Celeste
From PCGamingWiki, the wiki about fixing PC games
Revision as of 19:55, 29 August 2019 by SirYodaJedi (talk | contribs) (→Video settings: enumerated base resolution.)
This page may require cleanup to meet basic quality standards. The specific problem is: This article makes assumptions that readers are playing the Steam version of the game. References to using Direct3D and OpenGL should be rewritten to be independent of store platform. The EGS Windows version uses OpenGL by default. You can help by modifying
the article. The discussion page may contain useful suggestions.
Developers | |
---|---|
Matt Makes Games | |
Linux | Ethan Lee |
Engines | |
Windows | XNA |
OS X, Linux | FNA |
Release dates | |
Windows | January 25, 2018 |
macOS (OS X) | January 25, 2018 |
Linux | January 25, 2018 |
Key points
- The OpenGL version supports more controllers than the DirectX version, including DualShock 4.[1] Windows users can manually switch to the OpenGL version.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Discord | ||||
Epic Games Store | ||||
Humble Store | ||||
itch.io | ||||
Steam |
- Celeste Classic can be played through a web browser on itch.io.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves/ |
Linux | $XDG_DATA_HOME/Celeste/Saves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\settings.celeste[Note 1] |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves/settings.celeste |
Linux | $XDG_DATA_HOME/Celeste/Saves/settings.celeste |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Epic Games Launcher | ||
Steam Cloud |
Video settings
OpenGL version
- The Windows version on Steam defaults to DirectX version of the game. The OpenGL version is available as an optional public branch in Steam.
- The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).[1]
Change to the OpenGL version on Windows[1] |
---|
|
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Japanese | ||||
Korean | Fan translation, download. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
- OpenGL version uses FNA and SDL2. DirectX version uses XNA.[1]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | Default version on Windows. |
OpenGL | 2.1, 3.0 | Linux/Mac. Available on Windows as a separate branch in Steam. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SDL2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | Intel HD Graphics 4000 DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.17 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 Steam Community - PS4 Controllers on PC - last accessed on 2018-04-28
- "Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA."