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Difference between revisions of "Dead Synchronicity: Tomorrow Comes Today"

From PCGamingWiki, the wiki about fixing PC games
(added HLTB)
m (→‎System requirements: updated to match Steam store page)
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|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = XP 32-bit
+
|minOS    = Vista SP2, 7 SP1
|minCPU  = 2 GHz Dual Core
+
|minCPU  = 2.0 GHz Dual Core
|minRAM  = 2000 MB
+
|minRAM  = 2 GB
|minHD    = 4500 MB
+
|minHD    = 4.5 GB
 
|minGPU  = Nvidia GeForce 8600 GS
 
|minGPU  = Nvidia GeForce 8600 GS
 
|minGPU2  = ATI Radeon HD 3470
 
|minGPU2  = ATI Radeon HD 3470
 
|minDX    = 9.0c
 
|minDX    = 9.0c
 
|minVRAM  =  
 
|minVRAM  =  
 +
|minaudio = DirectX 9.0c compatible
  
|recOS    = Vista SP2 or later
+
|recOS    = 8
 
|recCPU  = 2.6 GHz Dual Core
 
|recCPU  = 2.6 GHz Dual Core
|recRAM  = 4000 MB
+
|recRAM  = 4 GB
 
|recHD    =  
 
|recHD    =  
 
|recGPU  = Nvidia GeForce GT 610
 
|recGPU  = Nvidia GeForce GT 610
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|minOS    = 10.7
 
|minOS    = 10.7
|minCPU  = 2 GHz
+
|minCPU  = 2.0 GHz
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = 4500 MB
+
|minHD    = 4.5 GB
|minGPU  =  
+
|minGPU  = Any
 
|minVRAM  =  
 
|minVRAM  =  
  
|recOS    = 10.9 or higher
+
|recOS    = 10.9
|recCPU  = Intel Core i5-540M @ 3.40 GHz
+
|recCPU  = 2.5 GHz
 
|recRAM  = 4 GB
 
|recRAM  = 4 GB
 
|recHD    =  
 
|recHD    =  
|recGPU  = Nvidia GeForce GS/GT 600 Series
+
|recGPU  = Nvidia GeForce GS/GT 600 series
|recGPU2  = AMD Radeon HD 4000 Series
+
|recGPU2  = ATI Radeon HD 4000 series
 
|recVRAM  =  
 
|recVRAM  =  
 
}}
 
}}
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|minOS    = Ubuntu 14.04, Mint 17
 
|minOS    = Ubuntu 14.04, Mint 17
|minCPU  = 2.5 GHz Single-Core or 2 GHz Dual Core
+
|minCPU  = 2.5 GHz Single Core
 +
|minCPU2  = 2.0 GHz Dual Core
 
|minRAM  = 2 GB
 
|minRAM  = 2 GB
|minHD    = 4500 MB
+
|minHD    = 4.5 GB
|minGPU  = ATI Radeon HD 4850
+
|minGPU  =  
|minGPU2  = Nvidia GeForce 9600 GT
+
|minGPU2  =  
 
|minOGL  = 2.0
 
|minOGL  = 2.0
 
|minVRAM  = 256 MB
 
|minVRAM  = 256 MB
 +
|minaudio = OpenAL compatible
  
 
|recOS    =  
 
|recOS    =  

Revision as of 14:09, 8 July 2021

Dead Synchronicity: Tomorrow Comes Today
Dead Synchronicity: Tomorrow Comes Today cover
Developers
Fictiorama Studios
Publishers
Daedalic Entertainment
Engines
Unity 4[Note 1]
Release dates
Windows April 10, 2015
macOS (OS X) April 10, 2015
Linux April 10, 2015
Reception
Metacritic 70
OpenCritic 70
IGDB 73
Dead Synchronicity: Tomorrow Comes Today on HowLongToBeat
Dead Synchronicity: Tomorrow Comes Today on IGDB
Dead Synchronicity: Tomorrow Comes Today on MobyGames
Dead Synchronicity
Dead Synchronicity: Tomorrow Comes Today 2015
Dead Synchronicity: The Longest Night 2015

Key points

Saves stored in the Steam Cloud are not synced cross-platform.

General information

GOG.com Community Discussions
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
GamersGate
Icon overlay.png
Windows
macOS (OS X)
Linux
Gamesplanet logo.svg
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Green Man Gaming
Icon overlay.png
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Steam
DRM-free after installation through Steam client (notes may include more details)
Can be run without Steam by directly using the game's executable.
Windows
macOS (OS X)
Linux
ZOOM Platform
DRM-free
Windows
macOS (OS X)
Linux
All versions include Dead Synchronicity: The Longest Night.

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment GmbH\Dead Synchronicity\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment GmbH/Dead Synchronicity/
Linux ~/.local/share/Daedalic Entertainment GmbH/Dead Synchronicity/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows %LOCALAPPDATA%\Daedalic Entertainment GmbH\Dead Synchronicity\Savegames\
macOS (OS X) ~/Library/Application Support/Daedalic Entertainment GmbH/Dead Synchronicity/Savegames/
Linux ~/.local/share/Daedalic Entertainment GmbH/Dead Synchronicity/Savegames/

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud
Saves are not synced cross-platform.

Video settings

General settings.
General settings.

Template:Video settings

Widescreen resolution

Resolutions higher than 1920x1080 are not available normally.
Forced Custom Resolution[2]
  1. See Command line arguments.
  2. Use the following commands: -screen-height YourHeight -screen-width YourWidth

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation
Italian
Spanish

Issues unresolved

Crashes/Freezes

Game freezes on startup

This issue is currently being investigated.[3]

Crash on skipping intros

This issue is currently being investigated[4]

Game freezes on looking at Hunter's Bar door

When you drain the "alcohol" out of the oil drums next to Hunter's Bar, climb on top of them, then look at the closed door to the bar, the game may freeze.[5]

Issues fixed

Going out of monitor resolution range

On Linux, the game may set a screen resolution beyond the range your monitor supports.
Forced Custom Resolution[2][6]
  1. See Command line arguments.
  2. Use the following commands.
-screen-height YourHeight -screen-width YourWidth

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL 2.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista SP2, 7 SP1
Processor (CPU) 2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 4.5 GB
Video card (GPU) Nvidia GeForce 8600 GS
ATI Radeon HD 3470
DirectX 9.0c compatible
Sound (audio device) DirectX 9.0c compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7
Processor (CPU) 2.0 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 4.5 GB
Video card (GPU) Any
Linux
Minimum
Operating system (OS) Ubuntu 14.04, Mint 17
Processor (CPU) 2.5 GHz Single Core
2.0 GHz Dual Core
System memory (RAM) 2 GB
Hard disk drive (HDD) 4.5 GB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
Sound (audio device) OpenAL compatible

Notes

  1. Unity engine build: 4.6.1f1[1]

References