* [http://doomwiki.org/ Doomwiki]
 
  
 +
[[Category:Game]]
 
[[Category:DOS]]
 
[[Category:DOS]]
 
[[Category:Windows]]
 
[[Category:Windows]]
 
[[Category:Mac]]
 
[[Category:Mac]]
 
[[Category:Linux]]
 
[[Category:Linux]]

Revision as of 00:14, 6 April 2013

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.

Template:Infobox Doom (series)

Key points

Runs on very low end hardware
Open source, thus the game is free

General information

Doomwiki
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Cloud Syncing

Template:Save Game Cloud Syncing

Video settings

Template:Video Settings

Field of View Fix

Depending on your choice of engine, you can usually change the field of view with a console command, or even in the options. Try fov <1-179> or gr_fov <1-179>.

Multi-monitor Support

ZDoom seeks to support multiple monitors out of the box since version 2.5.0. Widescreen Gaming Forum discusses multimonitor set ups with GZDoom.

Input settings

Template:Input Settings

Versions

Engines

Since the release of the source code, several modified engines have emerged.

You can view a more exhaustive list on Wikipedia or a set of comparison tables on Doomwiki. The history of various source ports is examined on Doomworld.

Content

A freely redistributable replacement of DOOM-like assets is available at Freedoom, forming a completely free and open source game. Art assets from the original game such as the levels, sounds, textures, etc., remain under copyright. They can be purchased from Steam or copied from an original game disk.

System requirements

Template:System Requirements


References