Difference between revisions of "Day of Defeat"
From PCGamingWiki, the wiki about fixing PC games
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS | + | |minOS = XP |
− | |minproc = 500 MHz | + | |minproc = 500 MHz |
− | |minmem | + | |minmem = 96 MB |
− | | | + | |minHD = 4 GB |
− | + | |minVRAM = 16 MB | |
− | |recproc = 800 MHz | + | |recproc = 800 MHz |
− | |recmem | + | |recmem = 128 MB |
− | | | + | |recVRAM = 32 MB |
}} | }} | ||
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|minproc = 500 MHz | |minproc = 500 MHz | ||
|minmem = 1 GB | |minmem = 1 GB | ||
− | |||
|minHD = 4 GB | |minHD = 4 GB | ||
+ | |minGPU = NVIDIA GeForce 8 | ||
+ | |minGPU2 = ATI X1600 | ||
+ | |minGPU3 = Intel HD 3000 | ||
}} | }} | ||
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|minproc = Dual-core from Intel or AMD at 2.8 GHz | |minproc = Dual-core from Intel or AMD at 2.8 GHz | ||
|minmem = 1 GB | |minmem = 1 GB | ||
− | |||
|minHD = 4 GB | |minHD = 4 GB | ||
+ | |minGPU = NVIDIA GeForce 8600/9600GT | ||
+ | |minGPU2 = ATI/AMD Radeaon HD2600/3600 | ||
+ | |minGPU3 = (Graphic Drivers: nVidia 310, AMD 12.11) | ||
+ | |minOGL = 2.1 | ||
}} | }} |
Revision as of 20:56, 27 October 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Engines | |
GoldSrc | |
Release dates | |
Windows | August 4, 2000 |
macOS (OS X) | March 13, 2013 |
Linux | March 13, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Day of Defeat | |
---|---|
Day of Defeat | 2003 |
Day of Defeat: Source | 2005 |
General information
- GitHub Issue Tracker for Day of Defeat and other GoldSrc-based games
- Steam Users' Forums
- Steam Community Discussions
Availability
Essential improvements
Skip intro videos
Instructions |
---|
Game data
Save game cloud syncing
Template:Save Game Cloud Syncing
Video settings
Borderless fullscreen windowed
Instructions |
---|
Input settings
Audio settings
Other information
Console commands
- Games running on the GoldSrc engine can utilize GoldSrc Engine Console Commands for various tasks.
- The console is enabled by default in GoldSrc games, press the tilde key (
~
) to open it.
Day of Defeat Classic v3.1
- Day of Defeat became an official Valve mod and was released as version 1.0. Prior to this Day of Defeat saw a number of revisions ultimately leading up to the final pre-official version of 3.1. With the release of 1.0 many of the gameplay elements changed and previously popular maps were removed from the game.
- Because of the niche nature of playing this version most game sessions are organized through the DoD 3.1 steam community group.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | 16 MB of VRAM | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.6.3 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 8 ATI X1600 Intel HD 3000 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Ubuntu 12.04 | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | NVIDIA GeForce 8600/9600GT ATI/AMD Radeaon HD2600/3600 (Graphic Drivers: nVidia 310, AMD 12.11) OpenGL 2.1 compatible |