Difference between revisions of "Dear Esther: Landmark Edition"
From PCGamingWiki, the wiki about fixing PC games
m (→[[Glossary:Save game cloud syncing|Save game cloud syncing]]: updated template usage) |
|||
Line 102: | Line 102: | ||
{{Fixbox/fix|Switching to the 21:9 aspect ratio|ref=<ref>http://steamcommunity.com/app/520720/discussions/0/135509024342434554/#c135509314046293725</ref>}} | {{Fixbox/fix|Switching to the 21:9 aspect ratio|ref=<ref>http://steamcommunity.com/app/520720/discussions/0/135509024342434554/#c135509314046293725</ref>}} | ||
#Go to <code>{{p|game}}\DearEsther_Data\Managed\</code> | #Go to <code>{{p|game}}\DearEsther_Data\Managed\</code> | ||
− | #Open <code>Assembly-CSharp.dll</code> | + | #Open <code>Assembly-CSharp.dll</code> with a hex editor such as [https://mh-nexus.de/en/downloads.php?product=HxD HxD]. |
#Search for <code>39 8E E3 3F</code> and replace it with <code>60 E5 18 40</code>. | #Search for <code>39 8E E3 3F</code> and replace it with <code>60 E5 18 40</code>. | ||
#Save the file. | #Save the file. |
Revision as of 10:09, 29 March 2017
Developers | |
---|---|
The Chinese Room | |
Robert Briscoe | |
Publishers | |
The Chinese Room | |
Engines | |
Unity | |
Release dates | |
Windows | February 14, 2017 |
macOS (OS X) | February 14, 2017 |
Dear Esther | |
---|---|
Dear Esther | 2012 |
Dear Esther: Landmark Edition | 2017 |
Key points
- A Unity remake of the original game.
- Includes developer commentary.
- Free for owners of Dear Esther on Steam.[1]
- Lacks native support for ultrawide resolutions.
General information
Availability
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/520720/pfx/[Note 1] |
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/520720/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud |
Video settings
Ultra-widescreen
Instructions |
---|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista, 7, 8, 8.1, 10 |
Processor (CPU) | Intel Core 2 Duo E4600 2.4 GHz AMD Athlon X2 4200+ 2.2 GHz |
Intel Core 2 Duo E7300 2.6 GHz AMD A8-3850 2.9 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 7600 GT ATI Radeon X1600 XT 256 MB of VRAM | Nvidia GeForce GTX 560 Ti AMD Radeon HD 7770 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | 10.12.1 |
Processor (CPU) | Intel Core 2 Duo 2.2 GHz | Intel Core i5-3470S 2.9 GHz |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | Nvidia GeForce 9400 256 MB of VRAM | Nvidia GeForce GT 750M Intel HD Graphics 4000 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/520720/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (520720) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
Categories:
- Windows
- OS X
- Invalid template usage (Infobox game)
- Games
- Invalid template usage (Series)
- Invalid template usage (Availability)
- Invalid template usage (Fixbox)
- Invalid section order
- Invalid template usage (Save game cloud syncing)
- Invalid template usage (API)
- Missing section (Video)
- Missing section (Input)
- Missing section (Audio)