Company:Running With Scissors
From PCGamingWiki, the wiki about fixing PC games
Website | |
---|---|
https://runningwithscissors.com | |
Founded | |
1996[1] | |
Games developed
Game | Developer | Publisher | Engine | Release dates |
---|---|---|---|---|
Poostall Royale | Running With Scissors | Unreal Engine 5 | ||
Postal | Running With Scissors | Ripcord Games, Softek International, MicroMouse, Shinsung, Akella, Take-Two Interactive, Whiptail Interactive | RSPiX | 24 September 1997 26 July 2005 29 October 2001 |
24 September 1997
Postal 2 | Running With Scissors | Whiptail Interactive, Hell-tech, Akella, Tri Synergy, Linux Game Publishing | Unreal Engine 2, Unreal Engine 1 | 9 December 2004 4 February 2005 |
14 April 2003
Postal 4: No Regerts | Running With Scissors | Unreal Engine 4 | ||
Postal Redux | Running With Scissors | Unreal Engine 4 | 29 May 2018 |
20 May 2016
Games published
Game | Developer | Publisher | Engine | Release dates |
---|---|---|---|---|
Postal: Brain Damaged | Hyperstrange, CreativeForge Games | Running With Scissors | Unity |
References
- ↑ Team - Running With Scissors - last accessed on 2023-10-13
- "Founded in Tucson, AZ in 1996 and now operating from all across the world, Running With Scissors is an independent video game studio that develops and publishes outrageous games just for the hell of it. Our goal is to make action-packed games which are fun, funny and possibly even politically correct."