Difference between revisions of "America's Army 3"
From PCGamingWiki, the wiki about fixing PC games
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|fan = | |fan = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = | ||
+ | |local play players = | ||
+ | |local play modes = | ||
+ | |local play notes = | ||
+ | |lan play = true | ||
+ | |lan play players = 26 | ||
+ | |lan play modes = Co-op, Versus | ||
+ | |lan play notes = | ||
+ | |online play = true | ||
+ | |online play players = 26 | ||
+ | |online play modes = Co-op, Versus | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }} | ||
+ | |||
+ | {{Network/Connections | ||
+ | |matchmaking = false | ||
+ | |matchmaking notes = | ||
+ | |p2p = false | ||
+ | |p2p notes = | ||
+ | |dedicated = true | ||
+ | |dedicated notes = | ||
+ | |self-hosting = true | ||
+ | |self-hosting notes = Servers need to be registered to the official authentication server to appear in server browsers. See [http://manual.americasarmy.com/index.php/AA3_Server_Registration AA3 Server Registration] for details. | ||
+ | |direct ip = true | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
}} | }} | ||
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|play area room-scale notes = | |play area room-scale notes = | ||
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Revision as of 08:03, 31 August 2021
Developers | |
---|---|
U.S. Army | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | June 17, 2009 |
America's Army | |
---|---|
America's Army | 2002 |
America's Army 3 | 2009 |
America's Army: Proving Grounds | 2015 |
Key points
- Available for free.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Game data
Launcher options menu (can be accessed by right-clicking the icon in the upper left corner of the launcher window border and selecting "Options").
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\AA3Game\Config[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13140/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\America's Army 3\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/13140/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 26 | Co-op, Versus |
||
Online play | 26 | Co-op, Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Servers need to be registered to the official authentication server to appear in server browsers. See AA3 Server Registration for details. | |
Direct IP |
VR support
Devices | State | Notes | |
---|---|---|---|
Novint Falcon |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | FMOD, FonixTalk TTS, OpenAL | |
Cutscenes | Bink Video | |
Multiplayer | Steamworks | |
Anti-cheat | PunkBuster |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP SP2 | Vista |
Processor (CPU) | 3.0 GHz Single Core | 2.4 GHz Dual Core |
System memory (RAM) | 1 GB | 2 GB |
Hard disk drive (HDD) | 5 GB | |
Video card (GPU) | Nvidia GeForce 6600 ATI Radeon X1300 256 MB of VRAM DirectX 9.0c compatible | Nvidia GeForce 7950 ATI Radeon X1950 512 MB of VRAM |
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/13140/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (13140) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.