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Difference between revisions of "All Walls Must Fall"

From PCGamingWiki, the wiki about fixing PC games
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|steam cloud            = unknown
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|steam cloud            = true
 
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===API===
 
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|direct3d versions      = 10, 11
 
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|direct3d notes        =  
 
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|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
|opengl versions        =  
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|opengl versions        = 4.3
 
|opengl notes          =  
 
|opengl notes          =  
 
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|mantle support        =  
 
|mantle support        =  
 
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|mantle support notes  =  
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|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 
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|windows exe notes      =  
|macos 32-bit app      = unknown
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|macos 32-bit app      = false
|macos 64-bit app      = unknown
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|macos 64-bit app      = true
 
|macos app notes        =  
 
|macos app notes        =  
|linux 32-bit executable= unknown
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|linux 32-bit executable= false
|linux 64-bit executable= unknown
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|linux 64-bit executable= true
 
|linux executable notes =  
 
|linux executable notes =  
 
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Revision as of 05:52, 17 November 2020

This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
All Walls Must Fall
All Walls Must Fall cover
Developers
inbetweengames
Release dates
Windows August 8, 2017
macOS (OS X) August 8, 2017
Linux August 8, 2017

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
itch.io
DRM-free
Windows
macOS (OS X)
Linux
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux

DLC and expansion packs

Name Notes
Original Soundtrack
Windows
macOS (OS X)
Linux

Game data

Configuration file(s) location

System Location
Windows %LOCALAPPDATA%\ProjectDisco\Saved\Config\WindowsNoEditor
macOS (OS X)
Linux
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows %LOCALAPPDATA%\ProjectDisco\Saved\SaveGames
macOS (OS X)
Linux

Save game cloud syncing

System Native Notes
Steam Cloud

Video settings

General Video/Localization settings.
General Video/Localization settings.
Advance Video settings.
Advance Video settings.

Template:Video settings

Custom resolution

Modify user settings file[1]
  1. Go to the configuration file(s) location.
  2. Open GameUserSettings.ini.
  3. Change the ResolutionSizeX= number to the desired resolution width.
  4. Change the ResolutionSizeY= number to the desired resolution height.
  5. Change FullscreenMode= to 2 for windowed or 0 for exclusive fullscreen.

Notes

Interface elements may be displayed incorrectly depending on the screen resolution.

Input settings

Keyboard Remapping settings.
Keyboard Remapping settings.

Template:Input settings

Audio settings

Audio settings.
Audio settings.

Template:Audio settings

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Polish
Brazilian Portuguese
Russian
Spanish

Other information

API

Technical specs Supported Notes
Direct3D 10, 11
OpenGL 4.3
Metal support
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Dual-core Intel or AMD processor
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) DirectX 10 compatible
A 64-bit system is required.
macOS (OS X)
Minimum Recommended
Operating system (OS) 10.12.6
Processor (CPU) Dual-core Intel processor
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) Metal
A 64-bit system is required.
Linux
Minimum Recommended
Operating system (OS)
Processor (CPU) Dual-core Intel processor
System memory (RAM) 4 GB
Hard disk drive (HDD) 2 GB
Video card (GPU) OpenGL 4.3+ compatible
A 64-bit system is required.

References

  1. Verified by User:DanianA on 2020-04-17
    Only tested on windows.