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Difference between revisions of "Beyond Good & Evil"

From PCGamingWiki, the wiki about fixing PC games
(moved aspect ratio fix to widescreen resolution and rewrote in fixbox form, changed widescreen and multi-monitor from false to hackable)
m
Line 6: Line 6:
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Ubisoft}}
 
{{Infobox game/row/publisher|Ubisoft}}
|engines      = {{Infobox game/row/engine|Jade}}
+
|engines      =  
 +
{{Infobox game/row/engine|Jade}}
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|November 19, 2003}}
 
{{Infobox game/row/date|Windows|November 19, 2003}}
Line 15: Line 16:
  
 
'''General information'''
 
'''General information'''
 +
{{mm}} [http://www.gog.com/forum/beyond_good_and_evil GOG.com Community Discussions]
 +
{{mm}} [http://www.gog.com/support/beyond_good_and_evil/ GOG Support Page]
 
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=403 Steam Users' Forums] for game series
 
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=403 Steam Users' Forums] for game series
 
{{mm}} [http://steamcommunity.com/app/15130/discussions/ Steam Community Discussions]
 
{{mm}} [http://steamcommunity.com/app/15130/discussions/ Steam Community Discussions]
{{mm}} [http://www.gog.com/forum/beyond_good_and_evil GOG.com Community Discussions]
 
{{mm}} [http://www.gog.com/support/beyond_good_and_evil/ GOG Support Page]
 
  
 
==Availability==
 
==Availability==
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|vsync                      = unknown
 
|vsync                      = unknown
 
|vsync notes                =  
 
|vsync notes                =  
 +
|oculus rift                = unknown
 +
|oculus rift notes          =
 +
|120hz                      = unknown
 +
|120hz notes                =
 +
|color blind                = unknown
 +
|color blind notes          =
 
}}
 
}}
  
=== [[Widescreen resolution]] ===
+
===[[Widescreen resolution]]===
 
{{ii}} All resolutions stretch from 4:3 without this fix.
 
{{ii}} All resolutions stretch from 4:3 without this fix.
 
{{ii}} Because the game is internally rendered in a 16:9.4 aspect ratio instead of 16:9, you will see some very small borders on both sides of the game when playing in 16:9.
 
{{ii}} Because the game is internally rendered in a 16:9.4 aspect ratio instead of 16:9, you will see some very small borders on both sides of the game when playing in 16:9.
Line 109: Line 116:
 
}}
 
}}
  
== Issues fixed ==
+
==Audio settings==
 +
{{Audio settings
 +
|separate volume          = unknown
 +
|separate volume notes    =
 +
|surround sound          = unknown
 +
|surround sound notes    =
 +
|subtitles                = unknown
 +
|subtitles notes          =
 +
|closed captions          = unknown
 +
|closed captions notes    =
 +
|mute on focus lost      = unknown
 +
|mute on focus lost notes =
 +
|eax support              =
 +
|eax support notes        =
 +
}}
  
=== Texture Flickering Issues ===
+
==Issues fixed==
==== First Method ====
+
===Texture Flickering Issues===
 +
====First Method====
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|First Method}}
 
{{Fixbox/fix|First Method}}
1) Launch <code>SettingsApplication.exe</code> and click "Advance Settings".
+
# Launch <code>SettingsApplication.exe</code> and click "Advance Settings".
 
+
# Disable the following:
2) Disable the following:
+
## HW Vertex Processing
 
+
## Multi vertex stream
* HW Vertex Processing
+
## Autogen mipmap
 
 
* Multi vertex stream
 
 
 
* Autogen mipmap
 
  
 
{{ii}} For most people simply disabling HW Vertex Processing works flawlessly, HOWEVER this usually slows down the game badly, including on high-end machines, which is why some prefer the second method.
 
{{ii}} For most people simply disabling HW Vertex Processing works flawlessly, HOWEVER this usually slows down the game badly, including on high-end machines, which is why some prefer the second method.
 
}}
 
}}
==== Second Method ====
+
 
 +
====Second Method====
 
{{Fixbox|1=
 
{{Fixbox|1=
 
{{Fixbox/fix|Second Method}}
 
{{Fixbox/fix|Second Method}}
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}}
 
}}
  
=== Better FPS ===
+
===Better FPS===
 
Launch <code>SettingsApplication.exe</code> and lower the amount of anti-aliasing. Setting it to max results in 8x SSAA, which is completely unnecessary and quite demanding for older hardware.
 
Launch <code>SettingsApplication.exe</code> and lower the amount of anti-aliasing. Setting it to max results in 8x SSAA, which is completely unnecessary and quite demanding for older hardware.
  
=== Audio Video Sync ===
+
===Audio Video Sync===
 
If you are having problems with the sound not syncing up with the picture, go launch <code>SettingsApplication.exe</code>, go to "Sound Settings" and choose your Sound Card.
 
If you are having problems with the sound not syncing up with the picture, go launch <code>SettingsApplication.exe</code>, go to "Sound Settings" and choose your Sound Card.
  
Line 154: Line 173:
  
 
|minOS    = 2000, XP   
 
|minOS    = 2000, XP   
|minproc  = 700 MHz Pentium® III, Celeron®, or AMD Athlon™
+
|minproc  = 700 MHz Pentium III, Celeron, or AMD Athlon
 
|minmem  = 64 MB
 
|minmem  = 64 MB
 
|minHD    = 2.2 GB
 
|minHD    = 2.2 GB
|minGPU  = DirectX 9-compatible 32 MB video card
+
|minVRAM  = 32 MB
 +
|minDX    = 9
  
|recOS    =
+
|recproc  = 1 GHz
|recproc  = 1GHz
+
|recmem  = 256 MB
|recmem  = 128/256 MB
 
 
|recHD    = 2.2 GB
 
|recHD    = 2.2 GB
|recGPU  = DirectX 9-compatible 32 MB video card
+
|recVRAM  = 32 MB
 +
|recDX    = 9
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 21:16, 16 November 2013

This page may require cleanup to meet basic quality standards. You can help by modifying the article. The discussion page may contain useful suggestions.
Beyond Good & Evil
Cover image missing, please upload it
Developers
Ubisoft Montpellier
Publishers
Ubisoft
Engines
Jade
Release dates
Windows November 19, 2003
Beyond Good & Evil on Wikipedia

General information

GOG.com Community Discussions
GOG Support Page
Steam Users' Forums for game series
Steam Community Discussions

Availability

Template:Availability Table

Game data

Template:Game Location Table

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

Options can only be changed in a launcher

Template:Video settings

Widescreen resolution

All resolutions stretch from 4:3 without this fix.
Because the game is internally rendered in a 16:9.4 aspect ratio instead of 16:9, you will see some very small borders on both sides of the game when playing in 16:9.
Instructions

Input settings

Template:Input settings

Audio settings

Template:Audio settings

Issues fixed

Texture Flickering Issues

First Method

Instructions

Second Method

Instructions

Better FPS

Launch SettingsApplication.exe and lower the amount of anti-aliasing. Setting it to max results in 8x SSAA, which is completely unnecessary and quite demanding for older hardware.

Audio Video Sync

If you are having problems with the sound not syncing up with the picture, go launch SettingsApplication.exe, go to "Sound Settings" and choose your Sound Card.

More information on this: http://www.gamefaqs.com/boards/561436-beyond-good-and-evil/46820765

Using a monitor with a native refresh rate above 60Hz may also lead to sync issues. To correct this, change your refresh rate to 60Hz or use an fps limiting program such as Dxtory to set max fps to 60.

System requirements

Windows
Minimum Recommended
Operating system (OS) 2000, XP
Processor (CPU)
System memory (RAM)
Hard disk drive (HDD) 2.2 GB
Video card (GPU) 32 MB of VRAM
DirectX 9 compatible

References