Difference between revisions of "Dishonored"
From PCGamingWiki, the wiki about fixing PC games
(misc. fixes) |
(Improved key points) |
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'''Key points''' | '''Key points''' | ||
{{ii}} DLC is not directly accessible from the main menu. | {{ii}} DLC is not directly accessible from the main menu. | ||
− | {{++}} | + | {{++}} Generally regarded as a high-quality PC port.<ref>http://www.youtube.com/watch?v=INPKd4JGtsk</ref><ref>http://www.bethblog.com/2012/07/13/a-look-at-dishonoreds-many-ui-options/</ref> |
+ | {{++}} Includes FOV slider, to go above 110° see [[#Field of view (FOV)|Field of view (FOV)]]. | ||
+ | {{++}} No frame rate or refresh rate cap. | ||
'''General information''' | '''General information''' | ||
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}} | }} | ||
− | ===Stop | + | ===Stop bodies from disappearing=== |
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Increase Default Number of Bodies In Areas}} | {{Fixbox/fix|Increase Default Number of Bodies In Areas}} | ||
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{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
+ | |||
|minOS = Vista, 7 | |minOS = Vista, 7 | ||
|minCPU = 3.0 GHz Dual Core | |minCPU = 3.0 GHz Dual Core | ||
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|minDX = 9 | |minDX = 9 | ||
− | |||
|recCPU = 2.4 GHz Quad Core | |recCPU = 2.4 GHz Quad Core | ||
|recmem = 4 GB | |recmem = 4 GB | ||
− | |||
|recGPU = GeForce GTX 460 | |recGPU = GeForce GTX 460 | ||
|recGPU2 = Radeon HD 5850 | |recGPU2 = Radeon HD 5850 | ||
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}} | }} | ||
− | {{ii}} Although official system requirements show Windows Vista as a minimum, the game | + | {{ii}} Although official system requirements show Windows Vista as a minimum, the game does run on Windows XP.<ref>http://forums.steampowered.com/forums/showpost.php?p=33336007&postcount=1</ref> |
{{References}} | {{References}} |
Revision as of 01:49, 5 March 2014
Developers | |
---|---|
Arkane Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | October 9, 2012 |
Key points
- DLC is not directly accessible from the main menu.
- Generally regarded as a high-quality PC port.[1][2]
- Includes FOV slider, to go above 110° see Field of view (FOV).
- No frame rate or refresh rate cap.
General information
- Bethesda Softworks Forums - PC hardware and software forum
- Steam Community Discussions
- Steam Users' Forums
Availability
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
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Display/Hide HUD
Instructions |
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- Removing the HUD also eliminates the letterbox in cutscenes.[3]
Increase texture detail at larger distances (disable mipmapping)
Instructions |
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Stop bodies from disappearing
Instructions |
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Mute Note/Book Reading Ambient Sound Effect
Instructions |
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Mute all Powers Sound Effects
Instructions |
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AA/AF fix
Instructions |
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Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205100/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/205100/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games and settings. |
Video settings
Field of view (FOV)
- FOV slider maximum is 110°; this change allows much higher settings.[3]
Instructions |
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Anisotropic filtering (AF)
Instructions |
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Input settings
Audio settings
Issues unresolved
Knife of Dunwall: Crashing during the third act
The DLC appears to crash a lot for people in the third act, no solution.
Possible solution:
Instructions |
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Knife of Dunwall: Low resolution textures on butchers
The game is using the low detail textures on butchers instead of the high detail textures.
Knife of Dunwall: Missing 2D image files
Generic placeholder images are replacing some 2D icons and images in-game.[4]
Issues fixed
Screen turns white or very bright randomly during gameplay
Instructions |
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"First time setup" runs every time game is started
Instructions |
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Not remembering settings in offline mode
Fixed in patch 1.2.[5]
Texture Pop-in When Switching Weapons
Instructions |
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- Please note that unless the high quality texture can be loaded right away by your computer, this can make the texture pop-in even more noticeable, since it only disable the fade that is meant to hide the transition from low to high quality texture.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista, 7 | |
Processor (CPU) | 3.0 GHz Dual Core | 2.4 GHz Quad Core |
System memory (RAM) | ||
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | GeForce GTX 460 Radeon HD 5850 512 MB of VRAM DirectX 9 compatible | GeForce GTX 460 Radeon HD 5850 768 MB of VRAM DirectX 9 compatible |
- Although official system requirements show Windows Vista as a minimum, the game does run on Windows XP.[6]
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/205100/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (205100) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ http://www.youtube.com/watch?v=INPKd4JGtsk
- ↑ http://www.bethblog.com/2012/07/13/a-look-at-dishonoreds-many-ui-options/
- ↑ 3.0 3.1 http://www.reddit.com/r/Games/comments/116s5s/how_to_change_fov_in_dishonored/
- ↑ http://steamcommunity.com/app/205100/discussions/0/810921274032628728/
- ↑ http://www.bethblog.com/2012/12/04/dishonored-1-2-title-update-available-today/
- ↑ http://forums.steampowered.com/forums/showpost.php?p=33336007&postcount=1