Difference between revisions of "Deliver Us the Moon"
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Baronsmoki (talk | contribs) m (→Availability: Removed note about Steam DRM (GOG version is DRM-free)) |
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = false |
− | |multimonitor notes = | + | |multimonitor notes = {{term|Vert-}} gameplay resulting in cropped interaction screens. {{term|Pillarboxed}} cutscenes. |
|ultrawidescreen = limited | |ultrawidescreen = limited | ||
− | |ultrawidescreen notes = {{term| | + | |ultrawidescreen notes = {{term|Vert-}} gameplay, {{term|FMV}}s & rendered cutscenes are {{term|pillarboxed}}. See [[#Increased FOV|Increased FOV]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = false | |fov = false | ||
− | |fov notes = | + | |fov notes = See [[#Increased FOV|Increased FOV]]. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 102: | Line 102: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Increased FOV=== | ||
+ | {{Fixbox|description=Change the way FOV is calculated|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/428660/discussions/0/3175526477752053795/#c3175526477755725544|title=Need an FOV adjustment for ultrawide|date=2019-10-11}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|Engine.ini}}. | ||
+ | # Add the following lines: | ||
+ | <pre>[/Script/Engine.LocalPlayer] | ||
+ | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre> | ||
+ | {{ii}} A significant increase from the default 16:9 value. | ||
+ | {{--}} Only applies to existing save files. After starting a new game and reaching the first save point upon leaving the starting room, the game needs to be restarted for the change to apply. | ||
}} | }} | ||
Revision as of 16:45, 11 October 2019
Cover image missing, please upload it | |
Developers | |
---|---|
KeokeN Interactive | |
Publishers | |
Wired Productions | |
Engines | |
Unreal Engine 4[1] | |
Release dates | |
Windows | October 10, 2019 |
Key points
- Formerly known as Deliver Us The Moon: Fortuna.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GamersGate | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\MoonMan\Saved\Config\WindowsNoEditor |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/428660/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Increased FOV
Change the way FOV is calculated[3] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
German | ||||
French | ||||
Spanish | ||||
Italian | ||||
Russian | ||||
Polish | ||||
Traditional Chinese | ||||
Simplified Chinese | ||||
Korean |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 10 | |
Processor (CPU) | 2.5 GHz Dual Core | 3.0 GHz Quad Core |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 750 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 970 |
- A 64-bit system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/428660/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (428660) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Deliver Us The Moon on Steam - last accessed on 2019-08-13
- "Deliver Us The Moon uses Unreal® Engine 4 to deliver incredible gameplay and stunning graphics"
- ↑ Deliver Us The Moon: Fortuna :: Houston, Do You Copy: Q&A about our recent announcement - last accessed on 2019-08-13
- ↑ Need an FOV adjustment for ultrawide - last accessed on 2019-10-11