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Difference between revisions of "Celeste"

From PCGamingWiki, the wiki about fixing PC games
(→‎Audio settings: This is noteworthy.)
(updated article)
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{{cleanup|This article makes assumptions that readers are playing the Steam version of the game. References to using Direct3D and OpenGL should be rewritten to be independent of store platform. The EGS Windows version uses OpenGL by default}}
 
 
{{Infobox game
 
{{Infobox game
 
|cover        = Celeste cover.png
 
|cover        = Celeste cover.png
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|publishers  =  
 
|publishers  =  
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|XNA|Windows}}
+
{{Infobox game/row/engine|Monocle Engine|Windows, OS X, Linux}}
{{Infobox game/row/engine|FNA|OS X, Linux}}
 
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|January 25, 2018}}
 
{{Infobox game/row/date|Windows|January 25, 2018}}
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'''Key points'''
 
'''Key points'''
{{ii}} The OpenGL version supports more controllers than the DirectX version, including [[Controller:DualShock 4|DualShock 4]].<ref name="opengl-playstation4">{{Refsnip|url=https://steamcommunity.com/app/504230/discussions/1/1692659769955719963/|title=Steam Community -  PS4 Controllers on PC|date=2018-04-28|snippet=Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA.}}</ref> Windows users can manually switch to the [[#OpenGL version|OpenGL version]].
+
{{ii}} On Windows the [[#Windows|OpenGL version]] supports more controllers, including [[Controller:DualShock 4|DualShock 4]], than the DirectX version.<ref name="opengl-playstation4">{{Refsnip|url=https://steamcommunity.com/app/504230/discussions/1/1692659769955719963/|title=Steam Community -  PS4 Controllers on PC|date=2018-04-28|snippet=Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA.}}</ref>
  
 
'''General information'''
 
'''General information'''
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{{Availability|
 
{{Availability|
 
{{Availability/row| Discord | 500428425362931713 | Discord | | | Windows }}
 
{{Availability/row| Discord | 500428425362931713 | Discord | | | Windows }}
{{Availability/row| Epic Games Store | celeste | Epic Games Store | | | Windows, OS X }}
+
{{Availability/row| Epic Games Store | celeste | Epic Games Store | Limited to the [[#Windows|OpenGL version]] on Windows.<ref>{{Refcheck|user=Aemony|date=2019-08-30|comment=The DirectX version is nowhere to be found after having downloaded the game.}}</ref> | | Windows, OS X }}
 
{{Availability/row| Humble | celeste | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| Humble | celeste | Steam | | | Windows, OS X, Linux }}
 
{{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free |  |  | Windows, OS X, Linux }}
 
{{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free |  |  | Windows, OS X, Linux }}
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{{ii}} Celeste Classic can be played through a web browser on [https://mattmakesgames.itch.io/celesteclassic itch.io].
 
{{ii}} Celeste Classic can be played through a web browser on [https://mattmakesgames.itch.io/celesteclassic itch.io].
 +
 +
{{DLC|
 +
{{DLC/row| Chapter 9: Farewell | Free DLC containing over 100 levels. Unannounced release date.<ref>{{Refurl|url=https://twitter.com/mattthorson/status/1134568599597674496?lang=en|title=Twitter - @MattThorson - May 31, 2019|date=2019-08-30}}</ref> | Windows, OS X, Linux }}
 +
{{DLC/row| Soundtrack | | Windows, OS X, Linux }}
 +
}}
 +
 +
===Version differences===
 +
====Windows====
 +
{{ii}} There are two versions available on Windows: a DirectX version and an OpenGL version.
 +
{{ii}} Discord, itch.io, and Steam includes both versions. Epic Games Store is limited to the OpenGL version.
 +
{{++}} The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).<ref name="opengl-playstation4"/>
 +
 +
{{Fixbox|description=Discord: Launch the OpenGL version|ref=<ref name="aemony-2019-08-30">{{Refcheck|user=Aemony|date=2019-08-30}}</ref>|fix=
 +
# Launch Discord and navigate to the library.
 +
# Click on '''the downwards pointing arrow''' to the right side of the '''Play''' button for the game.
 +
# Select '''Celeste OpenGL'''.
 +
}}
 +
 +
{{Fixbox|description=itch.io: Download the OpenGL version|ref=<ref name="aemony-2019-08-30"/>|fix=
 +
# Navigate to the {{Store link|itch.io|https://mattmakesgames.itch.io/celeste|download page}} on itch.io.
 +
# Download '''Celeste Windows (OpenGL)'''.
 +
# Extract the archive to an appropriate location.
 +
# Launch the game using {{file|Celeste.exe}}.
 +
}}
 +
 +
{{Fixbox|description=Steam: Change to the OpenGL version|ref=<ref name="opengl-playstation4"/>|fix=
 +
# Launch Steam.
 +
# Select the game, {{key|Right-click}} on it and select '''Properties'''.
 +
# Open the '''Betas''' tab.
 +
# Change '''Select the beta you would like to opt into''' to <code>opengl -</code> and click '''Close'''.
 +
# Launch the game after the download have finished.
 +
}}
  
 
==Game data==
 
==Game data==
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|color blind                = false
 
|color blind                = false
 
|color blind notes          =  
 
|color blind notes          =  
}}
 
 
===OpenGL version===
 
{{ii}} The Windows version on Steam defaults to DirectX version of the game. The OpenGL version is available as an optional public branch in Steam.
 
{{++}} The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).<ref name="opengl-playstation4"/>
 
 
{{Fixbox|description=Change to the OpenGL version on Windows|ref=<ref name="opengl-playstation4"/>|fix=
 
# Launch Steam.
 
# Select the game, {{key|Right-click}} on it and select '''Properties'''.
 
# Open the '''Betas''' tab.
 
# Change '''Select the beta you would like to opt into''' to <code>opengl -</code> and click '''Close'''.
 
# Play the game after the download have finished.
 
 
}}
 
}}
  
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|impulse triggers notes    =  
 
|impulse triggers notes    =  
 
|dualshock 4              = true
 
|dualshock 4              = true
|dualshock 4 notes        = Windows users must switch to the [[#OpenGL version|OpenGL version]] of the game, or enable [[Controller:DualShock 4#Steam|DualShock 4 Support]] in Steam.
+
|dualshock 4 notes        = Only supported natively on Windows by the [[#Windows|OpenGL version]] of the game. DirectX users must use an [[Controller:DualShock 4#Windows|XInput wrapper]].
 
|dualshock prompts        = true
 
|dualshock prompts        = true
 
|dualshock prompts notes  =  
 
|dualshock prompts notes  =  
 
|light bar support        = false
 
|light bar support        = false
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes        = wired, wireless
+
|dualshock 4 modes        = wired, wireless adapter
|dualshock 4 modes notes  = {{cn|Bluetooth or Wireless adaptor? V1 or V2?}}
+
|dualshock 4 modes notes  = V2 tested.
 
|tracked motion controllers= false
 
|tracked motion controllers= false
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
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===API===
 
===API===
 
{{ii}} OpenGL version uses FNA and SDL2. DirectX version uses XNA.<ref name="opengl-playstation4"/>
 
{{ii}} OpenGL version uses FNA and SDL2. DirectX version uses XNA.<ref name="opengl-playstation4"/>
 +
 
{{API
 
{{API
 
|direct3d versions      = 9
 
|direct3d versions      = 9
|direct3d notes        = Default version on Windows.
+
|direct3d notes        =  
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
 
|opengl versions        = 2.1, 3.0
 
|opengl versions        = 2.1, 3.0
|opengl notes          = Linux/Mac. Available on Windows as a [[#OpenGL version|separate branch]] in Steam.
+
|opengl notes          =  
 
|glide versions        =  
 
|glide versions        =  
 
|glide notes            =  
 
|glide notes            =  
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|interface notes  =  
 
|interface notes  =  
 
|input            = SDL2
 
|input            = SDL2
|input notes      =  
+
|input notes      = OpenGL version only.
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  

Revision as of 03:32, 30 August 2019

Celeste
Celeste cover
Developers
Matt Makes Games
Linux Ethan Lee
Engines
Windows, OS X, Linux Monocle Engine
Release dates
Windows January 25, 2018
macOS (OS X) January 25, 2018
Linux January 25, 2018
Celeste on Wikipedia

Key points

On Windows the OpenGL version supports more controllers, including DualShock 4, than the DirectX version.[1]

General information

Official Website
Steam Community Discussions
Changelog

Availability

Source DRM Notes Keys OS
Discord
Discord
Windows
Epic Games Store
Epic Games Launcher
Limited to the OpenGL version on Windows.[2]
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Windows
macOS (OS X)
Linux
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Celeste Classic can be played through a web browser on itch.io.

DLC and expansion packs

Name Notes
Chapter 9: Farewell Free DLC containing over 100 levels. Unannounced release date.[3]
Windows
macOS (OS X)
Linux
Soundtrack
Windows
macOS (OS X)
Linux

Version differences

Windows

There are two versions available on Windows: a DirectX version and an OpenGL version.
Discord, itch.io, and Steam includes both versions. Epic Games Store is limited to the OpenGL version.
The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).[1]
Discord: Launch the OpenGL version[4]
  1. Launch Discord and navigate to the library.
  2. Click on the downwards pointing arrow to the right side of the Play button for the game.
  3. Select Celeste OpenGL.
itch.io: Download the OpenGL version[4]
  1. Navigate to the download page on itch.io.
  2. Download Celeste Windows (OpenGL).
  3. Extract the archive to an appropriate location.
  4. Launch the game using Celeste.exe.
Steam: Change to the OpenGL version[1]
  1. Launch Steam.
  2. Select the game, Right-click on it and select Properties.
  3. Open the Betas tab.
  4. Change Select the beta you would like to opt into to opengl - and click Close.
  5. Launch the game after the download have finished.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Saves\[Note 1]
macOS (OS X) ~/Library/Application Support/Celeste/Saves/
Linux $XDG_DATA_HOME/Celeste/Saves/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\Saves\settings.celeste[Note 1]
macOS (OS X) ~/Library/Application Support/Celeste/Saves/settings.celeste
Linux $XDG_DATA_HOME/Celeste/Saves/settings.celeste

Save game cloud syncing

Video settings

In-game general settings.
In-game general settings.

Template:Video settings

Input settings

In-game controller remapping.
In-game controller remapping.
In-game keyboard remapping.
In-game keyboard remapping.

Template:Input settings

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Canadian English.
Simplified Chinese
French
German
Hungarian
Fan translation, download.
Italian
Japanese
Korean
Fan translation, download.
Brazilian Portuguese
Russian
Spanish

Other information

API

OpenGL version uses FNA and SDL2. DirectX version uses XNA.[1]
Technical specs Supported Notes
Direct3D 9
OpenGL 2.1, 3.0
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio FMOD
Input SDL2 OpenGL version only.

System requirements

Windows
Minimum
Operating system (OS) 7
Processor (CPU) Intel Core i3-380M
System memory (RAM) 2 GB
Hard disk drive (HDD) 1200 MB
Video card (GPU) Intel HD Graphics 4000
DirectX 10 compatible
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.7.5
Processor (CPU) Intel Core i3-380M
System memory (RAM) 2 GB
Hard disk drive (HDD) 1200 MB
Video card (GPU) OpenGL 2.1 with ARB compatible
Linux
Minimum Recommended
Operating system (OS) glibc 2.17
Processor (CPU) Intel Core i3-380M
System memory (RAM) 2 GB
Hard disk drive (HDD) 1200 MB
Video card (GPU) OpenGL 2.1 with ARB compatible

Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References

  1. 1.0 1.1 1.2 1.3 Steam Community - PS4 Controllers on PC - last accessed on 2018-04-28
    "Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA."
  2. Verified by User:Aemony on 2019-08-30
    The DirectX version is nowhere to be found after having downloaded the game.
  3. Twitter - @MattThorson - May 31, 2019 - last accessed on 2019-08-30
  4. 4.0 4.1 Verified by User:Aemony on 2019-08-30