Difference between revisions of "Chaos Legion"
(Updating information and cleaning up some unconfirmed info.) |
(Adding screenshots, cover art, introduction, and a possible fix for the crashes.) |
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{{stub}} | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Chaos Legion - Cover (Europe).png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Capcom Production Studio 6}} | {{Infobox game/row/developer|Capcom Production Studio 6}} | ||
Line 39: | Line 39: | ||
}} | }} | ||
− | ''' | + | {{Introduction |
− | {{--}} | + | |introduction = '''''Chaos Legion''''' is a [[:Category:Third-person|third person]] [[:Category:Fantasy|fantasy]] [[:Category:Hack and slash|hack and slash]] game developed by Capcom Production Studio 6 and published by [[Company:Capcom|Capcom]]. It is loosely based on the light novel series by Tow Ubukata. |
+ | |||
+ | |release history = The game was originally released in Japan on March 6, 2003 for the PlayStation 2. The PC version is based on the later international versions, which features various difficulty and gameplay changes compared to the original Japanese release. The port was heavily criticized for the poorly implemented {{DRM|Disc}} used in earlier releases that rendered the game unplayable after installation, which prompted Capcom to recall copies of the game and re-release with the DRM issues addressed.<ref>{{Refurl|url=https://tcrf.net/Chaos_Legion_(Windows)|title=Chaos Legion (Windows) - The Cutting Room Floor|date=2020-12-06}}</ref><ref>{{Refurl|url=http://pc.gamespy.com/pc/chaos-legion/494092p1.html|title=GameSpy: Chaos Legion, Page 1|date=2020-12-06|snippet=In porting the game to the PC, the addition of copy protection caused a major problem: While many games require a disc in the drive to load or run, Chaos Legion repeatedly asked for a disc no matter which of its two discs we used, and simply wouldn't run. Sadly, a Capcom spokesperson indicated that this problem didn't just affect a handful of people — "it resulted in 100% defective goods."}}</ref> Other issues with the PC port of the game also includes [[#Texture Corruption|texture corruption]] issues on modern video cards and [[#Crashes|frequent crashes]] during loading screens on Windows 7 or later. | ||
+ | |||
+ | |current state = A patch was released for the game, however, the other issues with the game requires third-party fixes to be addressed. | ||
+ | }} | ||
==Availability== | ==Availability== | ||
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{{Availability/row| Retail | | Disc | Released on 2 CDs or 1 DVD in some regions. | | Windows }} | {{Availability/row| Retail | | Disc | Released on 2 CDs or 1 DVD in some regions. | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Patches=== | ||
+ | {{ii}} [https://www.patches-scrolls.de/patch/814/7/39664/download Patch v1.03]. | ||
==Game data== | ==Game data== | ||
Line 61: | Line 70: | ||
==Video settings== | ==Video settings== | ||
+ | {{Image|Chaos Legion - Graphics settings.png|Graphics settings.}} | ||
+ | {{Image|Chaos Legion - Screen settings.png|Screen settings.}} | ||
{{Video settings | {{Video settings | ||
|wsgf link = | |wsgf link = | ||
Line 84: | Line 95: | ||
|anisotropic notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anisotropic filtering through your GPU's control panel.<ref name="GPU hacks">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> | |anisotropic notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anisotropic filtering through your GPU's control panel.<ref name="GPU hacks">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> | ||
|antialiasing = hackable | |antialiasing = hackable | ||
− | |antialiasing notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anti-aliasing through your GPU's control panel | + | |antialiasing notes = Use [[dgVoodoo 2]] or [https://github.com/crosire/d3d8to9/releases d3d8to9], then force anti-aliasing through your GPU's control panel, however, traditional anti-aliasing methods such as [[MSAA]] and [[SGSSAA]] causes graphical glitches with some shadow effects.<ref name="GPU hacks" /> |
|vsync = always on | |vsync = always on | ||
|vsync notes = | |vsync notes = | ||
Line 95: | Line 106: | ||
|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Increase rendering resolution=== | ||
+ | {{++}} Fixes some rendering issues that d3d8to9 misses such as shading on crest pick-ups. | ||
+ | {{--}} The game's depth of field (Focus Blur) effects are still low-resolution, even with this tweak. | ||
+ | {{Fixbox|description=Use [[dgVoodoo 2]]|ref=<ref name="dgVooodoo 2">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=Used v2.71.3 as of writing.}}</ref>|fix= | ||
+ | # Download the latest stable release of dgVoodoo from its [http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html official website] or [https://github.com/dege-diosg/dgVoodoo2/releases Github], then extract the contents of {{file|dgVoodoo2_*.zip}} to its own folder in a convenient location on your computer (e.g. Documents). | ||
+ | # Run the {{file|dgVoodooCpl.exe}}, then configure the following settings from the General tab: | ||
+ | #* '''Adapter(s) to use/enable:''' {{code|<your video card>}} | ||
+ | #* '''Scaling mode:''' {{code|Stretched, keep Aspect Ratio}} | ||
+ | #* '''Miscellaneous:''' Check {{code|Keep window aspect ratio}} and {{code|Capture mouse}} | ||
+ | # Now go to the DirectX tab and configure the following settings: | ||
+ | #* '''Videocard:''' {{code|dgVoodoo 3D Accelerated Card}} | ||
+ | #* '''Filtering:''' {{code|App driven}} or {{code|Force anisotropic (2x-16x)}} | ||
+ | #* '''Resolution:''' {{code|Unforced}} (uses the game's default resolution options) or {{code|Max}} (use your system's highest native resolution) | ||
+ | #* '''Behavior:''' Check {{code|Disable Alt+Enter to toggle screen state}} (does nothing for the game regardless) | ||
+ | #* '''Antialiasing (MSAA):''' {{code|Off}} (forcing traditional anti-aliasing methods causes glitches with shadows) | ||
+ | #* '''Miscellaneous:''' Uncheck {{code|dgVoodoo Watermark}} and {{code|Force vSync}} (the game already uses Vsync by default) | ||
+ | # Click {{code|Apply}} dgVoodoo 2 should save the configuration file to where you have it installed by default, then copy the {{file|dgVoodoo.conf}} to <code>{{p|game}}</code>. Alternatively, click the {{code|Add}} button and point the program to where you have the game installed to save it there. | ||
+ | # Go into the MS/x86 folder from your dgVoodoo 2 installation folder, then copy the {{file|D3D8.dll}}, {{file|D3DImm.dll}}, and {{file|DDraw.dll}} files into <code>{{p|game}}</code>. | ||
+ | # Launch the game. It should now render in DirectX 11 in higher resolutions than the stock in-game settings. | ||
}} | }} | ||
==Input settings== | ==Input settings== | ||
+ | {{Image|Chaos Legion - Control settings.png|Control settings.}} | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = Two remappable keyboard layouts with alternate camera controls, however, player movement and pause menu keys cannot be remapped. Key bindings resets after changing the '''Button Type''' configuration.<ref name="Remapping">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
Line 116: | Line 149: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = true | |controller remap = true | ||
− | |controller remap notes = Controller | + | |controller remap notes = Two remappable controller layouts with alternate camera controls, however, player movement and camera controls cannot be remapped. Controller mappings resets after changing '''Button Type''' configuration.<ref name="Remapping" /> |
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
|xinput controllers = limited | |xinput controllers = limited | ||
− | |xinput controllers notes = | + | |xinput controllers notes = Incorrect camera controls with XInput controllers. See [[#Controller support|Controller support]] for a workaround. |
|xbox prompts = false | |xbox prompts = false | ||
|xbox prompts notes = | |xbox prompts notes = | ||
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|haptic feedback notes = | |haptic feedback notes = | ||
|simultaneous input = false | |simultaneous input = false | ||
− | |simultaneous input notes = Gameplay controls only accepts input from one device via the '''Button Type''' setting.<ref name="Keyboard and controller inputs">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> | + | |simultaneous input notes = Gameplay controls only accepts input from one selected device via the '''Button Type''' setting.<ref name="Keyboard and controller inputs">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref> |
|steam input api = unknown | |steam input api = unknown | ||
|steam input api notes = | |steam input api notes = | ||
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|steam cursor detection notes = | |steam cursor detection notes = | ||
}} | }} | ||
+ | |||
+ | ===[[#Glossary:Controller|Controller support]]=== | ||
+ | {{--}} Right stick camera controls are mapped to analog triggers and cannot be corrected in-game without a workaround. | ||
+ | {{Fixbox|description=Use XInput Plus|ref=<ref name="XInput support">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref>|fix= | ||
+ | # Download and run [https://community.pcgamingwiki.com/files/file/2034-xinputplus-ver-415/ XInput Plus]. | ||
+ | # Set Target Program to {{file|ChaosLegion.exe}}. | ||
+ | # Go to the Key Assign tab, then go to '''A''' button drop-down menu and assign it to {{code|X}} and then assign '''X''' button {{code|A}}. This is to allow the A button to skip cutscenes instead of X. | ||
+ | # Go to the DirectInput tab, then check {{code|Enable DirectInput Output}}, then assign the following controls under the Key Assign section in the Basic sub-tab: | ||
+ | #* '''Right Stick:''' {{code|Z Axis/Z Rot}} | ||
+ | #* '''LT/RT:''' {{code|Button 11/12}} | ||
+ | #* '''Guide:''' {{code|Button 13}} | ||
+ | # Go to the Setting tab and go to its Dll Files sub-tab, and check {{file|XInput1_1.dll}} and {{file|XInput1_3.dll}} files. Then go to the Others sub-tab and uncheck {{code|Enable Init Beep}} to disable XInput Plus' confirmation beep sound. | ||
+ | # Click {{code|Apply}} to save settings and install the {{file|*.dll}} files into the game's installation folder. You should be able to control the camera with the right stick and use analog triggers. | ||
+ | }} | ||
+ | |||
+ | ===[[#Glossary:Remapping|Control layout]]=== | ||
+ | <gallery>Chaos Legion - Keyboard layout 1.png|Keyboard 1 | ||
+ | Chaos Legion - Keyboard layout 2.png|Keyboard 2 | ||
+ | Chaos Legion - Controller layout 1.png|Gamepad 1 | ||
+ | Chaos Legion - Controller layout 2.png|Gamepad 2</gallery> | ||
==Audio settings== | ==Audio settings== | ||
+ | {{Image|Chaos Legion - Audio settings.png|Audio settings.}} | ||
+ | {{Image|Chaos Legion - Subtitle setting.png|Subtitle settings.}} | ||
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true | ||
Line 191: | Line 246: | ||
===Texture Corruption=== | ===Texture Corruption=== | ||
{{--}} The game displays texture corruption on modern systems, causing textures to appear warped, shifted and completely out of place (e.g. [https://i.imgur.com/sKX204f.png trees being plastered with a window or wall texture]). It has something to do with the game improper manipulation of non-power of 2 textures as explained in this [https://www.vogons.org/viewtopic.php?p=672925#p672925 thread]. | {{--}} The game displays texture corruption on modern systems, causing textures to appear warped, shifted and completely out of place (e.g. [https://i.imgur.com/sKX204f.png trees being plastered with a window or wall texture]). It has something to do with the game improper manipulation of non-power of 2 textures as explained in this [https://www.vogons.org/viewtopic.php?p=672925#p672925 thread]. | ||
− | {{Fixbox|description=Use dege's [http://dege.fw.hu/temp/ChaosLegion_texture_patch.zip modified executable] | + | {{Fixbox|description=Use dege's [http://dege.fw.hu/temp/ChaosLegion_texture_patch.zip modified executable]|ref=<ref name="Texture corruption fix by Dege">{{Refcheck|user=AmethystViper|date=2020-12-06|comment=}}</ref>|fix= |
+ | }} | ||
+ | |||
+ | ===Crashes=== | ||
+ | {{--}} The PC version of Chaos Legion is prune to frequent crashes during loading screens on modern versions of Windows. | ||
+ | {{Fixbox|description=[[#Force CPU affinity|Force single core affinity]]|ref=<ref>{{Refcheck|user=AmethystViper|date=2020-12-06|comment=Experienced frequent crashes with the game on Windows 10 Home 64-bit in between loading screens prior to forcing single core affinity. After patching Dege's texture corruption fix executable with ImageCFG to force the game to use CPU 1 instead of using all available CPU cores on current setup, I was able to play the game for extended periods without it crashing.}}</ref>|fix= | ||
+ | Patching the game's executable with [https://robpol86.com/imagecfg.html ImageCFG] to run on {{code|CPU 1}} is recommended as a permanent solution. | ||
}} | }} | ||
Revision as of 02:26, 7 December 2020
Developers | |
---|---|
Capcom Production Studio 6 | |
Publishers | |
Capcom | |
Release dates | |
Windows | November 14, 2003 |
Reception | |
Metacritic | 37 |
IGDB | 61 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Hack and slash |
Art styles | Realistic |
Themes | Fantasy, Supernatural |
Chaos Legion is a third person fantasy hack and slash game developed by Capcom Production Studio 6 and published by Capcom. It is loosely based on the light novel series by Tow Ubukata.
The game was originally released in Japan on March 6, 2003 for the PlayStation 2. The PC version is based on the later international versions, which features various difficulty and gameplay changes compared to the original Japanese release. The port was heavily criticized for the poorly implemented Disc check DRM used in earlier releases that rendered the game unplayable after installation, which prompted Capcom to recall copies of the game and re-release with the DRM issues addressed.[1][2] Other issues with the PC port of the game also includes texture corruption issues on modern video cards and frequent crashes during loading screens on Windows 7 or later.
A patch was released for the game, however, the other issues with the game requires third-party fixes to be addressed.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Released on 2 CDs or 1 DVD in some regions. |
Essential improvements
Patches
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\CL_UDCONF2.DAT[Note 1] <path-to-game>\CL_UDSYS.DAT[Note 1] <path-to-game>\config.txt[Note 1] |
-
CL_UDCONF2.DAT
stores keyboard and controller configuration file.CL_UDSYS.DAT
is the game's system settings.config.txt
contains rendering settings.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\CL_UD##.DAT[Note 1] |
-
CL_UD00.DAT
-CL_UD05.DAT
are the six save slots.
Video settings
Increase rendering resolution
- Fixes some rendering issues that d3d8to9 misses such as shading on crest pick-ups.
- The game's depth of field (Focus Blur) effects are still low-resolution, even with this tweak.
Use dgVoodoo 2[3] |
---|
|
Input settings
Controller support
- Right stick camera controls are mapped to analog triggers and cannot be corrected in-game without a workaround.
Use XInput Plus[4] |
---|
|
Control layout
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Issues fixed
Texture Corruption
- The game displays texture corruption on modern systems, causing textures to appear warped, shifted and completely out of place (e.g. trees being plastered with a window or wall texture). It has something to do with the game improper manipulation of non-power of 2 textures as explained in this thread.
Use dege's modified executable[5] |
---|
Crashes
- The PC version of Chaos Legion is prune to frequent crashes during loading screens on modern versions of Windows.
Force single core affinity[6] |
---|
Patching the game's executable with ImageCFG to run on |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 | Use crosire's d3d8to9 for Direct3D 9 support or dgVoodoo 2 for Direct3D 11 support. |
Shader Model support | 1.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, 2000, ME, XP | XP |
Processor (CPU) | Intel Pentium III 1 GHz | Intel Pentium 4 2 GHz |
System memory (RAM) | 128 MB | 256 MB |
Hard disk drive (HDD) | 1.2 GB | |
Video card (GPU) | 64 MB of VRAM DirectX 8.1 compatible | 128 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 1.3 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Chaos Legion (Windows) - The Cutting Room Floor - last accessed on 2020-12-06
- ↑ GameSpy: Chaos Legion, Page 1 - last accessed on 2020-12-06
- "In porting the game to the PC, the addition of copy protection caused a major problem: While many games require a disc in the drive to load or run, Chaos Legion repeatedly asked for a disc no matter which of its two discs we used, and simply wouldn't run. Sadly, a Capcom spokesperson indicated that this problem didn't just affect a handful of people — "it resulted in 100% defective goods.""
- ↑ Verified by User:AmethystViper on 2020-12-06
- Used v2.71.3 as of writing.
- ↑ Verified by User:AmethystViper on 2020-12-06
- ↑ Verified by User:AmethystViper on 2020-12-06
- ↑ Verified by User:AmethystViper on 2020-12-06
- Experienced frequent crashes with the game on Windows 10 Home 64-bit in between loading screens prior to forcing single core affinity. After patching Dege's texture corruption fix executable with ImageCFG to force the game to use CPU 1 instead of using all available CPU cores on current setup, I was able to play the game for extended periods without it crashing.