Difference between revisions of "Beyond Good & Evil"
(moved aspect ratio fix to widescreen resolution and rewrote in fixbox form, changed widescreen and multi-monitor from false to hackable) |
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|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Ubisoft}} | {{Infobox game/row/publisher|Ubisoft}} | ||
− | |engines = {{Infobox game/row/engine|Jade}} | + | |engines = |
+ | {{Infobox game/row/engine|Jade}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 19, 2003}} | {{Infobox game/row/date|Windows|November 19, 2003}} | ||
Line 15: | Line 16: | ||
'''General information''' | '''General information''' | ||
+ | {{mm}} [http://www.gog.com/forum/beyond_good_and_evil GOG.com Community Discussions] | ||
+ | {{mm}} [http://www.gog.com/support/beyond_good_and_evil/ GOG Support Page] | ||
{{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=403 Steam Users' Forums] for game series | {{mm}} [http://forums.steampowered.com/forums/forumdisplay.php?f=403 Steam Users' Forums] for game series | ||
{{mm}} [http://steamcommunity.com/app/15130/discussions/ Steam Community Discussions] | {{mm}} [http://steamcommunity.com/app/15130/discussions/ Steam Community Discussions] | ||
− | |||
− | |||
==Availability== | ==Availability== | ||
Line 73: | Line 74: | ||
|vsync = unknown | |vsync = unknown | ||
|vsync notes = | |vsync notes = | ||
+ | |oculus rift = unknown | ||
+ | |oculus rift notes = | ||
+ | |120hz = unknown | ||
+ | |120hz notes = | ||
+ | |color blind = unknown | ||
+ | |color blind notes = | ||
}} | }} | ||
− | === [[Widescreen resolution]] === | + | ===[[Widescreen resolution]]=== |
{{ii}} All resolutions stretch from 4:3 without this fix. | {{ii}} All resolutions stretch from 4:3 without this fix. | ||
{{ii}} Because the game is internally rendered in a 16:9.4 aspect ratio instead of 16:9, you will see some very small borders on both sides of the game when playing in 16:9. | {{ii}} Because the game is internally rendered in a 16:9.4 aspect ratio instead of 16:9, you will see some very small borders on both sides of the game when playing in 16:9. | ||
Line 109: | Line 116: | ||
}} | }} | ||
− | == | + | ==Audio settings== |
+ | {{Audio settings | ||
+ | |separate volume = unknown | ||
+ | |separate volume notes = | ||
+ | |surround sound = unknown | ||
+ | |surround sound notes = | ||
+ | |subtitles = unknown | ||
+ | |subtitles notes = | ||
+ | |closed captions = unknown | ||
+ | |closed captions notes = | ||
+ | |mute on focus lost = unknown | ||
+ | |mute on focus lost notes = | ||
+ | |eax support = | ||
+ | |eax support notes = | ||
+ | }} | ||
− | === Texture Flickering Issues === | + | ==Issues fixed== |
− | ==== First Method ==== | + | ===Texture Flickering Issues=== |
+ | ====First Method==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|First Method}} | {{Fixbox/fix|First Method}} | ||
− | + | # Launch <code>SettingsApplication.exe</code> and click "Advance Settings". | |
− | + | # Disable the following: | |
− | + | ## HW Vertex Processing | |
− | + | ## Multi vertex stream | |
− | + | ## Autogen mipmap | |
− | |||
− | |||
− | |||
− | |||
{{ii}} For most people simply disabling HW Vertex Processing works flawlessly, HOWEVER this usually slows down the game badly, including on high-end machines, which is why some prefer the second method. | {{ii}} For most people simply disabling HW Vertex Processing works flawlessly, HOWEVER this usually slows down the game badly, including on high-end machines, which is why some prefer the second method. | ||
}} | }} | ||
− | ==== Second Method ==== | + | |
+ | ====Second Method==== | ||
{{Fixbox|1= | {{Fixbox|1= | ||
{{Fixbox/fix|Second Method}} | {{Fixbox/fix|Second Method}} | ||
Line 139: | Line 158: | ||
}} | }} | ||
− | === Better FPS === | + | ===Better FPS=== |
Launch <code>SettingsApplication.exe</code> and lower the amount of anti-aliasing. Setting it to max results in 8x SSAA, which is completely unnecessary and quite demanding for older hardware. | Launch <code>SettingsApplication.exe</code> and lower the amount of anti-aliasing. Setting it to max results in 8x SSAA, which is completely unnecessary and quite demanding for older hardware. | ||
− | === Audio Video Sync === | + | ===Audio Video Sync=== |
If you are having problems with the sound not syncing up with the picture, go launch <code>SettingsApplication.exe</code>, go to "Sound Settings" and choose your Sound Card. | If you are having problems with the sound not syncing up with the picture, go launch <code>SettingsApplication.exe</code>, go to "Sound Settings" and choose your Sound Card. | ||
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|minOS = 2000, XP | |minOS = 2000, XP | ||
− | |minproc = 700 MHz | + | |minproc = 700 MHz Pentium III, Celeron, or AMD Athlon |
|minmem = 64 MB | |minmem = 64 MB | ||
|minHD = 2.2 GB | |minHD = 2.2 GB | ||
− | | | + | |minVRAM = 32 MB |
+ | |minDX = 9 | ||
− | + | |recproc = 1 GHz | |
− | |recproc = | + | |recmem = 256 MB |
− | |recmem = | ||
|recHD = 2.2 GB | |recHD = 2.2 GB | ||
− | | | + | |recVRAM = 32 MB |
+ | |recDX = 9 | ||
}} | }} | ||
{{References}} | {{References}} |
Revision as of 21:16, 16 November 2013
Cover image missing, please upload it | |
Developers | |
---|---|
Ubisoft Montpellier | |
Publishers | |
Ubisoft | |
Engines | |
Jade | |
Release dates | |
Windows | November 19, 2003 |
General information
- GOG.com Community Discussions
- GOG Support Page
- Steam Users' Forums for game series
- Steam Community Discussions
Availability
Game data
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video settings
- Options can only be changed in a launcher
Widescreen resolution
- All resolutions stretch from 4:3 without this fix.
- Because the game is internally rendered in a 16:9.4 aspect ratio instead of 16:9, you will see some very small borders on both sides of the game when playing in 16:9.
Instructions |
---|
Input settings
Audio settings
Issues fixed
Texture Flickering Issues
First Method
Instructions |
---|
Second Method
Instructions |
---|
Better FPS
Launch SettingsApplication.exe
and lower the amount of anti-aliasing. Setting it to max results in 8x SSAA, which is completely unnecessary and quite demanding for older hardware.
Audio Video Sync
If you are having problems with the sound not syncing up with the picture, go launch SettingsApplication.exe
, go to "Sound Settings" and choose your Sound Card.
More information on this: http://www.gamefaqs.com/boards/561436-beyond-good-and-evil/46820765
Using a monitor with a native refresh rate above 60Hz may also lead to sync issues. To correct this, change your refresh rate to 60Hz or use an fps limiting program such as Dxtory to set max fps to 60.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 2000, XP | |
Processor (CPU) | ||
System memory (RAM) | ||
Hard disk drive (HDD) | 2.2 GB | 2.2 GB |
Video card (GPU) | 32 MB of VRAM DirectX 9 compatible | 32 MB of VRAM DirectX 9 compatible |