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Difference between revisions of "Bionic Commando (2009)"

From PCGamingWiki, the wiki about fixing PC games
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# Only morphological filtering([[MLAA]]) can be forced in the graphics card control panel.
 
# Force [[SMAA]] using [http://mrhaandi.blogspot.com/p/injectsmaa.html injectSMAA].
 
# Force [[SMAA]] using [http://mrhaandi.blogspot.com/p/injectsmaa.html injectSMAA].
# Turn on morphological filtering([[MLAA]]) in the graphics card control panel.
 
 
# Enable Virtual/Dynamic Super Resolution in the graphics card control panel and render the game at a higher resolution than the monitor's native resolution.
 
# Enable Virtual/Dynamic Super Resolution in the graphics card control panel and render the game at a higher resolution than the monitor's native resolution.
 
'''Notes'''
 
'''Notes'''
{{ii}} Combine Virtual/Dynamic Super Resolution with SMAA or MLAA method for best visual results.
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{{ii}} Combine Virtual/Dynamic Super Resolution with MLAA or SMAA method for best visual results.
 
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Revision as of 19:12, 29 November 2016

Bionic Commando (2009)
Bionic Commando (2009) cover
Developers
GRIN
Publishers
Capcom
Engines
Diesel
Release dates
Windows July 28, 2009
Bionic Commando (2009) on Wikipedia
Bionic Commando
Bionic Commando 1988
Bionic Commando Rearmed 2008
Bionic Commando (2009) 2009

Key points

Very few video customization settings.
Uses Xbox controller prompts for keyboard and mouse.
In-game mouse movement depends on the framerate and is very jerky, like it is moving on a grid, even at 60 FPS. It gets smooth when the game runs at around 100 FPS or higher.[citation needed]

General information

Steam Community Discussions
Steam Users' Forums for game series

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
DRM: SecuROM disc check.[1]
Windows
Steam
Icon overlay.png
Windows
Incorrect store name. See here for available options.
DRM details are not known
Windows

Essential improvements

Skip intro videos

Instructions

Game data

Configuration file(s) location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/21670/pfx/[Note 1]
controls.xml stores control bindings.
renderer_settings.xml stores video settings.

Save game data location

Template:Game data/row
System Location
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/21670/pfx/[Note 1]

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Video settings.
Video settings.

Template:Video settings

Windowed

Instructions

Anti-aliasing (AA)

Instructions
Instructions

Input settings

Control bindings.
Control bindings.
Input device is selected by pressing either Enter or Start button at the start screen, which disables the other device from that point on.

Template:Input settings

Bind all secondary weapons to one key

Since you can't have multiple secondary weapons at the same time only one key is needed.
Instructions

Audio settings

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
French
German
Italian
Japanese
Korean
Polish
Russian
Spanish

Issues fixed

Game crashes on startup

Instructions

System requirements

Windows
Minimum
Operating system (OS) XP SP2
Processor (CPU) Intel Core 2 Duo 2.4 GHz
AMD Athlon X2 5200+ 2.6 GHz
System memory (RAM) 1.5 GB
Hard disk drive (HDD) 8.0 GB
Video card (GPU) Nvidia GeForce 7800 series
ATI Radeon X1900
512 MB of VRAM
DirectX 9.0c compatible
Shader model 3.0 support

Notes

  1. 1.0 1.1 Notes regarding Steam Play (Linux) data:

References