Difference between revisions of "Celeste"
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SirYodaJedi (talk | contribs) (→Audio settings: This is noteworthy.) |
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{{Infobox game | {{Infobox game | ||
|cover = Celeste cover.png | |cover = Celeste cover.png | ||
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|publishers = | |publishers = | ||
|engines = | |engines = | ||
− | {{Infobox game/row/engine| | + | {{Infobox game/row/engine|Monocle Engine|Windows, OS X, Linux}} |
− | |||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|January 25, 2018}} | {{Infobox game/row/date|Windows|January 25, 2018}} | ||
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'''Key points''' | '''Key points''' | ||
− | {{ii}} | + | {{ii}} On Windows the [[#Windows|OpenGL version]] supports more controllers, including [[Controller:DualShock 4|DualShock 4]], than the DirectX version.<ref name="opengl-playstation4">{{Refsnip|url=https://steamcommunity.com/app/504230/discussions/1/1692659769955719963/|title=Steam Community - PS4 Controllers on PC|date=2018-04-28|snippet=Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA.}}</ref> |
'''General information''' | '''General information''' | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Discord | 500428425362931713 | Discord | | | Windows }} | {{Availability/row| Discord | 500428425362931713 | Discord | | | Windows }} | ||
− | {{Availability/row| Epic Games Store | celeste | Epic Games Store | | | Windows, OS X }} | + | {{Availability/row| Epic Games Store | celeste | Epic Games Store | Limited to the [[#Windows|OpenGL version]] on Windows.<ref>{{Refcheck|user=Aemony|date=2019-08-30|comment=The DirectX version is nowhere to be found after having downloaded the game.}}</ref> | | Windows, OS X }} |
{{Availability/row| Humble | celeste | Steam | | | Windows, OS X, Linux }} | {{Availability/row| Humble | celeste | Steam | | | Windows, OS X, Linux }} | ||
{{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free | | | Windows, OS X, Linux }} | {{Availability/row| itch.io | https://mattmakesgames.itch.io/celeste | DRM-free | | | Windows, OS X, Linux }} | ||
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{{ii}} Celeste Classic can be played through a web browser on [https://mattmakesgames.itch.io/celesteclassic itch.io]. | {{ii}} Celeste Classic can be played through a web browser on [https://mattmakesgames.itch.io/celesteclassic itch.io]. | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Chapter 9: Farewell | Free DLC containing over 100 levels. Unannounced release date.<ref>{{Refurl|url=https://twitter.com/mattthorson/status/1134568599597674496?lang=en|title=Twitter - @MattThorson - May 31, 2019|date=2019-08-30}}</ref> | Windows, OS X, Linux }} | ||
+ | {{DLC/row| Soundtrack | | Windows, OS X, Linux }} | ||
+ | }} | ||
+ | |||
+ | ===Version differences=== | ||
+ | ====Windows==== | ||
+ | {{ii}} There are two versions available on Windows: a DirectX version and an OpenGL version. | ||
+ | {{ii}} Discord, itch.io, and Steam includes both versions. Epic Games Store is limited to the OpenGL version. | ||
+ | {{++}} The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).<ref name="opengl-playstation4"/> | ||
+ | |||
+ | {{Fixbox|description=Discord: Launch the OpenGL version|ref=<ref name="aemony-2019-08-30">{{Refcheck|user=Aemony|date=2019-08-30}}</ref>|fix= | ||
+ | # Launch Discord and navigate to the library. | ||
+ | # Click on '''the downwards pointing arrow''' to the right side of the '''Play''' button for the game. | ||
+ | # Select '''Celeste OpenGL'''. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=itch.io: Download the OpenGL version|ref=<ref name="aemony-2019-08-30"/>|fix= | ||
+ | # Navigate to the {{Store link|itch.io|https://mattmakesgames.itch.io/celeste|download page}} on itch.io. | ||
+ | # Download '''Celeste Windows (OpenGL)'''. | ||
+ | # Extract the archive to an appropriate location. | ||
+ | # Launch the game using {{file|Celeste.exe}}. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Steam: Change to the OpenGL version|ref=<ref name="opengl-playstation4"/>|fix= | ||
+ | # Launch Steam. | ||
+ | # Select the game, {{key|Right-click}} on it and select '''Properties'''. | ||
+ | # Open the '''Betas''' tab. | ||
+ | # Change '''Select the beta you would like to opt into''' to <code>opengl -</code> and click '''Close'''. | ||
+ | # Launch the game after the download have finished. | ||
+ | }} | ||
==Game data== | ==Game data== | ||
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|color blind = false | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
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}} | }} | ||
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|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
− | |dualshock 4 notes = Windows | + | |dualshock 4 notes = Only supported natively on Windows by the [[#Windows|OpenGL version]] of the game. DirectX users must use an [[Controller:DualShock 4#Windows|XInput wrapper]]. |
|dualshock prompts = true | |dualshock prompts = true | ||
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | |dualshock 4 modes = wired, wireless | + | |dualshock 4 modes = wired, wireless adapter |
− | |dualshock 4 modes notes = | + | |dualshock 4 modes notes = V2 tested. |
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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===API=== | ===API=== | ||
{{ii}} OpenGL version uses FNA and SDL2. DirectX version uses XNA.<ref name="opengl-playstation4"/> | {{ii}} OpenGL version uses FNA and SDL2. DirectX version uses XNA.<ref name="opengl-playstation4"/> | ||
+ | |||
{{API | {{API | ||
|direct3d versions = 9 | |direct3d versions = 9 | ||
− | |direct3d notes = | + | |direct3d notes = |
|directdraw versions = | |directdraw versions = | ||
|directdraw notes = | |directdraw notes = | ||
|opengl versions = 2.1, 3.0 | |opengl versions = 2.1, 3.0 | ||
− | |opengl notes = | + | |opengl notes = |
|glide versions = | |glide versions = | ||
|glide notes = | |glide notes = | ||
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|interface notes = | |interface notes = | ||
|input = SDL2 | |input = SDL2 | ||
− | |input notes = | + | |input notes = OpenGL version only. |
|cutscenes = | |cutscenes = | ||
|cutscenes notes = | |cutscenes notes = |
Revision as of 03:32, 30 August 2019
Developers | |
---|---|
Matt Makes Games | |
Linux | Ethan Lee |
Engines | |
Windows, OS X, Linux | Monocle Engine |
Release dates | |
Windows | January 25, 2018 |
macOS (OS X) | January 25, 2018 |
Linux | January 25, 2018 |
Key points
- On Windows the OpenGL version supports more controllers, including DualShock 4, than the DirectX version.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Discord | ||||
Epic Games Store | Limited to the OpenGL version on Windows.[2] | |||
Humble Store | ||||
itch.io | ||||
Steam |
- Celeste Classic can be played through a web browser on itch.io.
DLC and expansion packs
Name | Notes | |
---|---|---|
Chapter 9: Farewell | Free DLC containing over 100 levels. Unannounced release date.[3] | |
Soundtrack |
Version differences
Windows
- There are two versions available on Windows: a DirectX version and an OpenGL version.
- Discord, itch.io, and Steam includes both versions. Epic Games Store is limited to the OpenGL version.
- The OpenGL version of the game runs on FNA and SDL2, which has more controller support than XNA (DirectX).[1]
Discord: Launch the OpenGL version[4] |
---|
|
itch.io: Download the OpenGL version[4] |
---|
|
Steam: Change to the OpenGL version[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Saves\[Note 1] |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves/ |
Linux | $XDG_DATA_HOME/Celeste/Saves/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Saves\settings.celeste[Note 1] |
macOS (OS X) | ~/Library/Application Support/Celeste/Saves/settings.celeste |
Linux | $XDG_DATA_HOME/Celeste/Saves/settings.celeste |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Epic Games Launcher | ||
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Canadian English. | |||
Simplified Chinese | ||||
French | ||||
German | ||||
Hungarian | Fan translation, download. | |||
Italian | ||||
Japanese | ||||
Korean | Fan translation, download. | |||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Other information
API
- OpenGL version uses FNA and SDL2. DirectX version uses XNA.[1]
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
OpenGL | 2.1, 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | |
Input | SDL2 | OpenGL version only. |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | Intel HD Graphics 4000 DirectX 10 compatible |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7.5 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | glibc 2.17 | |
Processor (CPU) | Intel Core i3-380M | |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 1200 MB | |
Video card (GPU) | OpenGL 2.1 with ARB compatible | OpenGL 3.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ 1.0 1.1 1.2 1.3 Steam Community - PS4 Controllers on PC - last accessed on 2018-04-28
- "Alternatively you can use the OpenGL Beta branch (by changing it in Celeste's Steam settings by right clicking the app). The OpenGL version of the game runs on FNA & SDL2, which has more controller support than XNA."
- ↑ Verified by User:Aemony on 2019-08-30
- The DirectX version is nowhere to be found after having downloaded the game.
- ↑ Twitter - @MattThorson - May 31, 2019 - last accessed on 2019-08-30
- ↑ 4.0 4.1 Verified by User:Aemony on 2019-08-30